TinShift
111 😀     42 😒
67,60%

Rating

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Free app in the Steam Store

TinShift Reviews

Delve into the world of the future, where everyone is out for himself in the humans vs robots stand-off. Pick a traceur, loot an awesome gun, and beat damn machines. Or choose a robot and use his unique skills to get back at those humans for your Boston brothers.
App ID1288430
App TypeGAME
Developers
Publishers MIROWIN
Categories Multi-player, PvP, Online PvP, In-App Purchases
Genres Indie, Action, Early Access, Massively Multiplayer
Release Date3 Jun, 2021
Platforms Windows
Supported Languages English, Russian, Ukrainian

TinShift
153 Total Reviews
111 Positive Reviews
42 Negative Reviews
Mixed Score

TinShift has garnered a total of 153 reviews, with 111 positive reviews and 42 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for TinShift over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 179 minutes
Best solo shooter. Especially for early access. The game is like titanfall or quake. In game I feel the body and can control all moves and this is already worth a lot. Very dynamic. Of course this game has some bugs but this is an early access. At some time this would be aaa product I think
👍 : 0 | 😃 : 0
Positive
Playtime: 194 minutes
The game is quite dynamic and can easily drag on for a couple of hours, . Running on walls and flying look very impressive. The graphics in the game are very beautiful, and optimization and system requirements will allow you to enjoy the beauty on average PCs and laptops. There is a huge variation of weapons and a beautiful map. In general, a good game for your money, however, I would like to see more players online. Would recommend this game !
👍 : 0 | 😃 : 0
Positive
Playtime: 230 minutes
How long it took me to notice all the things I got from this project, namely: 1. the battle royale element with animals! Dinosaurs! At the same time unique mechanics in the form of movement in space (time). Before this work, I had to choose: to go to the battle royale, which are all made under the same template or in the action-adventure game on the type of ARK / Crisys. Meanwhile, MIROWIN gave me the opportunity to sate it all in one project. Of the additional things I would like to highlight is an incredibly large number of weapons, after playing the game for a few hours I still can not identify a favorite. Also very fast dynamics in the reflection of the parkour Optimization at the highest level, on minimal settings I can run the game with dinosaurs on his dinosaur :D
👍 : 0 | 😃 : 0
Positive
Playtime: 829 minutes
This is not a battle royal, but we play in the online arena against other users (if they are not there, bots replace them). The game is in early access and it is not sure if it will leave it :( But I will wait for future updates and more players in the game. If I were you I would buy it at 40% off or so
👍 : 2 | 😃 : 0
Positive
Playtime: 22 minutes
Game is a great concept, but needs serious work. Completely unpolished, buggy, feels janky, models are inconsistent, customization menu doesnt even work, home screen is either broken or hideous, animations feel stiff and janky. This is the verdict from just ONE MATCH. I want to like this game but the devs make it hard.
👍 : 7 | 😃 : 0
Negative
Playtime: 622 minutes
An interesting and dynamic online first person shooter I would like to note that the game crashes on weak computers, but compensates for fast loading In my opinion, a small number of game cards, for such a fast game, there is no variety Appropriate music that promotes a fighting spirit is very enjoyable Early access, some discrepancies can be justified, otherwise everything is fine and the price is affordable
👍 : 1 | 😃 : 0
Positive
Playtime: 17 minutes
This game crashes every match. Not worth purchasing. It's a great concept, but just doesn't do it for me.
👍 : 6 | 😃 : 1
Negative
Playtime: 21 minutes
Very odd game. I had it on my wishlist for a bit because it looked cool, decided to buy and play it today for the first time. I opened the game up and found the UI to be very bare-bones - I've played games during pre-alpha play-testing and they all looked like this game does. I said okay whatever and I hit the play button and I was thrown almost immediately into a game. I thought that was kinda cool considering it's an early-access game, but after getting into it I saw the "1 Human vs 19 Bots" message. I played for a bit and the objective to win I guess is to keep a crown on your head for one minute after running around and doing nothing for about five minutes. In this game's current state it's not something anyone should be spending money on so I'm not going to recommend it. Nothing is finished and the game is poorly optimized. The community doesn't really exist yet either as there's only 400 people in their Discord server.
👍 : 4 | 😃 : 1
Negative
Playtime: 505 minutes
