WATCH / 透视 Reviews
This is a platform puzzle game related to our "WATCH" vision.
App ID | 1228410 |
App Type | GAME |
Developers | 7OfUs |
Publishers | 电钮组 |
Categories | Single-player |
Genres | Casual, Indie, Strategy, Action, Adventure |
Release Date | 3 Dec, 2020 |
Platforms | Windows |
Supported Languages | English, Simplified Chinese |

30 Total Reviews
26 Positive Reviews
4 Negative Reviews
Mostly Positive Score
WATCH / 透视 has garnered a total of 30 reviews, with 26 positive reviews and 4 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for WATCH / 透视 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
17 minutes
I was really, really looking forward to this. Love the concept... but there's just so much wrong with this one. Right from the beginning it just feels janky. Everything about it. I wouldn't even recommend this if it was on sale. Huge disappointment.
👍 : 0 |
😃 : 0
Negative
Playtime:
226 minutes
Interesting idea in platform perspective game play. Worth the $$. The game is relaxing and the design is nicely done. Generally fairly easy with some tricky obstacles. Easy to burn a some time and pick up a bit later. Looking forward to the finished game.
👍 : 0 |
😃 : 1
Positive
Playtime:
104 minutes
For gameplay check out the link to the youtube video.
https://youtu.be/wtSeVwYb-x8
Overall, I believe this game is worth the $2 price tag. Personally I find the artwork to be beautiful and pairs wonderfully with the music. Personally I am not a huge fan of puzzle games but decided to give this one a go based on the trailer. I put a little over an hour in to the game and enjoyed it a fair bit.
Pros:
Artwork
Music
Level Design ( I think, too early to tell for sure)
Cons:
Bugs (freezing and having to restart the level)
A LOT of dialogue to start, not sure if it's consistent with the rest of the game
No real "challenge" exists beyond completing the level (except the sprites)
Suggestions:
Adding checkpoints instead of resetting exactly where you fall off the level. There's no challenge beyond the mental aspect of "figuring out" the level. Make falling off a punishment for terrible puzzle gamers like myself.
👍 : 5 |
😃 : 0
Positive
Playtime:
106 minutes
Not a new concept, rotating 3D scenes to align 2D platforms in order to progress, but this is the only bad implementation I've played so far.
The main issue is the inconsistency, the fact that I can't ascertain what I can jump onto and what I can't; what will constitute a solid floor and what won't. Contributors are the weak level design, the cheap visuals, and the glitches. Hard to evaluate the extent of the latter, but I've had screens fully made of invisible objects with segments of horizontal black lines here and there. I've been stuck inside zones that weren't how they were supposed to be, as confirmed when coming back from an earlier checkpoint and through cutscenes that hadn't played the first time around.
Short story shorter, the game seems quite buggy.
Just like the story's translation into Chinglish.
👍 : 2 |
😃 : 0
Negative