AColony
Charts
7

Players in Game

110 😀     12 😒
80,73%

Rating

Compare AColony with other games
$19.99

AColony Reviews

A colony building game with an emphasis on unexpected events, online co-op, and managing a unique community. Build your colony, feed your colonists, research technologies, craft advanced weapons, explore the world, fight enemies and defend your property.
App ID1200570
App TypeGAME
Developers
Publishers ZeroTris
Categories Single-player, Steam Cloud, Multi-player, Co-op, Online Co-op
Genres Indie, Strategy, Simulation, Early Access
Release Date19 Jan, 2023
Platforms Windows
Supported Languages English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Dutch

AColony
122 Total Reviews
110 Positive Reviews
12 Negative Reviews
Very Positive Score

AColony has garnered a total of 122 reviews, with 110 positive reviews and 12 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for AColony over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 10330 minutes
I wish I could give this a good review. Its a great concept but far too much going on to make it playable. Its almost like you are racing against yourself, clicking around trying to keep up to attacks, unhappy people, research, building, resources, planting. You reach a point where you have too much to tend to your people become useless and die. It becomes a frantic click this click that, this person is smashing his own stuff, out of wood, no food, attack, click on each person individually put them in defend mode then place them where they need to be. Why they don't just attack when invaded I do not know, instead they will stand there with an AK-47 and die. You find yourself pausing the game constantly making adjustments then high speed then pause. Otherwise, your stuff gets destroyed and you don't even realise. Playing on regular speed is far too slow and high is far too fast. So its fast to pause, pause to fast, fast to pause. Its incredibly frustrating. There is just too much going on to be clicking around and reviewing every single tiny detail. Pause, Play,Pause,Play,Pause,play, I've never played a game where I spend more time on pause than Playing. If I make someones job a wood cutter. I don't want to have to tell them constantly where to cut and how much.(maybe make it so they cut AND replant the area)? Being able to set mining depth would be nice, instead of locked in 3 blocks. Pick and plant farms would be nice also. Instead of picking randomly and planting later. The structures are too week. I don't even bother making steel walls or fences now because you use up valuable resources repairing them. They are just destroyed too easily. Having your armed people fight when threatened would be good. I thought there was a way to set that without constantly pausing and manually doing it but maybe i'm thinking of something else.
👍 : 0 | 😃 : 0
Negative
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