Stardew Valley meets Pokémon! Experience a wholesome JRPG-farm game inspired by the classics! Train cute blob creatures, take care of your farm and make friends with the people of Clover Town.
6 Players in Game
201 All-Time Peak
0,00 Rating
Steam Charts
6 Players in Game
201 All-Time Peak
0,00 Rating
At the moment, Ova Magica has 6 players actively in-game. This is 0% lower than its all-time peak of 201.
Ova Magica Player Count
Ova Magica monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-03 |
16 |
-37.91% |
2025-02 |
26 |
-3.6% |
2025-01 |
27 |
+47.03% |
2024-12 |
18 |
-38.5% |
2024-11 |
30 |
+12.11% |
2024-10 |
26 |
-16.55% |
2024-09 |
32 |
-69.89% |
2024-08 |
106 |
-46.87% |
2024-07 |
201 |
0% |
2 Total Reviews
2 Positive Reviews
0 Negative Reviews
Negative Score
Ova Magica has garnered a total of 2 reviews, with 2 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
63 minutes
It's okay, I would have liked this as a kid. The reason I stopped playing is because it felt bland to me, and the people you can romance all look like children.
👍 : 1 |
😃 : 0
Negative
Playtime:
3396 minutes
The game is a cozy mix of farming, crafting, and monster taming in one. Beautiful world lots of fun to keep you engaged!
👍 : 0 |
😃 : 0
Positive
Playtime:
4077 minutes
This game is in early access and still has a good amount of things they plan to implement but even with the game as it currently is it is amazing! There is plenty to do and enough of a variety that I have fallen into a mini obsession and put in a lot of hours very fast.
The has farming, mining, shopping, adorable creatures, plenty of dialogue, Pokemon-like battles, cooking, and more. With the creators implementing more things and allowing player input/ open dialogue with developers via discord server I am extraordinarily pleased.
👍 : 0 |
😃 : 0
Positive
Playtime:
686 minutes
Loving the game so far. There are some things I can't seem to access yet as it says its early access so hoping its added later on. To me its a mix of harvest moon with RPG games sort of like Rune Factory. Best of both worlds - farming simulation with adorable animal characters to raise and battle. Was a bit jagged when playing it with controller when I tried so went back to keyboard. I prefer controller more but the simplicity of the keys that function everything is easy to get used to.
👍 : 0 |
😃 : 0
Positive
Playtime:
5727 minutes
I love games where I can mess around with breeding, which is what initially attracted me to this one. I wasn't sure whether or not I'd enjoy the gameplay being that I'm usually not the biggest fan of farming, so I tried the demo. I didn't go very long before I bought the actual [early access] game. Holy freezing popsicle sticks, I am obsessed! The game is so much fun, the blobs are so cute, the NPC sidequests and stories are deep and engaging, it looks SO POLISHED WOW, multiple fantastic features like the magical storage and fast travel exist, and of course, the breeding is AMAZING. The game also contains fishing which I love doing in any game, and the farming bit? 1000% completely manageable! Plus it's really fun when you get a blob to help you out. The game isn't even finished as of right now that I am playing it, but I am in love. I genuinely don't even know how it can be even better but clearly the devs have things planned. I am so excited!
1000000/10 would recommend I am having so much fun
👍 : 0 |
😃 : 0
Positive
Playtime:
2099 minutes
Even before full release I love this game 9/10 so far. after full release I think this game will be 10/10. The blobs are cute. The farming is clean. Fishing is a click and get not a mini game. Some things could have a tutorial, it is still in a pre-release. I use a game controller and controls are smooth.
A tip for early play is to forage and in the town square do your free daily spin of a wheel.
👍 : 0 |
😃 : 0
Positive
Playtime:
159 minutes
Really enjoying this game! Gives me harvest moon magical melody vibes for sure! Mining and the combat is really nice and simple too! a big thumbs up! (:
👍 : 0 |
😃 : 0
Positive
Playtime:
24 minutes
Played for 4 hours so far but Steam sync is hot garbage; it's been way longer than 24 minutes.
I've had my eye on this game for several several months. It released in EA on 7/23/2024 and I finally bit the bullet 4/08/2025. It says EA for ~8-10 months so maybe it should be fully released soon? I've played for 4 hours so far and I gotta admit even having easier battle settings didn't make the game much easier for me. Energy drains so much faster here than in any other game I've played. I'm not the biggest fan of the battle mechanic where your blobs race down the little line thing to determine when they can attack, but it definitely is different.
Pros:
• Magical chests are all over town so quick access all your stuff.
• Fast travel unlocked asap.
• You can put events/cut scenes on 2x speed (or skip).
• Chronic illness rep??? Lady Lazuli gets lightheaded easily and is housebound most days. Literally love seeing the representation thank you Claudia truly.
• The blobs are adorable.
• Just like Stardew, the first backpack upgrade is ~affordable at 2000.
• Charoi's design is probly my favorite! And she has a bat blob? Is she based off of Zola and Killer Bat from Blue Dragon? They're similar!
Cons:
• Not much character customizing in the beginning but I imagine more will be available later.
