ReRoad
Charts
99 😀     28 😒
71,47%

Rating

Compare ReRoad with other games
$14.99

ReRoad Reviews

ReRoad is a Tower Defense game with a brand new concept where the players dig their own paths. You need to consider the locations of the randomly placed towers of the stages as well as the towers you will build and strategically create a path. Stop the enemy through a path you have created!
App ID1304130
App TypeGAME
Developers
Publishers Rabbithole Games
Categories Single-player, Steam Achievements, Steam Cloud
Genres Casual, Indie, Strategy, Early Access
Release Date17 Nov, 2020
Platforms Windows
Supported Languages English, French, German, Simplified Chinese, Japanese, Russian, Korean

ReRoad
127 Total Reviews
99 Positive Reviews
28 Negative Reviews
Mostly Positive Score

ReRoad has garnered a total of 127 reviews, with 99 positive reviews and 28 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for ReRoad over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 546 minutes
Impossible to play even on easy mode because its so difficult.
👍 : 0 | 😃 : 0
Negative
Playtime: 56 minutes
Ehhhh. Slightly unpolished interface. It's a neat idea to use voxel based pathing, but it should have probably been left at a demo stage and not attempted to become its own game. There's no undo for misdrawn paths except drawing new ones, and mobs find imperceptible gaps in your path. You're also pretty limited in what towers you can place and how many. The biggest issue with it is the lack of progression. If you want to move to another level, you can only do it after the previous level. In other words, when you quit the game and start it again, you're back to the beginning. There is no save whatsoever. Weird. Lame. Maybe just... bad.
👍 : 5 | 😃 : 0
Negative
Playtime: 83 minutes
Played the demo, and had great expectations for the game. However upon playing, it was really really disappointing. You literally have 3 sectors to play in. That's it. The game is not progressive nor does it have a story. I accidentally quit the game thinking it would bring me back to the main menu. But upon restarting the game, I was prompted to restart the game (even asked whether I would like to go through tutorial again). I played the game again, and went back to the main menu this time. Attempted to start playing again thinking I can resume my progress, but I was greeted with the first sector once more. However, with that said, If the above is what you're looking for, you may consider buying the game. The graphic is adorable, and easy on the eyes. Learning curve is not steep at all. Will only consider buying again if there're major progressive additions to the game. Pretty glad my gameplay was under 2 hours and a refund can be made.
👍 : 6 | 😃 : 0
Negative
Playtime: 486 minutes
it's unnecessarily difficult. theres also not a lot of content once you beat the game on easy difficulty (3 stages) which can be done in under 2 hours you're faced with having to do it again but in expert mode. and easy mode took me a few tries to beat. that said, i still enjoyed it and i think its worth the price but should probably wait until theres more content added or if it goes on sale
👍 : 2 | 😃 : 0
Positive
Playtime: 391 minutes
A bit crud tower defense that allows for various strategies and brings in original boss gimmicks to spice up the gameplay.
👍 : 2 | 😃 : 0
Positive
Playtime: 322 minutes
Interesting combination of Tower defense with roguelike, feels a bit like dungeon defenders mixed with risk of rain. Gameplay is very satisfying, runs smooth, nice art style and sound effects. I found it pretty challenging on easy mode to get to the last map, which is a good thing. Would be nice if there was some extra meta progression and maybe some more other upgradable. Also think I would enjoy this in Co-op.
👍 : 7 | 😃 : 0
Positive
Playtime: 397 minutes
A strange mix between Orcs Must Die 2, Risk of Rain 2, and Ezaron Defense. The downvotes are all people that don't understand they got a EARLY ACCESS GAME. They are still releasing content. Sure there are only three zones for now but considering how much they update the game I would count on more; Especially for a full release. This is a game I happily randomly stumbled on during the Lunar Sale and I couldn't be happier. 3 hours my first sit down. That's rare for me.
👍 : 3 | 😃 : 0
Positive
Playtime: 723 minutes
Very fun tower defense game with rouge-lite elements. hopefully will get an endless tower mode. Highly recommended if you enjoy tower defense games.
👍 : 10 | 😃 : 2
Positive
Playtime: 301 minutes
Relaxing music. Easy to learn hard to master gameplay. No match is exactly the same which lends to replayability. The controls are simple but take getting used to. The artistic style is cute and warm. Nice tower defense gameplay. Hard to find a community base. It’s hard to search for this game on google. Don’t know if it’s listed as both Re Road and ReRoad.
👍 : 6 | 😃 : 0
Positive
Playtime: 537 minutes
Update: The game will still randomly crashes and the "balance" isn't balanced at all. The game is actually harder. The research system does little to make the game enjoyable. I'll keep trying after each update; because, I WANT to enjoy this game. I love the concept. Still only have the same three bosses. Update: Played again since there were "Updates". Game crashed straight away even after the V1.2 crash hot fixes. Still unbalanced. Still not a whole lot to keep people engaged. I want to like it, but honestly its a dud. TLDR: Insanely Frustrating, Lacking in extra features, Little in the way of saving progress, Repeat the same level over and over with little difference UPDATE: After five hours I beat the game. All I got was a single invention that I may or may not be able to purchase at any given time in a sector. The third boss is ridiculously easy compared to the second. The game is way unbalanced. Finally: THERE IS NOTHING AFTER THE THIRD SECTOR. You can literally beat the entire game in under an hour and them repeat the same, almost exact process. If it were possible to get a refund, I would, but I can't so, I'm stuck with a game with ZERO replayability. I've been playing this game for three straight hours on the easiest level and still can not make it past the second boss; if I even make it there in the first place. I've done the second level three times and only fought the boss once. You don't save your progress if you beat the first level, but lose the second. You have to start from scratch. The concept on the game is solid enough for a TD. It was really fun until it became annoyingly frustrating. I just can not recommend this game to anyone. It just not fun to feel like you suck. You can not upgrade your gear or towers out of the sectors (level). So far I can only see that three sectors exist. I did get a second drone, but it wasn't much help. The game feels lacking on top of being insanely hard. I plan my routes very carefully and optimize my towers to play to their strengths and it doesn't matter. When the second boss appear (actually two bosses) and the had the ability to destroy my towers on top of the normal breaking down that they do; there just was no way to repair every tower. So my firepower dwindled quickly and honestly, I'm just done with this game. I was so excited too.
👍 : 6 | 😃 : 0
Negative
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