Kotel Ne Gori: A Friend of Lena Boots Reviews
Become Kotel and liberate beloved Princess of Gigacrush that was abducted. Accept true-hearted friends to accompany your traverse.
App ID | 1325870 |
App Type | GAME |
Developers | derevotyan |
Publishers | derevotyan |
Categories | Single-player, Steam Achievements, Full controller support |
Genres | Casual, Indie, Action |
Release Date | 1 Sep, 2020 |
Platforms | Windows, Linux |
Supported Languages | English, Russian |

1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Kotel Ne Gori: A Friend of Lena Boots has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
54 minutes
Wtf is this crap. No seriously, this is awful. And wait till you come to the boss fight. Then it gets even worse.
Don't get all the positive reviews, probably just for memes.
👍 : 7 |
😃 : 3
Negative
Playtime:
23 minutes
When I play a game, I like to think about what it would be like to honestly live in the world the game takes place in, and I genuinely think I would rather live in hell than the world of Kotel Ne Gori
Kotel Ne Gori is an experience game. It is easily the most aggressively surreal game I have ever played. At any moment there will be several voices screaming at you in Russian (which I cannot understand,) the levels are confusing, and often shrouded in near-complete darkness. Saying this, I did eventually get pretty decent at navigating the levels, and in general the checkpoints are pretty lenient.
The final boss is harder than any darksouls boss, I fucking swear. That shit feels actually sisyphian. It is complete bullshit, but I think its just achievable enough to feel incredibly satisfying once you finish. But will probably take you about as long as the entirety of the game before that point.
Overall, the game takes about an hour to finish. While it is fun, you should definitely play it more for the experience than for the gameplay, for 99 cents I think its very worth it. Steam also ate my time in the game for some reason, I should have a little over an hour of playtime
👍 : 0 |
😃 : 0
Positive
Playtime:
113 minutes
What the hell did I just play? Although I definitely enjoyed throwing rakes at... at ducks. Yup. Giant fricking rubber ducks.
And the final boss is Moist Critical.
10/10 would buy again
👍 : 0 |
😃 : 0
Positive
Playtime:
13 minutes
what a weird little game didnt know what to expect going in but the little ive played so far ive really liked the vibe, gona try find some more time later to play properly
👍 : 6 |
😃 : 0
Positive
Playtime:
65 minutes
I have no idea what this game is, I liked it but I don't understand anything that is going on.
The controls are good and don't feel too loose, jumping is a bit floaty but the level design works with it so no real issue with that.
Easy to grasp, amusing and an interesting experience.
My main gripe with it is that most of the cut scenes are pretty much the same.
Also when the dude swears in the cut scenes it doesn't show up in the English subtitles for some reason.
(If you are struggling with the dark shadows just turn them off in the pause menu)
Kotel
👍 : 0 |
😃 : 0
Positive
Playtime:
111 minutes
+ linux native
+ surreal
+ fast paced
+ great level design
+ you break ebalniki
+ and ssish in the mouth
- very short, lacks content
recommended.
👍 : 4 |
😃 : 0
Positive
Playtime:
69 minutes
This has been true ever since the world accepted an Italian plumber saving a princess in a land of green pipes, mushroom people, and monsters: games don't need to make since to be enjoyed.
Kotel floods your senses and unrelents until you beat this short and absurd casual game. It's like playing a child's game, except all your friends are trying their hardest to make the game difficult for you, shining a flashlight in your face, whispering distracting nonsense in your ear. So you play this game, giggling and annoyed, giggling and annoyed, on loop: until it starts making sense, and starts feeling normal, and you know what, it was a thrill!
👍 : 2 |
😃 : 0
Positive
Playtime:
61 minutes
It took me way to long to write this review.
You can see this is something special by trailer alone. The way I described it initially was "discounted russian LSD"
but it's much more than that. Crazy visuals and soundtrack make it perfect description of years 2020 and 2021 if you survived it solely on drugs and antidepressants. Somehow this pure nonsense made it the game I actually enjoyed...
I really have nothing on my defence. It might be the best 80 cents I spent on a game ever.
But after many minutes of totaly surreal enviroments, crazy jumping, waiting for annoying floating head that illuminates your way, listening to pokemon-like nature of main hero, looking at the deepest throats in the world (seriously, in-game enemy women characters can fit the entire rake in there), "oioioioioi" sounds, deadly rake spamming madness, talks about beating everyone's faces in, bizzare soundtrack which still plays in my head...
Every time I lay down to sleep or wake up in this world we live in...
Only ONE question boggles my mind.
[b] Who the hell is Lena Boots? [/b]
👍 : 3 |
😃 : 0
Positive
Playtime:
110 minutes
- i didn't understand this game at all
- i bought it for like a dollar
- it's incredibly disorienting and usually hard to tell what it is you're supposed to be doing or where you're supposed to go, but when in doubt, go up.
- absolute drug trip of an fps, short and... sweet? very confusing but worth your time probably
i did beat it, i don't know what the intended method of completing... most of the stages was, but the movement the engine allows and the devs' willingness to enable collisions on literally everything means it definitely wasn't how i wound up doing it. i got lost more than a few times, and in general it was just kind of disorienting and particularly hard to see; there were a few times on the... 5th level, i think? where i was just dying over and over on purpose trying to reroll the post processing to something that would give me better visibility.
it's an odd game, but if you like checking out weird surreal games in wildly abusable 3d movement engines, this one's for you!
and i have to say - i wasn't expecting the boss to be as hard as it was. average level times for me were between 7 and 10 minutes, but the boss took nearly a half hour. definitely frustrating, killed a lot of the entertainment in retrospect given that the end became a lot less rewarding and a lot more "wow, glad that's over" but that could just be my general incompetence at FPS games speaking.
still, if you've got 80 cents or whatever lying around, i'd say it's worth it. have fun!
👍 : 4 |
😃 : 0
Positive
Playtime:
7 minutes
The best way I can break this down is that this features PS1 level graphics with impossible geometry oh and there's a floating blue head that can only be described as 'bobby hill but asian' that follows you every step and at first I thought he was attacking me but it turns out he's actually friendly and is always nearby. The ammo you use to shoot the bad guys are rakes. Just endless rakes. It is with my strikingly limited grasp of this game to assume that Kotel himself is some kind of Mario from a parallel dimension where only nightmares can and/or are forced to exist. I think I fought a boss but it killed me and never reappeared so I'm not 100% sure what was going on there either.
This is one of the better uses of 84 cents that I can remember on Steam.
👍 : 16 |
😃 : 2
Positive