Dungeon Origins
17 😀     6 😒
64,73%

Rating

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$9.99

Dungeon Origins Reviews

Betrayed by the kingdom, the hero seeks his revenge as a new dungeon master! Build and manage your dungeon, raid villages, unlock new evolutions, grow an army of powerful monsters and then fulfill your revenge against the kingdom!
App ID1220120
App TypeGAME
Developers
Publishers Kraken Ink.
Categories Single-player, Steam Achievements
Genres Casual, Indie, Strategy, Action, Adventure
Release Date23 Jan, 2020
Platforms Windows
Supported Languages English

Dungeon Origins
23 Total Reviews
17 Positive Reviews
6 Negative Reviews
Mixed Score

Dungeon Origins has garnered a total of 23 reviews, with 17 positive reviews and 6 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Dungeon Origins over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1092 minutes
Makes me think of the Divine Dungeon Book Series more plz.
👍 : 1 | 😃 : 0
Positive
Playtime: 42 minutes
Bad game at its current state, will elaborate if needed, but it is essentially a crappy tower defense.
👍 : 0 | 😃 : 0
Negative
Playtime: 713 minutes
Absolute F'ing GEM of a game. I love base builders and quite frankly there are not enough Dungeon Builders. I can't say anything bad about it besides I WANT MOAR! Great Job I Cant Wait for your next title.
👍 : 1 | 😃 : 0
Positive
Playtime: 18 minutes
pixel dungeon keeper! been super fun so far and seems to have all the usual mechanics you look for in a dunegon keeper kinda game. Check it out! My Gameplay: https://youtu.be/N0wfLj15NEA
👍 : 7 | 😃 : 0
Positive
Playtime: 1039 minutes
Hi, I Just wanted to say I recommend this game and I like it a lot, and I hope if you give it a try that you will like it too. okay well that's all I wanted to say so...goodbye : )
👍 : 4 | 😃 : 0
Positive
Playtime: 194 minutes
It's ok. Not too long so you can complete the game and get all the achievements without too much difficulty. There isn't a lot of replayability currently just one map, no challenges or anything, you dig your own tunnels, and waves/bosses/new entrances are static. Maybe pick it up on sale if you're not too sure about it.
👍 : 5 | 😃 : 0
Positive
Playtime: 125 minutes
for five dollars an hour of entertainment, it wasn't bad, but I can't say that i'd recommend the game on its own merrits.
👍 : 0 | 😃 : 0
Negative
Playtime: 135 minutes
I don't feel like there was enough for the price tag of the game. The concept is brilliant, but it honestly feels like Early Access and I was sad to realize there was no more. I feel like if this is fleshed it could really be a fantastic game. In it's current state tho at the current price I do not think it's worth it.
👍 : 2 | 😃 : 0
Negative
Playtime: 333 minutes
This is a fun game, even if it is a bit short. In my mind worth 5 hours of fun. The core gameplay loop is good. However, playing it I could not help but think "I hope that there is a more detailed sequel." There is a lot of places where the game could benefit from additional depth, and there are a few places where the game falls short: -The elemental mechanic is just a pain, having to shuffle them each wave. If the elements had some addtional affect (burn, stun, ect) then it might be more interesting. -There is not enough information given about the monsters special abilities. For example, you might know that monster A has more health and does more damage, but monster B has a chance to inflict a "bleed" status effect. Without knowing what that chance is, it makes it hard to decide which to use, and the way the "research" tree works, you really don't have a ton of room to experiment. -You can end up hitting a wave where it seems like the difficulty spikes up and you can't progress, even though you made it through the last wave just fine. Eventually if you just tear down your dungeon and rebuild you can get past it, but it is a bit annoying.
👍 : 5 | 😃 : 0
Positive
Playtime: 279 minutes
It's actually really short. 4 hours to beat, and frankly I'd felt like I'd seen everything the game had to offer within the first hour or so. The gameplay doesn't really change much and there aren't really a lot of options while playing through the game. Not a lot of options for synergy and the scaling/tuning isn't smooth at all. Cool idea to start, but never really gets anywhere interesting with it. And the final section is pretty silly.
👍 : 20 | 😃 : 0
Negative
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