Toodee and Topdee Reviews
A cosmic turbulence caused the 2D Platformer and the Top-Down Puzzler dimensions to merge! Switch between Toodee and Topdee and their unique perspectives to overcome hard-as-nails challenges, solve mind-melting puzzles and defeat huge bosses.
App ID | 1303950 |
App Type | GAME |
Developers | dietzribi |
Publishers | dietzribi |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together, Remote Play on TV |
Genres | Indie, Action, Adventure |
Release Date | 4 Aug, 2021 |
Platforms | Windows |
Supported Languages | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Korean, Hebrew |

758 Total Reviews
715 Positive Reviews
43 Negative Reviews
Very Positive Score
Toodee and Topdee has garnered a total of 758 reviews, with 715 positive reviews and 43 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Toodee and Topdee over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
357 minutes
Haha perspective go brrrr
👍 : 0 |
😃 : 0
Positive
Playtime:
252 minutes
I like this game in principle - and I played it for quite a while before giving up on it - but too much just doesn't work.
It wants to blend top-down block-pushers with 2D platformers, and that's fun in principle and does successfully lead to some very creative ideas, but rather than sticking to having both genres being in a puzzler sense it decides to mix in heavy action/skill elements which is overall very janky.
A big pain as a result of this is that there is no undo-last-step button or comparable mechanic, which can result in levels needing 2-3 minutes of setup which can then be lost down the pan because of a single missed input which is an enormous pain in the ass.
Additionally the top-down gameplay is kinda grid-based but also kinda not and the result is it all feeling massively awkward to handle and way too easy to mis-input by moving something too far or not far enough.
Overall it's a really inspired idea and I wish I could give it a positive review but there's too many errors made here - and by principle if I struggle to enjoy a game enough that I abandon it before the end, it gets a negative review from me.
👍 : 0 |
😃 : 0
Negative