Dread Templar
51

Players in Game

1 256 😀     253 😒
79,56%

Rating

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$19.99

Dread Templar Reviews

Dread Templar is a fast-paced hardcore old-school FPS, combining classic 90s shooter and modern FPS elements. Unlock and combine dozens of weapon upgrades and skills, embrace the Dread Force and obliterate hordes of fiendish enemies. Become the scariest thing in hell and get your revenge!
App ID1334730
App TypeGAME
Developers
Publishers Fulqrum Publishing
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support
Genres Indie, Action
Release Date26 Jan, 2023
Platforms Windows
Supported Languages Portuguese - Brazil, French, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, English

Dread Templar
1 509 Total Reviews
1 256 Positive Reviews
253 Negative Reviews
Score

Dread Templar has garnered a total of 1 509 reviews, with 1 256 positive reviews and 253 negative reviews, resulting in a ‘’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Dread Templar over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 130 minutes
cool game cool gun goat graphic fun to play really enjoy it
👍 : 1 | 😃 : 0
Positive
Playtime: 594 minutes
This is frickin Quake in all the best ways and more. I picked it up for 3.99 on sale randomly one day just because it was an old school FPS. Had I known this was basically Quake, re-done for today, I would have bought it right away.
👍 : 1 | 😃 : 0
Positive
Playtime: 836 minutes
Not Quite the Boomer Shooter I Hoped For As a huge fan of classic FPS games, especially DOOM, Quake, and more recently, Dusk (which I consider the gold standard for modern boomer shooters), I had high hopes for Dread Templar. The visual style screamed Dusk-inspired, and at a discounted price of just 4€, it was an easy impulse buy. But after a few hours of gameplay, my excitement turned into frustration. Level Design & Exploration While the game boasts a generous number of secrets, finding them rarely feels rewarding, just exhausting. There are almost no visual hints or clues to indicate interactive or hidden elements. In games like Dusk or DOOM, secret areas are subtly hinted at via texture misalignments, sound cues, or level geometry. Dread Templar offers little to none of that, making the search feel more like blind guesswork than skillful exploration. Progression & Upgrade System The game relies on permanent upgrades to keep up with increasingly difficult enemies. However, because levels can't be revisited, missing secrets in Chapter 1 can severely punish you later on. By the time Chapter 2 or 3 rolls around, you're likely underpowered unless you scoured the early chapters extremely thoroughly, something that's not intuitive or achievable for most first-time players. Enemy Design & Combat Combat feels repetitive quickly. Enemy AI is simplistic, and there’s a lack of diversity in both enemy behavior and attack patterns. The dash mechani, potentially a key feature in fast-paced combat, feels clunky and unrefined. In several cases, I got stuck on geometry mid-dash, which is unacceptable in a movement-heavy shooter. Difficulty & Balance The difficulty curve feels erratic. The Chapter 2 boss, in particular, was unreasonably hard—not in a fun or challenging way, but in a poorly balanced, frustrating way. Coupled with limited upgrade access, it bordered on unfair. Overall Feel Despite being clearly inspired by Dusk and Quake, Dread Templar fails to capture the tight movement, satisfying gunplay, and environmental storytelling that make those games great. It feels like an imitation that misses the soul of what makes boomer shooters fun. The visual style is appealing, but that alone can’t save the experience. Final Verdict: If you're a diehard fan of the genre, there may be something here for you, but be prepared for frustration, trial-and-error secret hunting, and rough pacing. For anyone hoping for another Dusk, this sadly isn't it. 🟠 Score: 5/10
👍 : 0 | 😃 : 0
Negative
Playtime: 24 minutes
I liked the premise of this game, along with the music, I stumbled upon after a review of Doom The Dark Ages was talking about how the music wasn't stellar compared to Dread Templar here. The music is phenomenal and it becomes it's own the further in the game you are, especially the Desert and Sea Port levels they have a central theme for the music that compliments the levels so much! The Combat is good to boot! You start off with a twin blade sword for melee and you can combine it into a throw-able weapon early on, along with a pistol. Later you get a shotgun and other weapons, to use to slay the demonic horde. Unfortunately, I couldn't play that far into it as I had motion sickness, even with changing the settings to be better with a fan blowing on me to help. Not a knock against the game, I was already more susceptible to motion sickness before this game, but I wanted to see if I was able to play it or get struck with motion sickness.
👍 : 1 | 😃 : 0
Positive
Playtime: 402 minutes
Mechanically it is a lot of fun. The combat is fluid, the movement is fluid, the gunplay is spot on. There are some minor things though that do kind of irk me. I dislike how the game doesn't pause when you are at a save station. I dislike that it feels like I have to click just the right area to confirm my save. Really only minor complaints in an otherwise great game.
👍 : 1 | 😃 : 0
Positive
Playtime: 1556 minutes
It takes the Doom formula and enhances it by adding a skill upgrade tree and items like katanas and a bow. Overall, the game has a Quake 1 feel, and there are secrets galore. If you grew up playing Doom, Quake, etc., then you'll love this formula. Oh, and the music kicks ass (I recommend turning it down in the settings though).
👍 : 1 | 😃 : 0
Positive
Playtime: 497 minutes
extremely fast paced retro shooter. it has a lot of levels but each levels are pretty short (around 10 minutes or so of normal game play). the music is awesome definitely has some of a favorite music from recent games. story is also pretty cool too. I just wish there were more cut scenes. overall the game is great!
👍 : 1 | 😃 : 0
Positive
Playtime: 247 minutes
I did it! I found a boomer shooter thats not fun!!! Played 2 out of 5 chapters but i cant, its so badly designed. I love boomer shooters, trying to play all of them they so fun but this one is just annoyingly stupid. -the blade cant be used as you will die straight away if you get close to the enemies - the maps are easily the worst designed in boomer shooters ive seen, where everything is a maze, also not very "eye catching" looking - the guns feel cheap and not powerful at all, ur ultrapower will only get used ones every 2 3 chapters because there is never ammo for it, and after you have to do everything in pistols, 200mag but a minion takes 50 of them, so always looking for ammo, shotgun is so fk slow, bow is powerfull and fun but slow + never ammo for it - only 2-3 types of enemy per chapter - also guns font have range, and if the enemy is up in the air flying you have to literally go under it and jump to catch some range, - bullets are spreding like no tommorow, many times you will use mags without killing anything. And so many more but this one really dont deserves that much writing. Just plain bad and annoying. Can't believe they managed to make a boomer shooter look and feel this boring.
👍 : 11 | 😃 : 2
Negative
Playtime: 698 minutes
I want to start off by saying for the 11 hours i played i enjoyed it very much. while nothing new to the boomer shooter genre it is a solid game with good gunplay and decent level design. but until somethings are fixed i cant recommend it. on the day of this review when i load up my save it keeps changing my controls to W. Even after changing them back it resets to W every reload. All of my bloodstone and rune progress has been reset and i cant even interact with the upgrade UI. When i shoot the visuals breakdown making it completely unplayable. Again i really liked this game till this happened. ive tried veriving files and redownloading but neither worked.
👍 : 2 | 😃 : 1
Negative
Playtime: 333 minutes
The game is great, i have no idea where all the bad reviews are coming from. Combat is fast and intense especially on the higher difficulty like Hell(the one im playing on) The music is amazing rivaling even the great Mick Gordon himself, and the Graphics and maps really do look and feel great to play on. If you like games like Doom, Ultrakill and Quake youll love this game.
👍 : 6 | 😃 : 0
Positive
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