Snaliens
Charts
43 😀     5 😒
77,32%

Rating

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$7.99

Snaliens Reviews

A group of Snaliens just collapsed on an unexplored planet and now they need your help! Help them to reunite and escape by solving intricate puzzles.
App ID1214850
App TypeGAME
Developers
Publishers JFerreira
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support
Genres Indie
Release Date27 Feb, 2020
Platforms Windows, Linux
Supported Languages English, Simplified Chinese, Portuguese - Portugal

Snaliens
48 Total Reviews
43 Positive Reviews
5 Negative Reviews
Mostly Positive Score

Snaliens has garnered a total of 48 reviews, with 43 positive reviews and 5 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Snaliens over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 315 minutes
I enjoyed this game, the puzzles are solid and engaging for a relatively low price. While many of the individual mechanics are relatively well explored elsewhere, this game does a good job of mixing some more classic sokoban style puzzle objects with some stuff clearly inspired by snakebird. It's a bit short and the first half of the puzzles feel pretty easy. Outside of the last area, not all that many puzzles had me stuck for long and I would have really liked there to be more puzzles like those in the ice and the desert areas.
👍 : 1 | 😃 : 0
Positive
Playtime: 448 minutes
Pretty good puzzler that mixes sokoban, snake(-y puzzles) and some other stuff like electricity puzzles (does it even mean anything). The only issues are that a majority of puzzles is rather on the easier side of things and it feels more could've been done when it comes to puzzles that allow you to control all snaliens (or just two of them). Still, overall it's pretty fun and worth the asking price.
👍 : 0 | 😃 : 0
Positive
Playtime: 380 minutes
João Ferreira's Snaliens — which I still have to remind myself is snakes+aliens, not snails+aliens — puts you in charge of a trio of ship-wrecked aliens, each with a different ability, puzzling their way back to their rocket. Snaliens has quite a mixture of different mechanics and explores how they work together, building circuitry-based contraption puzzles out of the various cables, switches, gates, and other such devices. It's main gimmick, although it does not appear in every puzzle, is an object that the aliens can pick up which follows them like the body of a snake. This ends up having all sorts of great interplay with the other mechanics which creates some really fascinating puzzles. It's a little strange that the game didn't entirely focus on this idea, but the other puzzles without that mechanic were still very enjoyable in their own right. Perhaps the only strangeness is that the game is named after it. If you're looking for a pure puzzler with tons of clever puzzles and a lot of variety, this is it.
👍 : 0 | 😃 : 0
Positive
Playtime: 392 minutes
At first puzzles are intriguing and challenging, but into the mid-game (about stage 40+) all the stages become very straight-ahead and require few creative thoughts. Only recommend for who just wants to solve some puzzle.
👍 : 0 | 😃 : 0
Positive
Playtime: 487 minutes
Overall I really enjoyed Snaliens. It's got a varied set of mechanics and some great puzzle design that at its best packs multiple discovery moments in a single puzzle. There were a couple interactions that didn't feel great to me; most notably I wasn't a fan of the puzzles that hinge on the exact way snake blocks are added to your trail, which I found unintuitive.
👍 : 0 | 😃 : 0
Positive
Playtime: 509 minutes
Snaliens is a fine little puzzle game of the sokoban-ish persuasion. You're guiding a snail-like alien through small levels where you need to eliminate the obstacles and reach the exit. There are several kind of obstacles, a few tools you can use, and there are actually three different snaliens, each with different skills, sometimes working together. The visuals are functional, and there's no music, so the presentation is quite minimalist, but that's OK. Most of the puzzle mechanics are good, although one of them (the trailing tiles) could have used some more polish, and so could the puzzles built around it. With this minor issue, the game is very enjoyable, and produces some decent challenges (I especially liked level 88). Recommended.
👍 : 0 | 😃 : 0
Positive
Playtime: 669 minutes
This sokoban game is boring if you ask me. You got reviews with play time of 1 hour saying it is a good game and I can't agree with that opinion. It is a casual puzzler that has some hardish levels. If you played many sokoban games like I did there is a big chance this game will have little to offer in terms of challenge and innovation. Not a bad game but I can'r recommend it.
👍 : 0 | 😃 : 0
Negative
Playtime: 688 minutes
Great little sokoban/snake puzzler with some real head scratchers. A slew of mechanics to master, and some of the more challenging levels require a little out of the box experimentation. Don't be put off by the cutesy graphics, the puzzles pack a real punch.
👍 : 1 | 😃 : 0
Positive
Playtime: 307 minutes
Decent Sokoban-style puzzle game with some Snakebird inspirations (e.g. in the overworld). Suffers from some very uneven puzzle difficulty, in that I blitzed through many non-tutorial puzzles on roughly my first try (e.g. levels 39, 40, 42, 56, 57, 61, 81, 86), to the point that they felt like filler; while other levels entirely stumped me. This is the kind of game which may have benefited from cutting the number of levels in half but polishing those twice as much. This is exacerbated by some design elements that aren't entirely clear (e.g. in lvl 53, I didn't find it at all apparant or intuitive that only the center tile provided electricity), and a few game mechanics with very unintuitive corner cases (I still don't entirely understand the solution to levels 24 and 66; the solution to the first section in level 70 visually makes no sense; and nor does the solution to level 92, where the energy-transferring laser can activate wires even though they don't point towards it; and separately in level 92, for some reason it's possible for the snail wire thingie to have multiple potential orientations). I consider it a big problem that the final, most difficult puzzle of the game, the thing which should be the payoff, is instead based on convoluted rules and special cases that imo shouldn't have made it into the final game. More fundamentally, I didn't like the core puzzle mechanic of having a chain or snail of wires behind your characters, because these snails move in seemingly unpredictable directions and are *extremely* tedious to reason about. Finally, the bonus puzzles are supremely pointless. There's a way to find the proper solution, but they're absolutely trivial to solve simply by trial & error. And their payoff is dumb - an inconclusive story bit in a game without story.] That's not to say that the game doesn't have a few great puzzles, too; but all these issues ultimately left a bad taste in my mouth.
👍 : 3 | 😃 : 0
Negative
Playtime: 605 minutes
Difficulty : 3/5 (Rather Hard) Global : 3/5 (Very Good) Curator page : [url=https://store.steampowered.com/curator/44695991-Anokturnus/]Anokturnus[/url] Snaliens is a good sokoban puzzle game, and like a lot of sokoban it's rather hard (despite the cuteness). There's a lot of mechanics, you don't just push blocks. One of them (panels that follow you and also change direction when you turn) is hard to grasp and requires you to really plan what you're doing. There are 4/5 levels with that gimmick + the last level that I thought were very hard, the other levels are smart but you shouldn't be stuck. Overall a very good little puzzle game, exactly what I expected.
👍 : 4 | 😃 : 0
Positive
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