
1
Players in Game
310 😀
73 😒
75,78%
Rating
$24.99
How to Build a Magnificent Kingdom Reviews
The once prosperous kingdom of Avon now lies in tatters with nothing left in its coffers and a pitiful four citizens to its name. Yet even in its darkest hour, Princess Ariadne is determined to restore it to its former glory. Will her perseverance carry her through?
App ID | 1198850 |
App Type | GAME |
Developers | Irisfield |
Publishers | Kagura Games |
Categories | Single-player, Steam Cloud |
Genres | Indie, Strategy, RPG |
Release Date | 26 Aug, 2022 |
Platforms | Windows |
Supported Languages | English, Japanese |

383 Total Reviews
310 Positive Reviews
73 Negative Reviews
Mostly Positive Score
How to Build a Magnificent Kingdom has garnered a total of 383 reviews, with 310 positive reviews and 73 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for How to Build a Magnificent Kingdom over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
4341 minutes
I'll give it a thumbs up since it did so well at half of it's goal. Rebuild a kingdom w/ a large cast of characters and read about how they grew together as a group.
At well over 1000+ character events and a great soundtrack they clearly well above and beyond on trying to get you attached to the cast of characters. The overall main story was fine as you read it but when you stop and compile all the various events and the regular story in your head you start to notice quite a few things didn't make sense.
The rebuilding the Kingdom part more or less fell flat though. You need to manage your various worker into to balance between combat upgrades, worker count production increases and gold income upgrades. Except that the event rewards give you good enough gear that you only need very small amounts of combat upgrades. Events also give you so much money you can ignore the gold income even more so since golds primary use is the Smithing upgrades that you don't need because your gear is already too good. What is left is spamming your worker generation to enable you to pay the high upgrade costs in the leadership tab to increase party size (to get character events faster). Even if you don't pick up on any of those shortcuts there is no time limit and levels are replayable so you can produce infinite resources at no penalty.
For a text story oriented game the automated combat system and equipment process was well done but the balancing falls apart the further you progress. Depending on when and which events you had your gear will not match the current game difficulty especially if you use that endless gold to upgrade items w/ Smithing. For reasons I can't fathom they also give you some character's w/ damage immunity trait.
👍 : 3 |
😃 : 0
Positive
Playtime:
1881 minutes
The story is quite long but it's amazing, no it's insane for this kind of game. The depth, characters, gameplay, music, and the replayability of this game are great.
However, the art are inconsistent. Some characters or scenes are drawn great, but some others are drawn bad.
👍 : 0 |
😃 : 0
Positive
Playtime:
1944 minutes
The Game is good, sauce is good, story is ok, I give it a 7/10, the 2 points subtracted just for (cannot stress enough) the bs pretty much mandatory first ending and 1 point subtracted bc up till this point I still have no idea how to get new orbs XD.
👍 : 3 |
😃 : 0
Positive
Playtime:
6352 minutes
After finishing everything the game has, I am 100% sure most people didn't read the whole story. After all, many mention Demons Roots (<- Epic story, worth playing 100%) and other visual novels, yet no one mentions this one.
The reason is easy: around 100 hours to read everything. Yet, all the characters, some who are only mentioned once, some who aren't even clearly said who is who but, if you paid attention, you will easily tell who they are, all of them, the more you play the post NG+, the more you will understand everyone is connected in ways you never realised when you played the game for the 1st time. Especially the bonus story about Malice's birth.
Few things to add about game:
Restoration Patch is needed or else no character story. Just like Demons Roots, everything regarding sex is optional, and it's as if not even part of the story. To rewrite: even if people don't like sex related stuff, they don't need to touch it. Mind you, on very rare occasion, you will learn stuff that will never show up in any other part of the game, including the madness of certain characters (letting lose).
There is a prequel, that hopefully will be published by KG. And there is a squeal, no clue but hopefully that too will be released in English one day. This is just to clarify why some character, make appearances, despite not being part of this game's story.