Quite an interesting interactive shooter. The developers have combined in it some of the mechanics from TitanFall, as well as the mechanics of Star Wars Battlefront. Although the game turned out to be quite interesting and at the same time fun even for one person, I also have some disadvantages for it. Because I live in not the best place, the nearest servers are Japanese for me, but the game sent me to European servers. It is possible that this problem is related to my internet provider, but I'm not sure. I also did not like that the game has no training, it immediately throws you into PvP mode and you have to figure it out yourself, but this is not such a big problem 😊
👍 : 6 | 😃 : 0
Positive
Playtime: 25 minutes
I played this "multiplayer" game for a few minutes but I struggled to find anyone else. Beyond that, the enemy robots are barely functional and are often just dummy, waiting there to be shot as they do nothing. There's barely a functional menu and I was not told how or if I can change my weapon, meaning I was also stuck with the starter weapon. In the 3 games I've played, I found out that the games are too short to do anything and that the small maps you can explore in 30 seconds have nothing to do but shoot robots and die, and repeat. It's not a game, it's more like a pre-alpha, unfinished playtest with terrible choices of music, mechanics, and generally everything. Plus, the optimisation is terrible, so while the graphics are decent, I can barely run low graphics on this game, whereas on the same PC, I can run Crysis on near max settings. The game does have potential, but at the current state, I can't recommend it to anyone as the devs need to fix and implement a lot of things before this game is ready to be released to the public as an early access game. They say main functionality is there, but it really isn't. I got this with the offer and I still wouldn't recommend it. If this were a free demo for me to playtest and give feedback, I wouldn't have been so harsh with this review, but it isn't a demo and this isn't free. It costs more than the cheapest Titafall 2 key I can find and that is a much better game, and is, you know, an actually a finished game. ----------------------------------------------------------------------------------------------------------------------------------- DEVS I've been really harsh above, but truthfully, I have been nothing but honest. I can't recommend this game to anyone. I'd feel nearly embarrassed telling people I spent £5 on this "game". But, I'm not going to say all this without giving some constructive criticism. 1) Make a better menu. Please The menu looks like it was found as a free asset on unity and some elements are glitched or fully non-functional. Use anything else, even another asset, for the menu and actually complete the store and customization tab. If these don't work well, I can't say I'd expect much as a new player if the game barely works before I started playing. A good menu always leaves an impression, so go the extra mile to make something worth looking at and functional. A new menu should take a skilled developer 20-30 minutes to make, and a multi-layered, complex menu should take one person no more than 2 hours to be finished an polished. It sounds like a lot of time and work, but as I said, it's worth it. 2) Make a tutorial for new players As someone who has played videogames and shooters for over 15 years, this game was still somewhat confusing. I picked somethings up rapidly, but there are things I don't yet fully understand like how I can pick up new weapons, what walls I can run on or not. I've run on walls for 22% of my time on titanfall 2 and I've probably spent no more than 10 seconds (and that's an overestimated number even) wallrunning on this game in my three games on. On an average 100 seconds of titanfall, I would spend more than twice the time spent wallrunning in three games here. That is a problem. I am yet to see how to use new weapons since nothing told me where to find them if there are any, so make it clearer if there are and how to get weapons. 3) Great Graphics, poor optimisation Although things are a bit too bright and reflect too much at certain angles, that's minor things that are down to my personal preference. With isn't preference but rather a fact, is that I can only run this game on low and medium graphics, whereas I can play titanfall on highest graphics and Crysis on Ultra (albeit without raytracing. With raytracing I have to go down to high graphics). That said, I don't believe it is just my PC being weak when I say that I'm hitting barely 60 FPS on Medium graphics, rather, I think it's a problem with the game. I would look into this once you guys are done with all the previous numbers. 4) Make different game modes Self explanatory 5) Review robot ai Sometimes they shoot at me before they even turn around, and other times, they know where I am despite being behind a wall standing still or behind them. This shouldn't be happening. Plus, some other robots just stand in position and do nothing. that also shpuldn't be happening. I know enemy AI is hard to make in shooting games, but this is also worth it. Please keep working on the game, you guys are clearly skilled but the state of the game now is not something finished or even close to finished, and IF you guys put more effort into this, I'm sure this would be a great game one day.
👍 : 9 | 😃 : 0
Negative
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