Beatdown Brawler
Charts
14 😀     14 😒
50,00%

Rating

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$2.99

Beatdown Brawler Reviews

Beatdown Brawler is a wave based 3d beat em up fighting game. It features four distinct game modes, including an optional rhythm mode.
App ID1218680
App TypeGAME
Developers
Publishers D.W. Software
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support
Genres Indie, Action
Release Date30 Jul, 2020
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, English, Turkish, Ukrainian, Polish, Portuguese - Portugal, Swedish

Beatdown Brawler
28 Total Reviews
14 Positive Reviews
14 Negative Reviews
Mixed Score

Beatdown Brawler has garnered a total of 28 reviews, with 14 positive reviews and 14 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Beatdown Brawler over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 38 minutes
Cool concept but just sort of flawed in execution. A few enemies are fun challenge but at later levels it is too overwhelming to be enjoyable. I hope this developer continues to make games but maybe focus test a little with friend to make sure they found the fun!
👍 : 0 | 😃 : 0
Negative
Playtime: 75 minutes
It says controller support, but it's not responding in the game. Which is annoying, because the mouse control system is terrible as I prefer controllers for action gaming. At times, the system even stops responding to any and all input when using the mouse... for no reason. Not sure I like the "lock on" system for targetting. Get a couple people and they always get behind you, especially with random spawn points (not to mention some of the maps are no larger than a walk-in closet). You can't attack the one your locked on because they run away, allowing easier access for their friends to attack you from behind. Even on the easiest setting, it's almost impossible to win consistently. Tournament mode is a disaster. Opponents breath on you and you take 15-20% damage. You punch them repeatedly and they go from 700 HP to 690. And this is on "Beginner". That said, it could eventually be fun. Have to check it out later after a few more releases.
👍 : 6 | 😃 : 1
Positive
Playtime: 42 minutes
Fun game with potential! Now I don't really do reviews but there are a few things that could maybe help with the optimization of the game. First off would be the camera- It seems to want to lock right behind the character sometimes and it blocks your vision of the enemy Second, the combat responsiveness could be tweaked a little, sometimes when I try to do power attacks my character's animation will just reset without following through Third- Map Design- Given that the player can jump decently high, it would be nice to see maps that could accommodate some verticality like climbing, or higher ceilings I am excited to see where this games ends up, because I wanted a bloody physics fighter for a long time! (ps more gore please!) and I look forward to seeing new characters and levels.
👍 : 5 | 😃 : 1
Positive
Playtime: 5 minutes
The price is cheap, but controls do not "react" precisely, even the easiest difficulty, the tutorial is fast, and controls not much intuitive, so its hard to remember combos from tutorial, hard to execute them guard yourself and so lose easily, so dont have much motivation to continue in spite of nice screenshots here on steam. After getting killed I could not get back to menu in spite of pressing all the keys on keyboard.
👍 : 2 | 😃 : 0
Negative
Playtime: 88 minutes
Interesting idea but mediocre delivery. Controls are imprecise and ruin the experience. The Stages are simple. You beat some generic enemies and then fight a boss who is basically the same as the generic enemies but with way more health. The traps are kinda just there. Sometime you can get the enemies to get hit by them. Which is a good thing cause they run away and try to get behind you too much. And you have no kind of AOE attack. You get what you pay for. It is early access so maybe there will be some small improvements.
👍 : 17 | 😃 : 0
Negative
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