I highly advice to have a note, where you write down characters (any and all, including titles, nicknames and such). Why? Exactly because most people will never finish this game since it's to long. So with such a notes, you can easily put the game on hold, and resume the game any time. Because the main charm of this game, is not the main story itself, but the connection of the people with each other.
👍 : 3 |
😃 : 0
Positive
Playtime:
2807 minutes
I have no idea what the quality of the porn is, but it's a reasonable RPG game.
I played an (I think completely) chaste playthrough, and had fun with it. There's a brothel game (which is staffed entirely by willing employees/civil servants!) but I don't remember it much. There are relationship-building scenes (usually smutty?) that essentially go based on time spent with someone, which is marginally better than the usual "buy my love" mechanics. There's also a few that don't feature the ostensible protagonist, which is nice.
👍 : 2 |
😃 : 0
Positive
Playtime:
1772 minutes
This is the game i've been waiting for years.
Building a ruined kingdom to its glory.
The battle is controllable using WASD and mouse.
Although it is not that important, you'll want it auto at the end.
Let's talk the ugly first.
1. You must download the "complete patch" at Kagura's website.
Without it, the vanilla game will lost much of the picture. Like some missing character picture, they left it blank for no reason. Yes, the complete patch will turn the game into 18+, but,
actually you can completely skip the hentai part of the game by not opening the Brothel.
Gameplay wise, the Brothel doesn't bring you anything substantial. Even money is easier by doing the battle.
2. The game has various artists illustration so some character will looks subjectively "bad" or "better".
Lack of art consistency. The art departement is like 6/10 for me. Because the hentai art also correlated to the said artist who draw them. The ero are mostly not because the art is good or something. But because its repetitiveness, and you have an H-counter for each character. You know, have been doing this x times, that y times. Drinking z ml (mili liter).
The more the character work in the brothel, he/ she will unlock a new skill.
The H part have a lot of fetish, but it is more like a troupe than an art.
The blue man customer really a turn off IMHO, making the un-censor irrelevant at the most part.
It is turn on/off able, but turning it off will make it looks weirder.
3. It lack total storage capacity if you want to make a collection of OP weapons.
The good :
1. The game has some depth.
If you love to see statistics like me, you'll see a ton of them.
Story wise, i don't read. I'm a bad reader. But the game has plot twist in it.
Every item you get in here can be customized extensively. There's item dungeon.
How to make an OP character? Make an OP weapon.
Use them a lot to gain trust. Trust to you, and to another characters. Trust will introduce a "tech interchange" between two characters.
2. One playtrough isn't enough.
Try to understand why at the end of the story, meanwhile, try to maximise your team. Beating the most difficult stages that previously unbeatable to you. Try to beat the monster that stomp on you at the previous run.
The game is very old, so it might be not up par to the modern standard. Like newer games are made using unity engine which is more superior. But Irisfield is like using the RPG maker to the limit.
Do i recommend the game? If you're coming for the erotism, i think you mostly will be disappointed.
But if you come for the game + a bit of erotism, i can give a green light to it.
👍 : 10 |
😃 : 0
Positive
Playtime:
3021 minutes
It's very apparent why they don't show any gameplay in any of the screenshots. This is a visual novel in hiding.
'Gameplay' is divided into 3 sections: management, the brothel, and sorties... everything is overly simple and are chasing minimum requirements to keep this game from being just another VN with boobies.
In running the brothel, you stare at tiny static images and click the rooms you wish your ladies to work in. Aside from that, it's just watching a timer elapse.
Sorties are pretty much an empty field with a handful of tiny, slightly animated figures all shooting at each other automatically. You can click and do the same, but it mostly plays itself.
Management is really just clicking on a series of progressively more expensive bonuses using resources acquired from the other 2 game parts. There's really nothing here.
And between the 'gameplay'? Tons and tons and tons of dialog. If you just want dirty pictures, that's fine... but don't count on this game to scratch any sort of gameplay itch.
👍 : 35 |
😃 : 2
Negative
Playtime:
11158 minutes
tl;dr:
Don't waste your money. If you want a good hybrid RPG/Kingdom Builder/H-Game, get Renryuu Ascension.
