Mad Tracks
Charts
6

Players in Game

223 😀     30 😒
80,94%

Rating

Compare Mad Tracks with other games
$9.99

Mad Tracks Reviews

Mad Tracks is an action packed toy car games. Play mini games and race in everyday places. Have immediate fun – guaranteed!
App ID1202970
App TypeGAME
Developers
Publishers Plug In Digital
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, PvP, Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together, Shared/Split Screen PvP
Genres Racing
Release Date10 Mar, 2020
Platforms Windows
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean, Spanish - Latin America, Dutch, Polish, Portuguese - Portugal

Mad Tracks
253 Total Reviews
223 Positive Reviews
30 Negative Reviews
Very Positive Score

Mad Tracks has garnered a total of 253 reviews, with 223 positive reviews and 30 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Mad Tracks over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 270 minutes
Surprisingly fun in a nostalgic way (although I suggest getting it at a discount because it goes on sale often). The cars control fine and the powerups are mixed in usefulness but the highlight is the many play modes. Race, Knockout and Time Trial are here, with some more creative modes like: - "checkpoints in any order", - "do a Time Attack while enemies fire at you", - "drive uphill dodging props", - "drive downhill without your engine" and - "knock opponents out the arena". There's also silly minigame modes like team capture-the-flag, bowling, knocking objects, collecting candy, car billiards, car soccer and car foosball(?). These are a bit more hit-and-miss, dependant on enemy AI and ally AI, as well as revealing how janky the controls can be for precise movement (they're fine in races). You can do free play on campaign tracks as well. The campaign is interesting, you unlock new races in a non-linear fashion on an expanding graph, which makes it hard to get tired as you control how repetitive the play session gets. Some unlocks are very annoying due to the minigames, though, and some modes aren't affected by AI difficulty. Trying 100% Gold medals is not that fun and will require trial and error from stuff out of your control. This is from 2006, looks and plays the part so you'll need to change your keybinds for more sensible ones. It does feature split-screen and even split-keyboard (but keyboards today still have input limits), something thoroughly missing from today's racing games. I don't get how to collect the hidden flags for achievements because the game kicks you out, and don't know how to change the car color in campaign mode. Overall, lots of stuff we don't get in racing games anymore, making them more repetitive and lifeless nowadays. If you enjoyed old pc or console racing games from the 2000s this is worth the cheap price for sure.
👍 : 0 | 😃 : 0
Positive
Playtime: 238 minutes
Goated childhood game, the diversity in game modes is still insane years later
👍 : 2 | 😃 : 0
Positive
Playtime: 22 minutes
[h1] Getting an error while starting game for the first time was obviously a bad sign. Nothing more but a prototype for some mini racing game. It's nothing like Micromachines. Controls are clunky. Textures are low quality and you have to release accel button regularly - don't ask why. Tracks are bad... Overall not worth your time. [/h1]
👍 : 11 | 😃 : 1
Negative
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