Tom Clancy's Ghost Recon Advanced Warfighter® 2
6 😀     1 😒
66,62%

Rating

Tom Clancy's Ghost Recon Advanced Warfighter® 2 Steam Charts & Stats

Ubisoft's award-winning shooter that was founded on the PC returns with Tom Clancy's Ghost Recon Advanced Warfighter® 2, designed specifically for the PC gamer by GRIN. Building on the foundation of Ghost Recon Advanced Warfighter, the sequel is a near-future warfare masterpiece.
App ID13510
App TypeADVERTISING
Developers
Publishers Ubisoft
Categories Single-player, Multi-player
Genres Action
Release Date15 Jul, 2008
Platforms Windows
Supported Languages English, French, Italian, German, Spanish - Spain

Tom Clancy's Ghost Recon Advanced Warfighter® 2
7 Total Reviews
6 Positive Reviews
1 Negative Reviews
Mixed Score

Tom Clancy's Ghost Recon Advanced Warfighter® 2 has garnered a total of 7 reviews, with 6 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Tom Clancy's Ghost Recon Advanced Warfighter® 2 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 2152 minutes
This is not the old Ghost Recon but a great game none the less. The friendly AI is frustratingly stupid (should have co-op), which is just about the only downside. The game is very atmospheric. The weapons handling is better than in any other game I have ever played!
👍 : 4 | 😃 : 0
Positive
Playtime: 57 minutes
I wish I could get a refund. I bought two copies of this game for my friend and myself, noting how it says co-op on the Steam page, come to find out , the Multiplayer and Co-op compnents do not function due to the fact a Gamespy account is required, the informed among you would know that Gamespy shut down its servers a year or two ago. If only steam had the decency to state that the game required a thing that no longer exists. Though, if you are planning to get to copies for one household, go right ahead, considering LAN still work, though, I don't think my friend will be hauling his Family's Desktop over to my place any time soon, or ever. Thanks for the warning Valve! *He says, with disdain.* However there are alternatives such as Game Ranger. http://www.gameranger.com/ Game Ranger also works with a number of other games where multiplayer no longer functions due to the shut down of servers, etc. Not endorsed by Game Ranger.
👍 : 2 | 😃 : 0
Negative
Playtime: 618 minutes
Good game, BUT its a real life shooter like, 2 hits you die. Also the AI in this game is kinda bad and all. Overall the game is fun with friends and the story missions aren't that good. More like get to point A to B kinda game. 8/10
👍 : 2 | 😃 : 0
Positive
Playtime: 204883 minutes
This is a good older war game that would be even more wonderful if someone would update it not in the storyline style, just update it.
👍 : 0 | 😃 : 0
Positive
Playtime: 1135 minutes
Well this game is better than graw 1 in many aspects over all this game is a kepper now in it being an fps it's is In no way a standard 6 hour shooter this game can become a challenge and I like it for that the ai is better and you can use the cross com :D over all I would recommend but be warned this game is not for the weak Edit:after playing it from some time i do think its alright not a bad game there are cetianly worse but i die from more bullshit than an open and far fight
👍 : 9 | 😃 : 0
Positive
Playtime: 1235 minutes
[h1]Simple, but effective[/h1] [hr][/hr][i]Few classics hold up throughout years. This game is still fun to play, because it never went for flashy gimmicks. What is here is simple and effective. I do recommend this game if you want hard as nails military shooter which you complete mostly solo through predictable trial and error.[/i][hr][/hr] [h1]🕹️2000's gaming at its finest!🕹️[/h1] Game represents to me what was great about gaming back then. An obvious effort was made by developer team to make game feel more than just a game. You can feel their passion and enthusiasm engrained in their work. That is more, even mainstream AAA games of that era had significant innovations to gameplay formula and complex gameplays which modern titles simply can't and do not want to imitate. [list] [b][i]Story[/i][/b] [*]Game is amazing in its own delivery. Every mission is done by voice actors who show passion and emotion in their emotion. Even in this dry, emotionless age of AI, they stand out as quality after decades of gaming progress. They just keep on and on with their story. Trying their best to make your care about your next mission. Bless their hearts. Story is equally out of wildest Tom Clancy war fantasies. It is over the top, right wing nut fanatic perspective of Hurray USA - the world police. Yet, at the same time it manages to retain an air of sensibility and doesn't become cringy. That is a very thin line to thread and this game manages it quite well. [b][i]Customization[/i][/b] [*]You have fairly complex soldier customization. You have a lot of freedom how you customize your squad. You can take every weapon while your allies are limited to weapons of their class. You can take weapons based on their weight. Attachments adds to the weight of a weapon. Likewise, you can drop sidearms or take sidearms almost equivalent in power to main rifles. However, you have abundance of different classes to pick. Class limit seem pointless for your allies in this game as they do not feel any more effective. Likewise, there are balancing concerns. For example, underbarrel grenade launcher is so weak that it is not worth using. While missile launcher can be crucial in some scenarios while deadweight in others. [b][i]Pacing[/i][/b] [*]Missions escalate nicely. From easy starter missions which are meant to 'gently' introduce players to the game to absolutely pro-level challenges at the end. It represents what gaming used to be. In order to beat the game, you had to be bloody good. https://steamcommunity.com/sharedfiles/filedetails/?id=3103948271 Missions are memorable. From spec-ops infiltration of blowing up Black Hawk evidence to all out fights in the streets with military assets. What stuck with me is this game's low of blowing up artillery pieces. You have to play it in order to know it. Oh wait, you can't! That's right, go back to play your child-like modern Ghost Recon games. [/list] [h1]Humanity's limitations[/h1] Game shows its age and is very limited in what it can do. However, through the ages we did not progressed any closer in solving those issues. Thus, it is not game's flaw, but humanity's as a whole. The main issue with this game is that AI is dead. It generally just stands around and follows its simple script. It doesn't react to your actions in a sensible way. This gives this game feeling of a puzzle. All enemies are largely in same places, doing same things. Some spawns are randomized in some places. This translates very well into trial and error gameplay where you train to beat level without making any errors. It would be great if enemy and your allies could react realistically, but it is better to have at least this than "clever idiots", an AI which would try do clever things, but in reality would only produce bugs, inconsistent behavior and randomness in a game which is already quite hard. Likewise, you cannot trust your own allies. They are