In my honest opinion, How to Build a Magnificent Kingdom is an overpriced, glorified visual novel, filled with pointless gimmicks, easy auto-battle style combat and a messy, plot-hole filled story. Oh, and bugs and grind. Lots of bugs and grind.
-----
[i]Playtime was around 83 hours including New Game+ and [spoiler]The Birth of Malice[/spoiler]; not what Steam claims.[/i]
I persevered through this game to get my money's worth. Given the choice between replaying this and giving myself a penectomy with a spoon... I'd ask you to hand me the spoon.
It contains bugs (including but not limited to):
- Losing characters from your roster if you re-watch certain scenes from the in-game gallery.
- Certain techs in the trade tree making your item drops worse instead of better.
- Trigger conditions not being checked and/or event flags not updating (for instance there's one character who loses her virginity every time you sleep with her... Ouch).
- A host of minor display issues like the badge system showing badges for other battles, a maxed out tech tree showing current techs greater than max techs,
It contains GRIND:
- I think maxing out the Tech Tree took around 30 hours of fighting the same, quick 20 second battle over and over. To be fair, I stupidly invested in the Sex Industry at the same time as Farming. Since Tech uses its own currency (5 colours of 'Seeds') that isn't attached to or influenced by any other system in the game; you may as well just grind your Tech right at the start.
- Spiria. Spiria are mods for your items. Compared to the power you get from maxed-out items, most mods are completely useless. The only mod worth it is MultiMage. Put MultiMage X on a maxed-out Green Breath tome and you get a spellcaster that fires 11 shots in a wide spread while also healing the entire party with every shot. Of course, if you make my mistake and go wild with useless mods... Grind.
- Bond Events. Want to know the story behind (and adjacent to) the story? Or simply get all the rewards and sex scenes? More grind. Worse, you also have to fiddle with your party composition to make sure everybody has been fighting alongside everybody else.
Combat:
- Pretty much a low-quality, mobile-style auto-battler with option of manually controlling the party leader.
- Good AI settings.
- If you've got your AI settings and items correct, combat is simply pressing Auto [ON] at the start of every battle and the watching it play out.
Artwork:
- Most character art is good. Some is [i]vastly[/i] out of place. Like... Intern quality.
- H-scenes are good. Seen better. Seen a lot worse.
Secondary Stories:
- Secondary stories as told through Bond Events could have really been made so much better with some additional trigger conditions based on where you are in the story and what other Bond Events you had seen. Instead they're just spewed at you in a pile the moment you reach a certain bond level.
- To get all the Bond Events you [i]must[/i] become lovers with all of the female characters, so if you were planning some sort of one-woman guy playthrough, you're out of luck.
- Some epilogues (formed by True Bonding one character before the End Credits) are much more detailed or important than others.
[i]Now to what I've been putting off.[/i]
... The Main Story:
- It's got plot holes that you could drive a truck through. [spoiler]Why does Grey/The Devil do so much damage to the Northern Alliance in Part 2 of New Game, when all he planned to do was get rid of the Organization and bring everybody together against him? Why does Cordelia/Malice not shoot Verna/God with the Annihilation arrow when she has the chance in Part 1 of New Game+? [/spoiler] They're just two [i]major[/i] plotholes off the top of my head.
- It's got to be the most depressing game I have played in a long while. [spoiler]Part 2 of New Game has its reasons. It needs to give the Player character a reason to avoid that dark fate once you start New Game+. But still, it's [i]really[/i] fucking depressing what happens to your friends.
In New Game+, at the Crossroads of Destiny, you save Grey/The Devil from becoming the false antagonist again and reveal the (long obvious) identity of the true antagonist Cordelia/Malice. Eventually, everybody and anybody who betrayed you in New Game+ gets a pass for their actions. Except Cordelia. The true villain of the peace, Verna/God, who has been interfering with humanity at her whim for time immemorial and using you, the Interloper, as her puppet... Well, she gets off scot-free. Again.[/spoiler]
- It suffers from a total lack of agency considering it's a glorified VN. The story is the story and you'll be forced to stick to it come hell or high water. As far as I know, there's only two endings, both tragic. In the New Game ending ([spoiler]Grey/The Devil dies[/spoiler])and in the New Game+ ending [spoiler]Cordelia/Malice dies[/spoiler]. Also, in the New Game+ ending, [spoiler]Grey/The Devil dies, too. At least [i]you[/i] didn't have to kill him this time?[/spoiler]
At the end of New Game, they talk about Blue and Purple stories, but I never saw anything to delineate which story I was on at any time.
