Daisy Flies to the Moon Reviews
A sci-fi RPG that takes you to the Moon and beyond!
App ID | 1395710 |
App Type | GAME |
Developers | PDS Games |
Publishers | PDS Games |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support |
Genres | Indie, RPG, Adventure |
Release Date | 18 Aug, 2023 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Japanese, Simplified Chinese, French, Spanish - Spain, Portuguese - Portugal, Portuguese - Brazil, Russian, Spanish - Latin America, Turkish, German |

6 Total Reviews
5 Positive Reviews
1 Negative Reviews
Mixed Score
Daisy Flies to the Moon has garnered a total of 6 reviews, with 5 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Daisy Flies to the Moon over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
2163 minutes
A fun sci-fi RPG. Fully compatible on the steam deck. It starts off pretty hard but gets easier as you upgrade and gain levels so there is a bit of a grind in the beginning. You will get plenty of items as you go so don't hoard them.
Some people don't like the graphics, but as I said with Elijah and The Great Adventure, to me it's retro (think Windows 3.1 and Flash games on Newgrounds).
I found this game comparable to Phantasy Star (PS) I and II. As with PS I some dungeons take you into first person mode, but at least you will get a minimap (you can find items that give you a full map). The battles made me think of PS II mostly in that you will have difficulty at first. Also some mazes (like in PS II) are very cruel. I did like some of the puzzles in the game (see the discussions if you're stumped).
Making your own maps will be helpful (as some of us had to do in the old days). As with Elijah and the Great Adventure you will come across areas that may require you to come back later with particular key items. There are a handful of extra areas not required to beat the main story but reward you with powerful gear.
Suggestions:
The resistance stats cap at 25, you will end up wasting skill points if you pour any more in afterwards - add a check to prevent folks from wasting additional points.
When upgrading stats, it'd be nice to be able to see where you're currently at, so perhaps add another window to see the current stats when at the upgrade screen.
Consider lowering the prices for the cyber enhancements. I found them to be super expensive for the minor stat boosts you get compared to equipment.
When purchasing equipment, it'd be nice to see what your current equipment provides (especially true for cyber equipment).
The movement speed is pretty slow making the larger open areas in dungeons a slog to get through. Improving that somehow can make some of the more cruel dungeons more manageable.
You're able to get way more Spare Parts and Robot Parts than you really need (if you take the time to explore). Perhaps reward those players by granting a skill point when using them after being maxed out or make them sellable to vendor bots?
Good stuff. Still waiting on the next one, Nuclear Winter. I never got to play the earlier Percy game.
👍 : 1 |
😃 : 0
Positive