Dude, Where Is My Beer? Reviews
An old school point and click adventure game about finding a pilsner in the confusing world of unnecessary craft beers and snobby hipsters.
App ID | 1288760 |
App Type | GAME |
Developers | Arik Games, Edo Brenes |
Publishers | WhisperGames, Arik Games |
Categories | Single-player, Steam Achievements, Full controller support |
Genres | Casual, Indie, Adventure |
Release Date | 4 Nov, 2020 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Spanish - Spain, Simplified Chinese, Japanese, Russian, Korean, Spanish - Latin America |

133 Total Reviews
109 Positive Reviews
24 Negative Reviews
Mostly Positive Score
Dude, Where Is My Beer? has garnered a total of 133 reviews, with 109 positive reviews and 24 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Dude, Where Is My Beer? over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
531 minutes
With a heavy heart I must give a thumbs down, this game had so many little annoyances it was infuriating. (I played with true gamer difficulty)
Let's start with just the UI, it's classical LucasArt Maniac Mansion / Monkey Island verb set, but even with hotkeys it's slow and janky. Dialogues do not progress by themself but you must click and it doesn't feel very responsive it's like there's 0.5sec delay to every click. Also, you can't scroll the inventory, only click - all in all, a lot of clicking, a true point & CLICK indeed.
Dialogue with item puzzles is mostly useless, if combination is wrong the main guy will just say "I shouldn't" without any indication or hint what is wrong. You know what? Monkey Island is the only adventure game I passed without ANY walkthru and reason was responsive dialog: with every item interaction Guybrush nudged me into right direction.
And the item puzzles themself? Jesus christ, moon logic. By the end of the game I had learned the rules, "ok apparently need a pilsner, it must be something fkn stupid, let's piss in a jar and drink it and what do you know it worked!"
On top of everything you rarely know your objective. The absolute best was when npc gave me a task, I forgot the details and tried to talk him again and what says main guy? "I don't need to talk to him I got all the information I need". For f sake, YOU have, I don't. Wasn't even the first time.
And red herrings. Someone went overboard with those. 50% of your inventory is trash. 90% of trash cans are trash. 75% of NPCs are hotspotted but you can't talk to them. For every single puzzle there is at least one fake solution at your reach.
The praise:
- unique and great looking art style
- satire against the over saturated craft beer scene hit the spot
The nag:
- unhelpful dialogues
- everything is cluttered with red herrings
- old lucasarts style UI (it's more of a gimmick than pleasant experience)
- moon logic puzzles
- no autoskipping dialog / can't skip dialog using other than LMB / skipping is not responsive enough
- no "exit to desktop" in pause menu
👍 : 1 |
😃 : 0
Negative
Playtime:
149 minutes
I desperately wanted to love this game. I grew up on point-and-click adventures and quite enjoyed the humour and art style at the beginning. Unfortunately, the slow movement (even Discworld let you move quickly between areas) and the slightly tedious puzzles wore me out pretty quickly. But worst of all, when I decided to pick it back up, it crashed over and over again. After the 5th crash, I realised the game just simply wasn't worth the effort of trying to make it work.
👍 : 0 |
😃 : 0
Negative