surprisingly competent for their time. They can absolutely shred enemies under right conditions. However, they an become blind to enemies. Struggle with stairs or more complex tasks, like clearing the corners. Your allies at this game are best at providing cover. Considering how limited your assets are, you will default to preserving them as much as possible while doing all the work yourself. [h1]🔥The Difficulty🔥[/h1] Game revolves around missions which ever increase in length and time between save points. Soldiers gradually get replaced with laser sight, no scope killers. Game threads a delicate line between being unfair and annoying to fairly challenging. One of the issues is that on rare occasions game will place a sniper in a distance. Can you spot it? https://steamcommunity.com/sharedfiles/filedetails/?id=3047346593 Exactly and you encounter enemies like these few times in a game. You creep along the map, looking for enemies and you get shot from nowhere. It creates feeling of paranoia which is never justified. On harder missions like these it is just tiring. Last mission in this game is also poorly designed. It tries to ramp up stakes, but ends up just plainly bad. https://steamcommunity.com/sharedfiles/filedetails/?id=3103947373 On higher difficulties you are landing directly at direct line of sight to your opponents. This often results two of your squadmembers dying before they reach the ground and rest being wounded. The hardest mission in the game and it already kills pre-emptively your squad. You are forced to restart mission until you get favourable RNG and can start playing this game. Outside of outliers like these, game becomes eventually very stretched out. It can be a good or a bad thing. Since saves between points are long and you prefer your allies in overwatch positions, you have to clear levels by yourself. This creates feeling of an FPS tactical shooter where you memorize level and try to do just a little better each time through trial and error. [h1]☢️Rushed Ending☢️[/h1] Game ends on a bang. Once you infiltrated missile silo on your own, you make a sacrifice to neutralize weapons at the cost of your own life. However, game actually allows you to run out of the base. It is fairly paced challenge, not too tough, not too easy. However, no matter if you run out in time, you will still are going to die. https://steamcommunity.com/sharedfiles/filedetails/?id=3103946883 Game glitches out. It teleports back to pre-determined location, changes your model into this goofy looking pose. Then you are teleported back into a bunker from which you walk out after explosions and die. It really takes away from an experience and it stands as a giant cut corner which developers never had enough pride in their work to remedy. [h1]A blast from the past[/h1] I played this game a little as a child. It left impression to my young mind back then. I enjoyed depth which gameplay provided. Now after many years, I come to play this game and see if it stood the test of time. If I enjoyed this game merely, because there was nothing better. When I replayed it again, I found gameplay to be simple, but to generally hold up. I appreciated all the effort which went into setting up the story which flew past me back then. I also had skills and patience to beat game fully which I did not had back then. This was a game with which I had enjoyed my time and I'm glad that I came back to check it out again. [url=https://steamcommunity.com/groups/Calicifer/discussions/0/4210371088507201294/][i]Calicifer's Reviews[/i][/url] [quote]If you are interested reading full review or want to discuss something with me, please follow the provided link. I do not allow endless discussions under my reviews, because it rarely ends well.[/quote]
👍 : 1 | 😃 : 0
Positive
Playtime: 95 minutes
[i] Originally posted on January 28, 2009 [/i] GRAW 2 promises better AI, better commands, the ability to use gun emplacements and pick up enemy weapons, multiple insertion routes, and a greater variety of weapons. It delivers most of them The Ai is better but its still not good enough. While your squaddies don't block your line of fire nearly at all any more they are frustratingly inept at realizing when they are taking fire, or remaining stealthy, especially around corners. I often am forced to scout far ahead before allowing them to follow me. They are quite accurate as a defensive firing squad though, and they do respond to new commands quite well (they can shoot down helicopters and destroy land vehicles now). Using Mexican gun emplacements is great in a defensive situation which is rather limited for the ghosts. As for the weapons the Mexicans drop, you'll probably never run out of ammo, but its nice to have them. Multiple insertion routes are not really very useful and often not present in many missions. They seem like a token feature in most missions. The game does include a huge arsenal of weapons, however unlike in graw, the interface for attachments is really awful. In graw you could see how the attachments changed the in game stats of your weapon and could better gauge how to outfit your men and self. Its an unfortunate and unnecessary tradeoff. I hope GRAW 3 finally gets it right by keeping and improving these features, and adding to it.
👍 : 5 | 😃 : 0
Positive
Playtime: 176 minutes
Sweet game, which kept good traditions of previous [i][b]Ghost Recon[/b][/i] titles and brought some new elements for good reason. Still feels fresh in 2012, and IMO beats [i][b]GRFS[/b][/i]. [b]10/10[/b]
👍 : 16 | 😃 : 0
Positive
Playtime: 224 minutes
You like slow tactical shooters were you have to think before you do anything? You like games like ARMA but want a little, very little, more action? Than this could be your game. It's old, so are the graphics and everything else, but the gameplay is really good. The game is challenging even if you play on "normal". But the real fun is the coop. Buy it only if you have some friends who already have it, or also are ready to buy it. The coop, with up to 12 players, are a very realistic experience. I play the game with a friend who is with the military and he's very pleased. The only thing really negative about the game is that there is no bullet physic. To sum it up: Very good tactical first person shooter with coop.
👍 : 24 | 😃 : 0
Positive
Playtime: 16 minutes
WARNING: If you have played Advanced Warfighter 2 on the Xbox, but thought "what the heck, I'll get it for my PC," be warned. It's completely different from the Xbox version. On PC, it's in first person, not third person. All the maps are different, the campaign missions are different, no AI battles in multiplayer, and no custom kits, just pre-defined setups. Pretty much everything about it is different from the Xbox. Now, I will say that doesn't mean the game is bad. Anyone who is a fan of Tom Clancy's Ghost Recon games should still find this fun, it just won't be the same experience like on Xbox. I will still recommend it regardless of my purchase decision. I guess I should have double checked to make sure it was the same game as the Xbox. I had assumed for years that the PC version was the same as Xbox. Oh well, live and learn. :P
👍 : 90 | 😃 : 3
Positive

