LightBall Reviews
Can you see in the dark? Set in a 2D universe, Light Ball brings with it a concept of "Dark Puzzle", a legitimate platform game where you have to cross dark levels with different obstacles using LightBall, a sphere with its own light and capable of firing light.
App ID | 1288070 |
App Type | GAME |
Developers | Coffee Studio |
Publishers | Coffee Studio |
Categories | Single-player, Full controller support |
Genres | Indie |
Release Date | 30 Apr, 2020 |
Platforms | Windows |
Supported Languages | English |

10 Total Reviews
9 Positive Reviews
1 Negative Reviews
Mostly Positive Score
LightBall has garnered a total of 10 reviews, with 9 positive reviews and 1 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for LightBall over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
14 minutes
I liked so much. A game so cool and interesting.
👍 : 0 |
😃 : 0
Positive
Playtime:
6 minutes
great game very very fun, gives an idea of lost
👍 : 0 |
😃 : 0
Positive
Playtime:
18 minutes
A cool game to spend time with a different theme. The sound effects are well crafted.
👍 : 0 |
😃 : 0
Positive
Playtime:
250 minutes
A platform game like I’ve never seen before, it’s really difficult and challenging
👍 : 0 |
😃 : 0
Positive
Playtime:
116 minutes
Really challenging! Each level gets more difficult, movement is good, and the resources are fair to pass the level, I liked it!
👍 : 1 |
😃 : 0
Positive
Playtime:
10 minutes
Very challenging! The game increases the difficulty as you advance the levels and it makes it cooler.
👍 : 0 |
😃 : 0
Positive
Playtime:
189 minutes
This is one of those games that has to be persevering to evolve in the phases, I liked the challenge that will require a lot of effort from me. go go go
👍 : 0 |
😃 : 0
Positive
Playtime:
9 minutes
I went on a whim and decided to get a 9-Game puzzle game pack that would be a fun idea to stream, this was one of the games.
Light Ball is a dimly lit platformer that raises intensity for completing levels, but the intensity happens to be for the wrong reason.
Light Ball at first seems like a very bare-bones game with little to offer with my first 10 minutes of the game consisted of me trying to beat a stage with just the tiny light around your orb, until I realized I'm an idiot and I seriously should've looked at the controls, I figured out you can right click shoot out a ball of light that lights up the stage as the balls move across the screen. Then after another 10 minutes, I realize I can double jump, which sounds self-explanatory but theres an issue that would lead someone to believe there isn't one, I'll explain down below.
The platforming introduces you to things such as bounce pads, portals, etc. alongside drills and projectile shooting orbs(?)
Its not much more than that, but there are 2 things that do kinda kill it for me.
1:The lack of design/color
2:The double jump mechanics
With the lack of color, it makes it feel lifeless and bland. I know the point of the game is to have the lights off so "dark" is the running theme, but a gray and white checkerboard background doesn't compliment the concept very well.
The biggest problem that ruins the experience entirely is the double-jump. In the first level, about 6-7 platforms in, there's a far away platform you have to double-jump to. If you're not careful, the double-jump doesn't always work. I'm assuming it may have something to do with the code being overloaded with inputs too fast or something, but after the first jump happens, a second jump doesn't always follow, which the layout of the stages are begging to be sped through creating an intense fast-paced "in the dark" sidescrolling platformer with thinking elements of how you'll complete each stage. The double-jump error prevents you from doing it, and punishes you for no reason by sending you back to the beginning of the stage for not being able to perform a second jump.
Even with the flaws it still has the potential to be a pretty fun game, if it fleshes out its problems, and of course, it gets a huge pass for being released very recently. I'm assuming feedback would be necessary for such an early upload on an indie developer's game.
Solid 7/10 needs to be fleshed out
👍 : 2 |
😃 : 0
Positive
Playtime:
10 minutes
There is no way to rebind the controls, and no pause menu and thus no option to exit the game after starting it. Additionally, the ball bounces slightly when hitting the ground, causing it to sometimes miss a jump input.
👍 : 0 |
😃 : 0
Negative
Playtime:
45 minutes
A game that demonstrates the ability of humans to adapt easily in nature. Getting used to the darkness and recording the places where a speck of light illuminates for a short time. The game is simple: You are a ball that can barely illuminate itself in the dark, you can jump and throw a particle of light. [u] It's truly magnificent! [/u]
👍 : 3 |
😃 : 0
Positive