• Not much of a con, but there are a lot of cut scenes to get through in the very beginning!
• There are some buildings labeled as "???" so they are not unlockable yet given the EA status.
• Largest complaint is energy drain is ridiculously fast. Even using skill points to minimize energy usage of tools, it only reduces usage by 1 point. It doesn't make too much of a difference when the food is expensive to buy and you can't nap in your bed to restore some energy.
Suggestions:
• Like other games, I'd highly recommend having a tool wheel to help avoid taking up inventory space!
• Better early game cooking recipes that don't require milk/cream/eggs.
• Using the bed to nap a few hours for energy would be extremely helpful.
• More in depth difficulty settings, like Palworld, would be cool.
👍 : 0 |
😃 : 0
Positive
Playtime:
3309 minutes
It’s a fun game but it still needs some major adjustments. I really like the foundation here, like an animal crossing with more to do plus a simple Pokemon type of game, but I’m going to focus mostly on where I think it needs to improve before leaving early access.
Right now, the game is very grindy. It incentivizes you to talk to everyone in town every day, water your plants every day it’s not raining, battle everyone every day, play with your blobs every day, feed them what they crave every day, etc. I feel like I have so many boxes to check every single day otherwise I miss out on progressing some kind of system that day. I personally would just like to be able to take this at my own pace and not run all over the town making sure I get my relationship progress for the day and everything. But to make it so would be a fundamental change to the gameplay structure.
For a long time I would spend my days just checking as many of the boxes as I could until I realized there was a setting to increase the length of days. I turned this all of the way up and it’s much better now in terms of feeling rushed but still just as grindy.
Also, I find it very frustrating that I cannot teach my blobs moves. This needs to be added asap. Just like EV/IV training in Pokemon, ability capsules, various mints, etc. we should be able to improve our current blobs. If you have a blob that only can progress their attack and speed, you’ll never be able to improve their defense. So you’ll end up with a blob with, for example, 15 attack, 17 speed, and 4 defense. Why? I like the idea of coupling their skill progress with what abilities they use, but then you have to give players a way to improve all of the abilities. It’s okay if it’s expensive but this should be added. Maybe there’s a way to do this further into the game but I haven’t seen any sign of this so far and I’m already 20 hours in.
To further the last point, it feels like you’re incentivized to discard your blobs once you get better abilities / immunities. What if I like the one I have? I just have to put it in storage or throw it away and get nothing? That feels really bad. I want a cozy game hanging out with my squishy compadres, not a breeding optimization simulator with frustrating rng.
I feel like everything takes too long currently. Leveling people could maybe be improved if you could give them gifts to earn additional hearts. It took me forever just to get to the first copper tool upgrade. Etc.
I’m not a fan of the thick-bottomed shape of even the guy characters. Can we make their lower bodies less huge?
I feel like there should be a place to go to find tutorials. For example, I played for 10 hours before I realize what the shield symbol and 50% meant on a blob’s attack. It doesn’t make a lot of things clear so I just eventually figured it out on my own or eventually watched a video.
Maybe there should be a way to reroll your egg result from breeding. This would prevent some people from reloading a save to get a better outcome, which I’ve refused to do so far, but this may leave me with worse results.
Can we get fast travel directly to the farm?
I really don’t like the camera kind of wanting to rest at certain angles and not just letting you freely rotate it. Why can’t we just move in any direction and have the camera at any angle when playing with a controller?
20 hours in, all of these blob abilities like sprinkler and bomb would be very useful but I have no idea how to get them other than by breeding them and hoping I get lucky. Can we get a sprinkler device that I can just build or buy? I’d like more automation of the checklist items in general but I definitely want a clearer path to getting blobs with various abilities such as the bomb which seems to allow me to get to new areas. I’m only even aware that these abilities exist because I had to google how to get past the rocks.
All in all, it’s a fun game with a great foundation and a lot of promise. I just think it needs to address some pain points and it would become something really great.
👍 : 3 |
😃 : 0
Positive
Ova Magica Minimum PC System Requirements
Minimum:- OS *: Windows 7
- Processor: Intel Celeron G1820 / AMD Athlon II X3 455
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GT 430/ AMD Radeon R5 240
- DirectX: Version 11
- Storage: 1 GB available space
Ova Magica Minimum MAC System Requirements
Minimum:- OS: Mac OS X 10.9
- Processor: Quad-core Intel, 2 GHz
- Memory: 4 GB RAM
- Graphics: OpenGL 4.1 compatible graphics card
- Storage: 1 GB available space
Ova Magica has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Ova Magica Latest News & Patches
This game has received a total of 27 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
New Dev Update!
Date: 2021-08-04 04:10:39
An update on game progress involving new blobs, character events, and the character creator!
👍 : 38 |
👎 : 0
December Dev Update
Date: 2021-12-31 10:49:32
👍 : 37 |
👎 : 0
January + February Update
Date: 2022-02-28 17:29:07
👍 : 29 |
👎 : 0
April Dev Update
Date: 2022-04-30 14:16:56
👍 : 33 |
👎 : 0
May Dev Update
Date: 2022-05-31 09:17:34
👍 : 44 |
👎 : 0