WuJiDaoRen Reviews
WuJiDaoRen is a physics-based fighting game, that can put you back into the classic Kung Fu films. Play as a mighty hero to challenge the most dangerous villains in the world and bring peace to the people.
App ID | 1211120 |
App Type | GAME |
Developers | indielight Incubator |
Publishers | Gamera Games |
Categories | Single-player, Remote Play Together |
Genres | Casual, Indie, Action, Simulation, Early Access |
Release Date | 12 Mar, 2023 |
Platforms | Windows |
Supported Languages | English, Simplified Chinese |

1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
WuJiDaoRen has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
61 minutes
VERY VERY FUN!
👍 : 3 |
😃 : 0
Positive
Playtime:
168 minutes
As a kung fu enthusiast and a fan of exanima i love this game, it's janky and still need works but it's great fun!
👍 : 4 |
😃 : 0
Positive
Playtime:
61 minutes
This game has hilarious movements & results. If you have played gang beast, it's similar - more complicated but lacks online multiplayer.
some complains it's too hard, unpredictable, etc. - it is, and it makes the gameplay hilarious.
👍 : 0 |
😃 : 0
Positive
Playtime:
35 minutes
you float everywhere no control over movement and 4 level with the angled roofs you have to fight a boss with 2 maces unarmed while he can hit you just by touching the maces. games garbage maybe its me but i really dont think it is :(
👍 : 3 |
😃 : 0
Negative
Playtime:
48 minutes
To be completely honest with you, I hate this game lol. I really don't like those completely physics based fighting games if they are not super polished. Besides that I've lost count how many times I took damage after I tripped myself somehow in this game, the controls are really awful and the game is simply not fun for me. If you make a game with overly complicated fighting mechanics at least make some tutorial for it, not just a training ground where you can learn basics by yourself... This game is in early access so they might change a thing or two.
👍 : 16 |
😃 : 6
Negative
Playtime:
30 minutes
Janky controls for now but it has potential and its cheap. Once you do get the controls down though, you're able to actually do some really cool techniques to fly, kick, and throw enemies all over the place.
👍 : 4 |
😃 : 1
Positive
Playtime:
62 minutes
i like the idea a there are some good parts of this game, but you are too floaty and fly everywhere, it feels like everything is paper light. A good example is on the 4th level, you are on an angled rooftop and as easy as it is to launch people off, it is very hard to stay on. From this issue you also fall a lot, when trying to move around you will fall almost every time when touching something or trip over nothing. I have prob done over 100 tries on one part of a level since i keep falling over then the enemies just insta kill me. That is honestly the biggest issue from what i see. Yes the game is limited to training and the story, but with how light every thing is i mostly i just run around hoping for the enemies to trip and die and not doing that myself. So until that gets fixed i sadly cant recommend it. It makes me feel like i am in a old kung fu film, and it does have good parts. Just needs some time and work
👍 : 3 |
😃 : 0
Negative
Playtime:
8 minutes
Its good but it needs work... Ragdolls don't actually work properly, while walking you also jump all over the place. No health indicators, some physical appearance being beat up would be nice. Nothing is polished so even if you won the fights i'm left a little unsatisfied.
Cant really recommend this game in this state.
Will review again if it gets another update
👍 : 4 |
😃 : 0
Negative
Playtime:
245 minutes
Haven't had that much play time, but the combat system is dynamic and really something different.
The art style really stands out as well.
Really enjoying it so far and hope that it continues to be refined and updated.
Congrats to the developers!
👍 : 6 |
😃 : 1
Positive
Playtime:
166 minutes
Still need a lot of work, i did't refund because it's not expensive and i kind of like this type of fighting game. I only play arena mode in Exanima.
Things i like :.
1) Chinese Kung Fu is cool.
2) Nice black and white Kung Fu flick presentation (Music & Environment).
3) Chinese style weapons. (Hong Ying Spear, Da Dao & Chinese Hammer).
4) Blocking and pushing enemy to death is good fun for me.
Things to really improve :.
1) The whole physic / rag-doll mechanics or maybe i suck at this game, everything seems "floaty" my character seems to fly around when he touch something. I can't punch without getting punched (punches don't have any impact), when you are fighting multiple enemy its not worth it and that's big part of the story mode. I have more joy in pushing and throwing enemy around.
2) Maybe have more mode, so far only a practice mode and story mode, an Arena or Tournament mode will be big welcome for me.
3) Its black and white other than blood, took me a while to really appreciate it.
Hopefully they make good of this game in the future. the fighting mechanic definitely needs to fine tune.
👍 : 29 |
😃 : 0
Positive