Tom Clancy's Ghost Recon Advanced Warfighter® 2 Screenshots

View the gallery of screenshots from Tom Clancy's Ghost Recon Advanced Warfighter® 2. These images showcase key moments and graphics of the game.


Tom Clancy's Ghost Recon Advanced Warfighter® 2 Minimum PC System Requirements

Minimum:
  • Supported OS: Windows® XP/Vista (only)
  • Processor: 2 GHz Pentium 4 or AMD Athlon or better (2.8 GHz Pentium IV or AMD Athlon or better recommended)
  • Memory: 1024 MB
  • Graphics: 128 MB DirectX 9.0c w/ shader 2.0 compliance (256 MB recommended) (see supported list*)
  • Sound: DirectX 9-compliant sound card
  • DirectX: DirectX 9.0c or higher
  • Hard Drive: 5 GB free space
  • Peripherals supported: Windows-compatible keyboard and mouse
  • Multiplayer: 128 kbps Broadband Internet connection or faster (512 Kbps upload rate for a server on a full game)
  • *Supported video cards: NVIDIA GeForce 6200 - 6800 / 7 / 8 series, ATI Radeon 9700 / 9800 / X700 - X850 / X1300 - X1950 series; Laptop versions of these cards are not fully supported. For an up-to-date list of supported chipsets, video cards, and operating systems, please visit the FAQ for this game at: http://support.ubi.com.

Tom Clancy's Ghost Recon Advanced Warfighter® 2 has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

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