Betelgeuse Reviews
Betelgeuse is a mind-bending puzzle game where simple rules create complicated puzzles. At the beginning it should be easy for everyone, but later on it's getting really challenging. It consists of six chapters where rules are completely different.
App ID | 1244530 |
App Type | GAME |
Developers | Brainstorm Software |
Publishers | Brainstorm Software |
Categories | Single-player, Steam Achievements, Steam Cloud, Partial Controller Support |
Genres | Indie |
Release Date | 31 May, 2020 |
Platforms | Windows |
Supported Languages | English |

2 Total Reviews
2 Positive Reviews
0 Negative Reviews
Negative Score
Betelgeuse has garnered a total of 2 reviews, with 2 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1334 minutes
Very nice and good support if one gets stuck.
👍 : 2 |
😃 : 1
Positive
Playtime:
850 minutes
Very good puzzle game. Surprisingly many levels and the variety between them. Warning: it's addictive! :)
👍 : 2 |
😃 : 0
Positive
Playtime:
99 minutes
Quite nice game. Has a lot of unique mechanics in each chapter, which means that every puzzle needs different approach. You can complete them simultaneously, so you won't get overwhelm by a single riddle.
👍 : 1 |
😃 : 0
Positive
Playtime:
903 minutes
I've never been a fan of logic games, but this one got me right from the start. At the begining it's pretty simple, but it gets more and more complex with time. What I personally like about this one is that when new mechanics are implemented, the game doesn't tell you exacly what new things do, you need to figure it out on your own, but it's designed carefully at the same time so you won't get lost or overwhelmed. Seems like there are hundreds of levels and I'm going to beat them all someday ;)
👍 : 2 |
😃 : 0
Positive
Playtime:
81 minutes
Although it may seem simple at first, it will certainly be a challenge for you and keep you engaged as puzzles become more and more complicated. While understanding the basics is quick and intuitive, you'll soon be thinking a few steps ahead if you don't want to fall into an abyss! I strongly recommend this nicely crafted game!
👍 : 1 |
😃 : 0
Positive
Playtime:
935 minutes
After finishing most of the game, I found there really wasn't much substance to it. There aren't really any "aha!" moments. The mechanics don't build on each other, and the challenge lies not so much in figuring out what clever trick is used, but rather in finding out the specific order you need to do things in order to complete it.
Almost all of the levels are pretty easy and don't require much thought, just a little trial and error, and a few of the levels are difficult, but normally because the solution is very finnicky and requires you to look way ahead.
If you're looking for a fairly casual sokoban puzzler, then you'll probably enjoy this quite a bit, and there are a lot of levels to keep you occupied, but if you're looking for a rewarding game that makes you think, look somewhere else.
👍 : 0 |
😃 : 0
Negative
Playtime:
950 minutes
Really intresting logic game. Game have tons of levels with many diffrent mechanics, each of them force to to think in diffrent way. Even if you played in similar games I think you can easy find levels which stops you for a while ;) But don't be worry if you are fresh with puzzle games, you will start with quite easy introduction to each mechanics.
👍 : 7 |
😃 : 0
Positive
Playtime:
604 minutes
Betelgeuse is a classic example of a puzzle game done right. It doesn't pretend to be anything more than that - so if you're looking for an interesting plot with plot twists within other plot twists, I think you've taken a wrong turn.
The amount of puzzles here is a bit overwhelming - 360, divided among 18 chapters. Very easy at first, but it steadily picks up the pace to make things interesting. Consequent chapters add new mechanics to the game, which are always presented in a form of "show, don't tell".
Basically, if you like to think from time to time, then think about getting this game - quality entertainment for all puzzle lovers alike.
👍 : 5 |
😃 : 0
Positive
Playtime:
2505 minutes
Its a good puzzler but at times boring and hard near the end.There are far to many levels and that wouldn't be a problem but the game is repetitive,you just play sameish levels over and over again and it isn't fun at all.There are some very good levels and good ideas but this game mashes almost every mechanic from similar games and in the end its like trying tu fit an elephant into a car.In the final chapters games gets hard and I'm not good at these kind of games but I would say most people will have trouble on some chapters.You might think i dislike this game...well there were moments when I really liked it,moments when I was bored to death and in the end this game is a mixed bag but I can recommend this...I think....
👍 : 3 |
😃 : 0
Positive
Playtime:
794 minutes
Betelgeuse's anthology-style structure does a lot to mitigate repetition. 360 puzzles is a lot for this style of game, but it's divided into chapters where you're dealing with very different takes on the core concept of rolling a cube through a tile grid to a goal. Some chapters you'll solve path-drawing puzzles with a Witness-like twist, others ask you to carefully plan how to land a specific face of the cube on a target tile, or deal with simultaneous movement of multiple cubes, etc. After introducing you to all the basic concepts one at a time, later chapters mix earlier mechanics more freely.
Lots of this game will be familiar to puzzle fans, but a lack of originality doesn't bother me when the puzzles are fun to solve. Much of Betelgeuse hits a difficulty sweet spot for me, not mind-bending as the store description says, but usually not trivial aside from the levels that teach new concepts. It's got that satisfying process where if I study a puzzle's structure and identify constraints, the parts click together in my head. I find myself coming to Betelgeuse for frequent short sessions, solving a few puzzles and quitting in a good mood.
A couple caveats: first, Betelgeuse has real-time hazards in some levels. It's never an action game, the solution is always to plan an approach rather than rely on reflexes, but these hazards are a poor fit with the rest of the game. Second, there is no undo feature, at least as far as I'm aware. Levels are generally small enough that restarting doesn't bother me, but I know undo is a hard requirement for many players.
👍 : 4 |
😃 : 0
Positive