Corridors of their memories
Charts
36 😀     6 😒
74,20%

Rating

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$0.99

Corridors of their memories Reviews

Look into people's memories and find evidence to catch the perpetrator. Play for former policeman John Victor and solve the case given to him for promotion.
App ID1371040
App TypeGAME
Developers
Publishers Alkinoy
Categories Single-player
Genres Casual, Indie, Simulation, Adventure
Release Date3 Aug, 2020
Platforms Windows, Linux
Supported Languages English, Russian

Corridors of their memories
42 Total Reviews
36 Positive Reviews
6 Negative Reviews
Mostly Positive Score

Corridors of their memories has garnered a total of 42 reviews, with 36 positive reviews and 6 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Corridors of their memories over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 167 minutes
[quote][h1]Check out my new website: [url=https://pixeldie.com/]Pixel Die[/url], for more content.[/h1][/quote] In the world of criminal justice, violent cases are a maddeningly high statistic. The commitment of a crime with no answer or reason is especially damning to the people assigned to the case, and those who are affected by the shock waves of the act. With each passing year, expanding technology has given officers the chance to limit these cases. But technology has not achieved its true end goal: having the opportunity to see and understand these crimes in detail through the victim's eyes. At least, not yet. In the near future, intel organizations have created a virtual reality program dubbed Vision. Vision allows the replaying and researching of memories from an individual via a brain scan. These memories are presented through the VR setting as multiple doors, letting the user replay moments of a person's life through their eyes. For 49 year old Dave Perry, his memories will be crucial in finding out who attempted to take his life. For Agent John, it will be a chance to solve a case that would set his future into his best timeline. Tackling a visual novel with a whodunit-style plot can be a daunting task to do, but the initial pull is an interesting one. [b]Corridors[/b] uses multiple memories to provide backstory to Dave Perry: his tumultuous childhood, a failed marriage, and a disconnect with his daughter and ex-wife. But with the injuries sustained in his attack, Vision incurs trouble in providing completely accurate memories. The trauma of nearly dying jumbled pieces of Dave's recent days with his more ancient ones, and makes it hard for John to devise what is true and false, and what belongs in what memory. John will be given opportunities to inspect the memories further, choosing which person or object to specifically search, and gather clues to break open the mystery. To add to the stress, Vision has a plot-based limited time of use, so picking one piece of information to inspect further will make another possible vital clue unavailable for that playthrough. Correct clues can be found with some decent context clues and applied thinking, but most players will likely get the correct leads through trial and error. These clues can be harder to find with the rough translation from the native Russian to the played-through English. Your mileage may very regarding how this affects your gameplay, but it can be a little jarring. If you get the bad ending like I did on your first go around, don't fret, as the initial playthrough runs around 30-45 minutes. Multiple playthroughs are expected and recommended, as past knowledge can help John in fresh retries to find the three different endings. While [b]Corridors[/b]' set-up has an interesting start, the endings fall a little flat. Twists that are revealed are done so a little too late into the game's life, and don't have a lot of time to really soak in for the player. If the endings were given more time to breathe, and some more meat was put onto the actions and consequences regarding John's work with Vision, [b]Corridors[/b]' intent could've pulled a more impactful punch. But for what is shown, it's not a bad attempt. The first playthrough intrigues enough to warrant the time spent figuring out the who and why to Dave Perry's fate, and filling in the rest of the blanks won't take too much longer. It's only real problem is it needs more, and hopefully Alkinoy has some more plans to dive into this world again, because I'm interested in another go. [quote][h1]Follow [url=https://store.steampowered.com/curator/33247611/]A Review Is Worth 1,000 Words[/url] for more Steam Reviews.[/h1][/quote]
👍 : 2 | 😃 : 0
Positive
Playtime: 94 minutes
I liked the game. Nice art, music, story, writing, and the choices are meaningful. You get to solve a mystery and there are multiple endings. The story seems like a sequel might be planned and that would be fun. It's under two hours but I'm keeping it because it's good. You should play it! It's fun and pretty dark at times.
👍 : 3 | 😃 : 0
Positive
Playtime: 66 minutes
I don't usually post reviews right after finishing a game, but I just had to this time - I just had to say that this game feels like a prologue for a way longer, true story. I hope that it's really the case, because I really, really want more out of this. Everything's set up for it - the story just needs to be written. About the game itself, I had a lot of fun, albeit within a short time. I'm not really good with solving mysteries and usually rely on walkthroughs to give me hints, but this is one where I told myself that I shouldn't use a walkthrough and try my best to find out for myself where I went wrong. And it's satisfying to finally reach the point where the player is told that everything had been done perfectly. All in all, it's a good game for someone new to visual novels to ease into visual novels with mystery plots, but this is also one that will surely leave the player wanting for a lot, lot more.
👍 : 3 | 😃 : 0
Positive
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