Saving Grace Reviews
A first-person horror game revolving around the abduction of your daughter Grace. Cultists needs a sacrifice to resurrect the devil. Play as the father. Explore the past, present and future of this terrifying interactive story. Grace is counting on you.
App ID | 1380400 |
App Type | GAME |
Developers | Thomas JC Ironmonger |
Publishers | Ironmonger Games |
Categories | Single-player, Steam Achievements, Full controller support |
Genres | Indie, Strategy, Action, Adventure |
Release Date | 2 Jan, 2021 |
Platforms | Windows |
Supported Languages | English |

28 Total Reviews
26 Positive Reviews
2 Negative Reviews
Mostly Positive Score
Saving Grace has garnered a total of 28 reviews, with 26 positive reviews and 2 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Saving Grace over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
6 minutes
Terrible game
👍 : 0 |
😃 : 0
Negative
Playtime:
71 minutes
Enjoyable indie horror game.
👍 : 0 |
😃 : 0
Positive
Playtime:
88 minutes
Excellent game if you like the horror genre.
👍 : 0 |
😃 : 0
Positive
Playtime:
156 minutes
**CONTAINS SPOILERS**
Tell you what, for a one man band indie developer this game is actually quite fun!
It is worth the £5 odd to spend 2-3 hours with jump scares, demons, puzzles, finding stuff.
GFX i was hitting appx 240+ in story / films part but my antiquated nvidia struggled with the flames dropping to appx 20-30 especially when loads of firey beasts came after me
I dont play indy games for the Gfx i play for content! so the quality of the gfx really doesn't bother me, in all, they looked half decent
Only a couple of small issues for me, but maybe they are subjective:
Mouse sensitivity on the first part of the game was a bit low, there was no option in the main menu, BUT this can be changed during game play (I was informed)
Maybe on the options screen, where the "back" button and pentagram is, make it stand out a little more for aesthetics, like maybe some flames around the pentagram or something and have it make a button pressed sound, so you know its been clicked.
I broke the game at one point where there's a timed door in the mansion in the North, had to restart that part of the game. There's a door upstairs which is supposed to slam behind you on entry, I was stealthing round, and slowly approached and the door slammed in my face! Good jump scare, but I broke it! (sorry)
The tasks for finding clothes was not really explained, and seemed a bit random. It was explained to me that you had to disguise as a cultist. Perhaps (tab) quest list should reflect this?
I liked the way the book worked, and it served a purpose. Your objectives were clearly stated on the right, and any loot to obtain on the left, when completed it was scored through. simple and effective
I found the notes on the door story line to be a little flawed. The girl and mum had been captured and blindfolded. but if this was the case? how did they write the notes?
Objects for the Summoning pentagram: Was trying to distinguish what the items were, most were obvious, Ram skull, Doll, Book, but the red vial? blood perhaps? There wasn't a log (tab) to name these items, but there was a handy note near the summoning point to help.
The objects were easy enough to find, but the vial/red thing had me stumped for a while
Loved the jump scares. Appropriate, got me a couple of times, and I don't jump easy!
Nice touch with the blood around the screen when damaged, and the heartbeat for one hit left, although the blood sometimes was a little bit overbearing depending on where you were, I found the flames / fire areas a little hard to see
End boss was perfect, although the pink explosions were kind of not very "hell like"
The health bar was just large enough for "oh no WHAT!" but easy enough to down
Loved the different waves of enemies. liked the map having dead ends, if you didn't pay attention, you got hit. lots.
The boss music was awesome, but I am biased, cause I love my metal - did you record this yourself?!
Twist in the story line. loved it (no spoilers here) 2 different endings too!
Thomas, good job.
Definitely worth the purchase, looking forward to more content / updates or maybe Saving Grace 2 ?
👍 : 1 |
😃 : 0
Positive
Playtime:
103 minutes
I usually stay clear of things in the Horror genre, but Saving Grace had an alluring element of mystery that pulled me right to it. At first glance, the game may be a bit unorthodox and bizarre, but as you continue to play, you will find it to be the beauty of the world. Within the first few minutes, the ambiance infected me and there was a perpetual fear that lingered throughout the rest of the game. To me, this was the unique experience this game offered.
The story of the game is a large concept in a small package and it actually surprised me when I had reached the end because I had expected to continue further. In retrospect, I am actually glad it ended how it did because the game/story may have became stale if forced to linger too long. When I completed the final task, I was content with everything and wholeheartedly enjoyed the short scary tale.
Gameplay is very simple being an FPS when you have a gun in your hands, but mostly its also an exploration where haunting sounds will toy with your mind as you are piecing together the truth about "Saving Grace".
If you are into Horror and are looking for a short experience of mystery, demons and prophecy, this game will be an enjoyable journey. Like with every Indie Game I play, I don't expect anything so that I may enjoy everything and Saving Grace was much more that what I initially thought.
👍 : 1 |
😃 : 0
Positive
Playtime:
120 minutes
This is... interesting. It definitely has a fair balance between pros and cons and it's one of those games I wish I could review as a "middle" or "neutral" review.
[i]Saving Grace[/i] is a different take on horror than I normally find. It has an unique way of telling the story and does a pretty good job at giving you a weird, uncanny atmosphere for a horror game. It's far from perfect, but that doesn't mean it's not worth playing.
[h3]Pros[/h3]
[list]
[*]As mentioned before, the progression and story kept me entertained and engaged throughout the whole thing. This is great for immersion, and found this story to be a bit different from other horrors I've played.
[*]There are some pretty well done scares throughout the game, anywhere from the typical jumpscares to just outright making you feel disturbed; I definitely had goosebumps throughout a couple scenes.
[*]The music, while limited selection, is very fitting and helped me get into the game world more.
[/list]
[h3]Cons[/h3]
[list]
[*]There was one time towards the beginning where I wondered around for a solid 20 minutes with no progression. This was, as you might assume, not fun and rather boring. The game could definitely do with some pointers or some clarity in some parts.
[*]The actual gunplay doesn't really feel too polished- and- while that's not the main focus of the game, there are some parts of the game that focus entirely around the gunplay. Almost felt like a drag sometimes.
[*]As other reviews have stated, the games framerate isn't always stable.
[/list]
By the by, the game has a film grain option, which I highly suggest you play with that on. Makes it feel better in my opinion.
ALL THAT SAID THOUGH, if you're itching for a weird take on the horror genre, and/or you're looking to support the indie scene, you should- at the very least- consider giving [i]Saving Grace[/i] a whirl.
👍 : 1 |
😃 : 0
Positive
Playtime:
6 minutes
Someone else please save grace. Only 0.1hrs on record and I might have already peed with the horror. I did find a teddy bear in the room but he peed too.
When someone performs an exorcism on this game ill be back.
👍 : 1 |
😃 : 0
Positive
Playtime:
184 minutes
Quite a nice little horror game with afew hours of playtime, I enjoyed it and was spooky! Reminds me a little bit of doom towards the end
👍 : 0 |
😃 : 0
Positive