Shatris: Infinite Puzzles Reviews

App ID1301830
App TypeGAME
Developers
Publishers Khud0
Categories Single-player, Steam Achievements, Steam Cloud
Genres Casual, Indie
Release Date18 Dec, 2020
Platforms Windows, Mac, Linux
Supported Languages English

Shatris: Infinite Puzzles
2 Total Reviews
2 Positive Reviews
0 Negative Reviews
Negative Score

Shatris: Infinite Puzzles has garnered a total of 2 reviews, with 2 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 172 minutes
Good relaxing and addictive puzzle game
👍 : 1 | 😃 : 0
Positive
Playtime: 2775 minutes
A bit of guesswork on the options and rules.
👍 : 1 | 😃 : 0
Positive
Playtime: 142 minutes
I love this type of games because I can share them with my little brother and forget about his existence for a few hours
👍 : 1 | 😃 : 2
Positive
Playtime: 475 minutes
Nice, relaxing puzzle game with great music!
👍 : 0 | 😃 : 0
Positive
Playtime: 446 minutes
Pretty good puzzle game, much better than Plastris anyway. 500 mostly easy levels, some are broken (wrong numbers, eg. some pieces start with 0) but are completable by ignoring it. 100% achievements for solving the first 200 levels.
👍 : 1 | 😃 : 0
Positive
Playtime: 233 minutes
Fun casual puzzle set that has a good visual style. Definitely on the easy, 'just keep trying till it works' side of the puzzle spectrum but that is ok. The numbers beside each type of piece on the side of the board give you a hint about how many of each to use, but this isn't a constraint, there are sometimes other solutions. I liked Plastris well enough but this just seems to feel better somehow. The controls are smooth. while there is an undo, which is great, it would be nice to be able to remove individual pieces without having to undo them in the order they were placed. As the levels are small this isn't really a huge deal. The backgrounds are glossy and change colors every few levels. It manages not to look generic or cartoony as so many other small games are inclined to. Nice when you want to do some puzzles casually. Achievements can be unlocked by doing any 200 levels.
👍 : 1 | 😃 : 0
Positive
Playtime: 41 minutes
THE MUSIC IN THIS IS SO SO GOOD?? the puzzles are so interesting and nice to play, i love the runes' design aahh everything's really charming!! i love this
👍 : 2 | 😃 : 1
Positive
Playtime: 360 minutes
Casual puzzle game where you need to fill the board with the given shapes. It's a bit too easy and gets really repetitive, it's more of a time waster kind of game.
👍 : 0 | 😃 : 0
Positive
Playtime: 356 minutes
It's a very enjoyable and relaxing game, mostly easy, but sometimes You have to think to get it right.
👍 : 12 | 😃 : 0
Positive
Playtime: 165 minutes
[b]shatris: infinite puzzles[/b] is the follow-up to [url=https://steamcommunity.com/id/dohi64/recommended/1227860]plastris[/url] and it's pretty much the same thing: cover every tile with a certain number of various shapes. on top of regular levels, this one generates endless random levels if that's your thing. [b]unlimited undo[/b] is available and controls are pretty good, but not rebindable and not everything is mentioned in the game. mouse works for the whole thing, there are buttons to click, the wheel also switches between pieces (the cursor is always the shape of the active piece) and right click is undo, plus there are hotkeys for everything, including switching pieces with the numbers, or changing music and with it colors by pressing 'm'. wasd and arrows are used for zooming and going back and forth between levels, not really necessary. the [b]500 regular levels[/b] are unevenly distributed into 5 increasingly difficult sections and everything's unlocked from the start. there's not much difference between levels, so it could easily be just 100 in each batch, but now that numbers shown while playing match the level select screen, it's less of an issue. before that it was unnecessarily confusing, level 35 was 2.1, level 118 was 3.1, etc. while hundreds of levels might look good on paper, [b]less would've been more[/b] in this case. the random generator takes care of longevity, as many levels as you want (which can't be too many after finishing the original 500), but the [b]non-random ones are mostly filler[/b]. the level name doesn't even have time to disappear sometimes and it's already done, so often it's just busywork, not puzzling. and just like the first game, it lets achievement addicts '100%' it by skipping more than half of the levels. god forbid they'd have to actually do something for a meaningless achievement, it's ridiculous. even more so because [b]the number of pieces doesn't mean anything, you can use as many of each as you want[/b], so very often there's an even more trivial solution than the intended one. settings are typical 'no text in my game' hieroglyphs, but of the less obscure variety. separate volumes, resolutions and windowed mode are all in, but can't simply choose a resolution, have to cycle through all of them, always annoying. the very jazzy soundtrack only has a few tracks, it gets repetitve fast and some songs are more grating than others. the review might read as a bit negative, but I really liked [b]plastris[/b] and this is very similar, the presentation is really good as well. if you enjoyed that or you're into covering tiles with weird shapes, it's definitely worth checking out, but don't expect to be challenged, it's more of a relaxation puzzler.
👍 : 16 | 😃 : 0
Positive
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