GoldFish Brain Reviews
Goldfish Brain is a 2D scrolling platform action game . It adopts a Metroidvania-like design. You need to explore maps and find various ability items to strengthen yourself and break through more challenges.
App ID | 1264360 |
App Type | GAME |
Developers | WEI |
Publishers | IRON LIVER |
Categories | Single-player, Steam Achievements, Partial Controller Support |
Genres | Indie, Action, Adventure |
Release Date | 7 Dec, 2020 |
Platforms | Windows |
Supported Languages | English, Simplified Chinese, Traditional Chinese |

24 Total Reviews
17 Positive Reviews
7 Negative Reviews
Mixed Score
GoldFish Brain has garnered a total of 24 reviews, with 17 positive reviews and 7 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for GoldFish Brain over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
227 minutes
super duper hard.
👍 : 1 |
😃 : 0
Positive
Playtime:
180 minutes
Good short action game.
Some roughness around the edges, but good quality for the price.
👍 : 1 |
😃 : 0
Positive
Playtime:
219 minutes
This was a short and enjoyable Metroidvania.
The combat relies on timing so that your blows can land and so that you can dodge enemy attacks. Each enemy has its own attack pattern, so there are different tactics to try to defeat them (for example, meat dogs will pause before lunging at you for a bite so you want to line up a hit so you knock 'em in the face as they get close, or snipers who try to pick you off will jump back while throwing mines if you get close, so you want to rush them and just start wailing on them with the crowbar). There are some later areas of the game where room obstacles, like tracking lasers that you can't destroy, will stack up with different enemy types, so it's a lot easier to simply run past them
I like how the health and energy system balances itself. Early on, you get the ability to use a healing item that costs energy. You get energy from killing enemies. To heal, your character pauses briefly to regain health which can open you up to attacks. It goes hand in hand with the rest of the timing aspect of the game so you can't just cheese your way through a tough fight
Many of the rooms have timing puzzles which are mostly enjoyable and are occasionally frustrating (like the damn wind tunnel room where you have to get blown up to the top of the screen on a bunch of haphazardly-placed fans while tracking missiles come out of the walls and push you off-course). Thankfully, the frustrating parts are optional and generally not long-lasting enough to cause hair loss
There are a variety of powerups and "serums" which grant temporary abilities which are helpful during boss battles, but don't do too much within the rest of the game
The bosses are fun. The final boss will break your balls. But like any of the other enemies, it's a matter of observing their patterns and having some patience
I got this on sale for $1.49 and beat it at 98% completion according to the save screen in under 4 hours. If you're curious about the game, try it out, even if it's not on sale
I'm looking forward to more from Wei / Iron Liver
👍 : 1 |
😃 : 0
Positive
Playtime:
21 minutes
Clunky controls, weird level design, lack of details, and poor translation, Might as well get something else you'd actually enjoy with that 5 bucks.
👍 : 0 |
😃 : 0
Negative
Playtime:
288 minutes
This game has its quirks. Some of the buttons don't feel as smooth and responsive as it should, leading to moments of getting hit when you're attempting to dodge, or your health items not triggering fast enough to save you. The English version was also clearly done by someone whos first language is not English; not every dialogue box will be weird, but you'll notice it fast enough. Those are really the only nit-picks I have though and I have certainly paid more for far worse games. You can beat the main story in about an hour and a half and get all the achievements in around 4 hours (even without a guide). Perfectly serviceable game.
👍 : 0 |
😃 : 0
Positive
Playtime:
41 minutes
I love metroidvania games and was looking forward to playing this one. To me, it desperately needs some adjustments. Getting energy from each hit to activite life replenishment, grenades and your gun is cool, but having to cycle through each one of them during a boss battle is a complete nightmare. When you replenish health, your character completely stops moving which leaves you open to damage which happens a lot.
I got to the first robot boss called #07, and he completely obliterated me multiple times. His attacks are fast, his aoe is quite large, while you're kinda mucking around with the clunkiness of swapping powers and such. Looking at the achievement percentage only 50% have even got past him. I also don't understand the temporary power ups in this game that you can craft. I made the one for jumping, hoping that it would work well when I got to a certain room, but by the time I got there it didn't work anymore. So you don't know how long these power ups last at all which is really annoying.
I hope the dev irons out these issues. Maybe I'll check it out again but for now I'm going to refund.
👍 : 2 |
😃 : 0
Negative
Playtime:
277 minutes
Goldfish Brain is a nice Metroidvania style game with a really nice aesthetic. The art direction is really nice and the game players well overall. It does have a few problems with an inconsistent difficulty, and the translations are a little rough, but overall it's definitely worth playing.
👍 : 4 |
😃 : 0
Positive