Mister Shizz: Don't Let The Shizz Hit The Fan! Reviews
Race your way to freedom on the Toiletdega T.P. track to make your escape from the Toxic Fan Monster Gourmand; he eats people like Mister Shizz for breakfast and blows bathrooms up for lunch! How long can you last in this endless runner game before Mister Shizz hits the Fan?
App ID | 1227830 |
App Type | GAME |
Developers | Mieron Studios |
Publishers | Mieron Studios |
Categories | Single-player, Tracked Controller Support, VR Only |
Genres | Casual, Indie, Strategy, Action, Early Access |
Release Date | 13 Feb, 2020 |
Platforms | Windows |
Supported Languages | English |

1 Total Reviews
0 Positive Reviews
1 Negative Reviews
Negative Score
Mister Shizz: Don't Let The Shizz Hit The Fan! has garnered a total of 1 reviews, with 0 positive reviews and 1 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
42 minutes
[h1]Experienced on the Oculus Quest 2[/h1]
You can view my review & gameplay here: https://youtu.be/D1BIaxFv2wU
This is a real shitty game. Seriously, it's an endless runner featuring shit not hitting the fan. You use arm-swing locomotion and you run & dodge from obstacles and jump across platforms (you have to time them correctly). This is in essence a meme game.
If you enjoy the potty humor and enjoy arm-swing locomotion and like endless runners, this may be a game for you. If that's too many qualifiers for your taste, then I completely understand. I think the game is overpriced for what it is. I don't see anyone playing this for longer than an hour. It's funny for a few minutes but then that's it. There's not enough content or depth here to justify the price.
Plus the game was abandoned in Early Acesss with zero communication or updates from the dev since release date. The game is running on the Unity Engine. It was running at a steady 90 fps on my RTX 3080. There are no options / settings. The music is a bit too loud and repetitive. It kind of uses head-gaze based to determine the direction of your run. There is snap turning available for some reason, but I never used it in-game.
[b]Rate 4/10.[/b]
[quote]If you enjoyed my review, please consider joining my Steam Curator Group. You can join here: https://steamcommunity.com/groups/Oculus_WMR [/quote]
👍 : 5 |
😃 : 2
Negative