Fragile Box Reviews
Fragile Box - this is a physics game in which you play as a ball. Your task is to break the orange cubes and get points for it. You need to avoid red objects that are trying to reach you. If this happens, you will lose. How many points can you get?
App ID | 1244210 |
App Type | GAME |
Developers | Kara Sokra |
Publishers | Kara Sokra |
Categories | Single-player, Steam Achievements |
Genres | Casual, Indie |
Release Date | 21 Feb, 2020 |
Platforms | Windows |
Supported Languages | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Polish, Portuguese - Portugal |

36 Total Reviews
29 Positive Reviews
7 Negative Reviews
Mostly Positive Score
Fragile Box has garnered a total of 36 reviews, with 29 positive reviews and 7 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Fragile Box over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
3560 minutes
kul
👍 : 1 |
😃 : 0
Positive
Playtime:
6 minutes
extremely difficult and irritating, took me 20+ tries to get my high score of 12. must be loony if you expect people to score 200
👍 : 0 |
😃 : 0
Negative
Playtime:
40 minutes
[h1]Arena score attack dodging game[/h1]
Controlling a ball, your job is to break orange boxes that appear around the level, while avoiding hitting the big red boxes or being hit by the evil red balls and cubes that target you on their own accord.
Using mouse, click sends the ball towards the cursor at high speed. Movement is vaguely physics-based: friction will slow down and eventually bring objects to stop, and enemies hitting the boxes will send them flying or tip them over.
All objects, including enemies and target boxes, will despawn after a while and then respawn again. As the enemies will sometimes anticipate your path a bit, it's harder than it looks like but after getting the ropes you can do it almost indefinitely.
Both enemy types and the cycle of spawn/despawn/respawn are seen in about 15 seconds once you learn to survive that long. There's nothing else to the gameplay, it's that simple.
[h1]Technical aspects[/h1]
Menu looks incredibly bare. There's option for fullscreen/windowed and languages. I'd recommend using fullscreen, since clicking outside the window the game would keep going and you might lose while trying to maneuver back into the game.
Oddly the sound/music toggle can only be seen and accessed in the pause menu once you start a game, not in the main menu. Music is pretty chill (see the trailer for sample), and there are no sound effects.
As a final note: The color choices of objects are a bit odd: orange and red are quite close to each other. Someone with a colorsight deficiency might mistake the red cube for a target and be unpleasantly surprised by the game over screen.
[h1]Conclusions[/h1]
To "beat the game" (in regard to Steam achievements) is to gain 200 points in a single game, scoring 1 per box. I needed several tries because I frankly kept messing up, and was done in about 40 minutes. One game would last anywhere from few seconds up to ten minutes, in principle without limit.
It cost me €0.39 on a sale of -50%. It was challenging enough if not particularly interesting and visually bare. Again, see the trailer: you see what you get.
[url=http://store.steampowered.com/curator/9997062/]~Twistorian Curator~[/url]
👍 : 5 |
😃 : 0
Positive