Lost In Fantaland Reviews
Lost In Fantaland is a retro pixel-style roguelite game that blends deck building and turn-based tactics on a checkerboard.
App ID | 1266430 |
App Type | GAME |
Developers | Supernature Studio |
Publishers | Supernature Studio |
Categories | Single-player, Steam Achievements, Steam Cloud |
Genres | Indie, Strategy, RPG, Early Access |
Release Date | 26 Sep, 2022 |
Platforms | Windows |
Supported Languages | English, Simplified Chinese, Traditional Chinese, Japanese |

246 Total Reviews
216 Positive Reviews
30 Negative Reviews
Very Positive Score
Lost In Fantaland has garnered a total of 246 reviews, with 216 positive reviews and 30 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Lost In Fantaland over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
196 minutes
🤏
👍 : 0 |
😃 : 0
Positive
Playtime:
414 minutes
Simple and fun!
👍 : 0 |
😃 : 0
Positive
Playtime:
529 minutes
Very solid, I love the FFT-inspired artstyle, I do wish you could have other party members as thats a big part of the fun of tactical roguelikes but its still cool
👍 : 0 |
😃 : 0
Positive
Playtime:
2824 minutes
Relatively easy game.
English translations are not the best. After playing a bit and rising through the ascension on some characters it seems like card balance isn't very good either. I still recommend this despite its flaws.
Oh yeah, the in-game story and dialogue is very distracting and cringey.
👍 : 0 |
😃 : 0
Positive
Playtime:
106 minutes
Ima give this a thumbs up because it's a cute indi game but ima be honest in the review.
After one playthrough I felt like I'd done it all. Not enough decks/builds.
There is also this general problem with rougelikes that as they get more tactical; and as the maps get longer, they start to get tedious. This wasn't as tedious as some but was tedious enough that I didn't want to keep playing and leveling it.
They allow you to backtrack far too much and make full clearing maps quite optimal. A much worse system the the 'classic' slay the spire map.
With that said, again, I'm giving it a thumbs up because I had fun in the little bit of time I had and encountered no bugs.
👍 : 0 |
😃 : 0
Positive
Playtime:
1557 minutes
The concept is great, definitely feels like STS draw with a grid based combat, but still a deck builder since it's one character and not a party.
I really enjoyed the first 10-15 hours, somewhat enjoyed the next 10.
The concept is beautiful its just missing some depth or something. Like there are enough different characters that its cool, but runs still seem to get repetitive pretty quick somehow. You turn down most new cards and focus on a specific strategy using a couple particular cards you want that run and.... then just kinda use that main strategy for the 2-3 hour run. The enemies aren't particularly unique and most relics while nice don't make or break a run.
Still recommended because I got my moneys worth and I love the design and concept, it just needs depth.
👍 : 0 |
😃 : 0
Positive