Crazy Kung Fu Reviews

Are you ready to start your KUNG FU FITNESS journey today? With a focused mind and a strong body, embark on the challenge to become the greatest Kung Fu master of all time! Join Crazy Kung Fu to start your training, improve your reflexes, get fit, and become the ultimate Kung Fu force!
App ID1340300
App TypeGAME
Developers
Publishers Field Of Vision
Categories Single-player, Steam Achievements, Multi-player, PvP, Online PvP, Cross-Platform Multiplayer, Tracked Controller Support, VR Only
Genres Action, Simulation, Sports
Release Date8 Jun, 2023
Platforms Windows
Supported Languages English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Spanish - Latin America, Polish

Crazy Kung Fu
2 Total Reviews
2 Positive Reviews
0 Negative Reviews
Negative Score

Crazy Kung Fu has garnered a total of 2 reviews, with 2 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 78 minutes
I want to say "yes" and "no". Would I ultimately recommend this game to someone? It genuinely depends on a *lot*. I tried this game on both Steam and Viveport. I demanded a refund from Viveport, which is herculean to get. Viveport issues - it's built to suck. You can't change your skintone (you can in the Steam version), so you're stuck with January 6 White. You can't really change many settings, it's just a ripoff. Steam - I remember when the game sucked even more, then there were updates. Now it sucks a bit less. I can pick much closer to my accurate skintone, which is important to me. I also know actual Wing Chun and have trained in it for about a decade and some years. This game would NOT replace a sifu or ANY training whatsoever. The wooden dummy is wonky, the hits do not translate well for Wing Chun style strikes (not everything is with the fist and some strikes are also grapple movements). Anyone who thinks this game can teach them a martial art style is kidding themselves and big time. I thought if I got a better headset (prev: Windows Dell MR, now: Vive XR Elite), the game would get better. Some bits did, like the tracking but that's my hardware. The game overall is okay but not at all great. And on Viveport, where they have zero refund policy, it's worse.
👍 : 0 | 😃 : 0
Negative
Playtime: 254 minutes
Overall this game is a solid experience. Its a lot of fun to play and it keeps surprising you. Unlike a lot of other vr fighting games this one really has you think about positioning. It might not burn the most calories per hour compared to some others but it by far rewards you for observing what is happening around you and reacting to it quickly and well. Once you add in the modifiers that you can do with each level the game gets way more interesting. I think most people can go into the game and have a ton of fun. Overall its a solid recommend with some room for improvement. For example: I love the Mods you can add to the levels but would love to customize speed even further than just faster. It might be really complicated to figure out how to score the points on a sliding scale like that, but sometimes it would be nice to crank up the speed even more, or slow it down a lot to see how the level works and make the practice more thoughtful. Also one thing that I think really holds it back for me is blocking. Since there is no way to track the elbows sometimes I block and its slightly off from where my actual forearm is. You could argue that that is just a skill issue and I should block with my wrist perfectly aligned to my forearm. But a lot of valid martial arts blocks have a bent wrist to set up for a grab later so it kind of makes sense to do. I know this isnt going to really help most people but it would be incredible if they supported vive trackers for the elbows. I know it would make my time with the game so much better. Im not sure how much work it takes to implement. It might not be worth it for the couple of people that have them so I understand why the blocking is the way it is. Overall its a great game with so much more room to expand a grow. But worth getting as is if you ask me. Which you didnt but still.
👍 : 0 | 😃 : 0
Positive
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