BiteVille
28 😀     24 😒
52,68%

Rating

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$6.99

BiteVille Reviews

The world has fallen victim to a deadly virus, zombies now roam the lands. While running for your life you stumble upon a small city. Claim this city as your own, protect it with your life and maybe other survivors will find you.
App ID1345380
App TypeGAME
Developers
Publishers Veelhoek Studios
Categories Single-player, Steam Achievements, Multi-player, Co-op, Online Co-op, Steam Leaderboards, Stats
Genres Casual, Indie, Strategy, Action
Release Date23 Oct, 2020
Platforms Windows
Supported Languages English

BiteVille
52 Total Reviews
28 Positive Reviews
24 Negative Reviews
Mixed Score

BiteVille has garnered a total of 52 reviews, with 28 positive reviews and 24 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for BiteVille over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 133 minutes
Great game. The guidance on the game could use some work, but if you get further into the game it is a lot of fun to play with friends. Would recommend!
👍 : 0 | 😃 : 0
Positive
Playtime: 318 minutes
Zombiefeud (yes this is the original title) is a game about killing zombies and building defences to protect your base. While it sounds ok on paper the implementation is atrocious. The best part about the game is the tutorial. It's actually decent at explaining the game Pros: Dying doesnt do anything. In multiplayer the other person is invisible to the zombies and wont get targetted. Watchtowers getting destroyed leaves the NPC in it flying creating a godlike defender. Nobody plays it so you can just press public lobby to join your friend. Dying makes you slow but barbed wire removes that slow effect. YEEEEEEEHAW! Shotguns give money if you shoot dead zombies Shotguns shoot 8 ak-47 bullets. Cons: Dying without the other person dying 99% of the time results in a game over screen for you that you CANNOT remove. Blood disappears whenever it feels like it. Accidently blocking the shop with a blockade results in you not being able to access it till you make a zombie destroy it. Nobody plays it. No kaching sound effect (i miss village feud sound effects :( ) Everything but shotguns are basically useless. Bugs: Everything listed above plus some extra that i couldn't be bothered to mention I can slightly recommend their other game Village Feud although not as buggy, twice as finished and not too terrible for the price.
👍 : 0 | 😃 : 0
Negative
Playtime: 266 minutes
good game to play with friemds has some bugs and has difficulty but if updated and bugs were fixed then it would be a classic
👍 : 0 | 😃 : 0
Positive
Playtime: 258 minutes
Really fun concept but to buggy to play for more than three hours, zombies start ignoring u in the later rounds, some weapons do not work, won't respawn at the end of ther rounds and many more... Don't buy the game.
👍 : 0 | 😃 : 0
Negative
Playtime: 17 minutes
This game needs A LOT of work and should be labeled as Early Access. Frame rate issues, in-game menu is non existent, research "menu" isn't actually a menu and supposedly shows progress on yet there is no indication of that, issues connecting with other players, and so much more. There is no way to exit the game other than using Alt-F4 either. There is a good idea here, but man does it need work.
👍 : 1 | 😃 : 0
Negative
Playtime: 513 minutes
Fun game. Best played with friends imo, because the bosses get pretty strong after a while, and you can't buy ammo for weapons you haven't researched yet. Maybe add a function that you can drop money or weapons to teammates since the money is generated on your own performance. All in all, fun game for around 5 bucks.
👍 : 7 | 😃 : 0
Positive
Playtime: 15 minutes
WoW! Imagine buying standard Unity assets that have been used in 30 other trash zombie games and then stealing the code from a zombie Unity tutorial and then exporting that result as a game to Steam! Yep. Here's my first impressions video: https://www.youtube.com/watch?v=IXgf8KY4Qm8&t=1s Here's the zombie Unity tutorial where this developer stole code from to make the majority of this game: https://itnext.io/it-follows-creating-zombie-enemies-in-unity-part-3-of-unity-gamedev-series-988da87c8273 ----------------------------------------- https://imgur.com/zYLKvoz Hey developer, maybe next time you steal someone elses work or a tutorial, you should actually spend ten seconds to change the name of the .exe to whatever you're going to sell it as on Steam eh? *winks* ..Doh! Busted! Oh my! ----------------------------------------- This developer is so lazy, he couldn't even make any way to exit this trash game. ESC doesn't work. There is no option anywhere to Quit the game. I guess he expects the user to just hit ALT-F4 or manually power their PC off just to quit. ..And THAT shows us all we need to know about the amount of care and effort that was put into this game. MY SCORE: A big fat stolen asset ZERO that I stole and downloaded from Google! N O T _ R E C O M M E N D E D !
👍 : 15 | 😃 : 1
Negative
Playtime: 48 minutes
The idea for this game is good and the lego graphics works. But that is where the good thing stops. Bad menu system. It's very stripped. I couldn't reassign my keys. Not everyone like to have reload on 'R'. And I've no idea what the total amount of keys is used, because there is no overview of the keyboard input. I also missed the abilities to change graphical options, but is lacking a great deal. As far as I can see, there's not even a quit button, so alt+f4 it is. I could probably look beyond these things, but the problems with the gameplay is what makes me give this negative. There are some major stuttering in the FPS, particulary noticeable when turning, and it gets worse and better at random it would seem. This was something that also happened to a friend I was playing with, so I do not think this was a special case with me. Another annoying bug was that I suddenly lost the ability to aim with a rifle I had bought. Add to this some stupid zombies that will take a definity path towards you and change it if you just jump up on a window frame and they start running back out of the building again. The entire game seems to have been rushed the way it is now, and with it's current state I would not recommend it.
👍 : 10 | 😃 : 0
Negative
Playtime: 7 minutes
No idea what the controls are. Couldn't find an exit button. Looked like a fun game, but how the hell do you play it?
👍 : 12 | 😃 : 1
Negative
Playtime: 22 minutes
Bought it after seeing the trailer posted on Reddit. The concept seems interesting and the gameplay shown in the trailer looks fun, but as of 2020-10-26, this game does *not* deliver. First off, the menu is clunky and doesn't have information like key bindings, the "back" button is non-function on the settings menu. There is no "quit" option, you need to alt-f4 out. Going into a game, the opening cinematic has your character shooting zombies, but they couldn't be bothered to actually have him point his gun at them, he just magically shoots them while in his "idle" animation. You get plunked into wave 1 without any explanation, which isn't terrible, I can figure out how to shoot zombies. In the break after wave 1, a timer pops up, which is the only indication the wave is over. No idea how to build anything, or research anything, the NPC just sits in a chair, no idea if I can interact with him in any way. I start mashing all the keys to see if anything happens and mistakenly start the next wave by pressing "N". In further waves, other NPCs show up and you can eventually buy other weapons and build things. Your money is basically unreadable in the bottom left corner. Once you place barriers or whatnot there is no way to get rid of them, so you'd better get it right the first time. The gunplay is very unsatisfying. Reload times feel extremely long and the gun just disappears off screen during the reload. All the guns I tried seemed to sound the same and do more or less the same damage. If I buy a high-calibre hunting rifle, I'd expect it to produce a satisfyingly loud "boom" rather than the same noise as a pistol. Aiming down the sights seems to do little to nothing as far as accuracy. The sound effects and "voice acting" are, charitably, placeholders (I hope). Movement is clunky, invisible walls seem to block you from jumping certain places. Your run speed feels like a leisurely stroll, rather than actually running. Anyway, wrapping up, this game does not seem finished at all. It *could* be really fun, but needs a lot of work to get there. I'm refunding my purchase and hope that sometime in the future they get it to what I hoped it would be.
👍 : 46 | 😃 : 0
Negative
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