BattleJuice Alchemist
Charts
45 😀     2 😒
81,48%

Rating

$19.99

BattleJuice Alchemist Reviews

BattleJuice Alchemist is a complex alchemy RPG that adds an equipment-based skill system to the classic aRPG formula. Focus on top-down combat or opt for JRPG-style one-on-one fights. Explore the wilderness, learn ritual magic, and craft potions to fight demonic hordes overrunning the lands.
App ID1384060
App TypeGAME
Developers
Publishers ESDigital Games
Categories Single-player, Steam Cloud
Genres Indie, Action, RPG, Early Access
Release Date21 Mar, 2024
Platforms Windows
Supported Languages English

BattleJuice Alchemist
47 Total Reviews
45 Positive Reviews
2 Negative Reviews
Positive Score

BattleJuice Alchemist has garnered a total of 47 reviews, with 45 positive reviews and 2 negative reviews, resulting in a ‘Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for BattleJuice Alchemist over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 136 minutes
Wonderful game with a unique and cool look. Really enjoyed it's story, look and innovative combat. Also surprisingly complex character editor. Love all the options you have! Can't wait to hear the full story of the game and see how it will take shape :) Really enjoyed it! I can recommend to check it out!
👍 : 0 | 😃 : 0
Positive
Playtime: 93 minutes
I really like the game because it's brave and combines very interesting mechanics and fresh gameplay ideas with a unique and varied visual style. Great game! I'm very excited and looking forward to seeing how it develops.
👍 : 0 | 😃 : 0
Positive
Playtime: 106 minutes
Fun and original game by a passionate Indie team. It's only Early Access so it's still a bit rough around the edges and the content is currently limited but there's the core of a great game already. The best things I would say are: -unique tactical action RPG gameplay with deckbuilding elements: combining potions in your own deck allows for an ever-changing tactical experiences, and there's a random element that forces you to think on your feet. The combat is challenging but simple to understand, with what promises to be a lot of variety when the game is more developed. -a great story, setting and visual style that all work together: it's engaging and atmospheric without being 'heavy', the dialogue and story is well-written and pulls you in. And it also integrates well with the gameplay - I particularly like the ability to cast rituals which really makes you feel like a magical alchemist, as well as enhancing your actual combat power. The visual style is really quite unique and also quite polished for an Indie studio, and somehow fits the theme very well. The sound effects and music are good too. There's a few bugs at this stage which I'm sure will be fixed very soon, the main gameplay issue at the moment I would say is the mechanism for choosing between the two combat modes. Currently it seems you're given the option to choose a combat mode each time you're near an enemy, or skip the choice for X minutes - it might be good to have more options here, like the ability to select close combat only when you're low on health or when the enemy is quite a difficult one, or alternatively, just have a button you can press to enter close combat mode without being prompted each time, as that breaks the flow a bit.
👍 : 0 | 😃 : 0
Positive
Playtime: 234 minutes
Tried the demo at Steam Next Fest, liked the visuals and new mechanics with combining alchemy. It was interesting to find out how the developers will improve gameplay. Therefore, as soon as I learned about EA, I immediately bought it. And didn't regret. I'm a little lacking in the overall dynamics and in the movement of the hero. It's still hard to get used to the controls, although I'm going through the same moments for the second time. Now played on gamepad, in general comfortable, but button prompts on the screen would be useful for me. And it seemed that I can't open all the interfaces, but I'm not sure. I want to add these all are minor things. The game has interesting systems and really fun, and maybe its slowness even better that I have time to choose, think and click everything, make many combos. Do I recommend? Def YES!
👍 : 0 | 😃 : 0
Positive
Playtime: 45 minutes
If you like RPGs and you even remotely like blowing things up you HAVE to play this game! The art style is great, the gameplay is even better :) Juicy explosion with blasting sound effects - it feels great to be an alchemist! Then there's all the customization, tinkering with the equipped potions. Blow some stuff up!
👍 : 0 | 😃 : 0
Positive
Playtime: 79 minutes
Battle Juice Alchemist is super fun and different! Mixing potions and battling monsters makes for awesome gameplay. The alchemy system is cool and keeps things exciting every time you play. If you like action and fantasy with a twist, definitely check this one out!
👍 : 1 | 😃 : 0
Positive
Playtime: 305 minutes
This is not your run-of-the-mill RPG! Some really unique item and skill systems (and a surprisingly deep building system) that blends in a unique New England setting. And all with distinctive art direction and a cool story. While still in early access, there is some wonderful potential for this game and I would absolutely encourage you to give it a try. Looking forward to seeing how Battle Juice Alchemist continues to develop and grow!
👍 : 1 | 😃 : 0
Positive
Playtime: 167 minutes
Battlejuice Alchemist, has a surprisingly unique art style and very innovative gameplay, which makes it stand out from other RPGs. Since it's also pretty cheap, I can only recommend it! :D
👍 : 5 | 😃 : 0
Positive
Playtime: 790 minutes
Embarking on the quest as the alchemist Juice is a journey filled with surprises, both delightful and challenging. One of the interesting aspects of BattleJuice Alchemist is its approach to alchemy and combat. Experimenting with different combinations of flasks (which you randomly draw) to suit personal playstyle can be really rewarding. You can charge into close combat where you have more control over the situation, becasue you only have to face one enemy at the time and don't have to control the movement of your character. In top-down combat you run around and kite a lot while hurling explosives at enemies or e.g. pull them towards you or freeze them. As someone who relishes RPG experiences and is willing to listen to what NPCs actually say, you'll have fun with it (there is also a hint system if you get stuck). The first town, Caribou Creek, does not have a bazillion NPCs, but those you meet are unique and so are the quests you do, like learning to cast ritual magic that's based on buring ingredients and speaking runes and then solving riddles to learn more spells. The game's commitment to trying something new in places and its dedication to crafting an immersive world makes it fun for fans of RPGs seeking something unique.
👍 : 16 | 😃 : 0
Positive
Playtime: 62 minutes
Edit: So my review below was helped tons by the devs, thank you devs! You can read their reply but my issue was around being zoomed in - if you are zoomed out in top down mode the character behaves normally on controller (I have confirmed it too!) So far the game is pretty fun, but the wonky control scheme is really distracting on a controller (please fix!). The character drives like a car, up on the left stick walks forward, down on the left stick walks backward, and left and right turn the character. When you throw a flask the targeting feels like normal movement but the character itself moves with the grace of a big rig :( There must be a way to change this? the videos seem much smoother on the broadcast as mouse and keyboard feels similar to the controller. Otherwise this game looks and feels awesome and I want to keep playing (except the tractor trailer character) - camera controls could use some love too as they also feel a bit clunky, but again, loving the gameplay and theme.
👍 : 8 | 😃 : 2
Positive
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