-----
So there you have it. In my honest opinion, this game is an overpriced, glorified visual novel, filled with pointless gimmicks, easy auto-battle style combat and a messy, plot-hole filled story.
Worse, it's a story that claims to be about building a kind world for everybody, but should you persevere with it, will leave you with a bad taste in your mouth as the tragic antagonist dies and the true villain goes unpunished.
Finally, to experience that story, you will have to wade through a river of bugs and climb a mountain of grind.
👍 : 39 |
😃 : 1
Negative
Playtime:
4227 minutes
Although screenshots and video in store barely show any actual gameplay the game is pretty good.
There are almost 50 battles in game with 4 difficulty levels. In each battle you control one character out of group of 4-8 and have to defeat several waves of enemies. There are some variations of battles like when you have to use different team for each wave or protect a wall which enemies will try to destroy.
There are a lot of ways to customize your characters - 2 weapon slots, 3+ extra inventory slots, 1 active skill, a lot of passive skills, all limited by max AP which can be increased by reading bond events or by upgrading global skills.
Weapons can be further customized by spending gold to increase stats or by going into their item field and defeating waves of enemies after each the weapon gains some stats and sometimes you can get abilities from it which you can insert into other weapons by paying cash.
There is a huge amount of text in game. It is split into small events which you can select from a certain tab when you want and most of them are not forced on you, there is even an option to collect reward from event without reading it. But the events are actually pretty good, they tell the story of each character and sometimes hint at a web of connections between all characters. Each character out of 22 available has their own bond events (~12 of them) and 5 events with each other character. Then there are three more groups of H-events if you installed a certain patch. So the amount of things to read is overwhelming (no wonder it took them 2.5 years to translate a game after the announcement) but you can pace yourself and switch between farming some stuff and reading events. Luckily there is a ton of stuff to farm from those 50+ levels (each has 12 items which appear in the list only after you find them).
Overall the game is interesting and the translation is very good. Too bad the previous game of the same developer "How to Make a Floating City" got stuck in limbo after the announcement by another team. I wonder if another game of this developer "How To Make True Slaves" will ever get an English release.
👍 : 47 |
😃 : 0
Positive
Playtime:
913 minutes
[h1] A lot of reading with 12+ girls harem. More a VN than a RPGmaker game [/h1]
This game is more a VN than a normal RPGmaker game with a pretty decent plot. The reading come from the main story and romantic/sexy events of the 12+ girls. And all the NPC have events between themselves too. You don't need to unlock all the events to progress but they do give the npc some stats or skill boots.I heard from some people that this game have a 3 million+ words script. So yeah, it is a looooong game.
The sexy parts contain vanilla sex, anal, urination, prostitution, minor ntr (avoidable ), bjs, gangbang, boobjobs, a lot of impregnation stuff. The main girls' sexy part is fully voiced and the other minor girls are partially voiced. The main story events are also fully voiced too. There are also a lot of girls with different archetype, princess, tomboy, oneesan, furry girl, zombie girls, maid etc. Some of the girls are more accepting of getting fxxk by other man, so you can pimp them out without feeling bad.
There is two part in this game combat and running a brothel. You can pimp out every girl in this game. I would suggest you choose the second or third option at the beginning of the game, which make some of the girls slxt or all the girls turbo slxts. So you won't feel so bad or feel getting ntr'ed when you pimp out the slxtty girls. The brothel mini game is time and stamina management game.
The combat is pretty good, you use melee, ranged or magic attack to kill waves of mobs. There is a lot of customization in your gears and skills. You will need to grind the combat if you don't use the brothel mini game to get money. You need tons of money to gear up all 15+ npcs. You also might need to grind a bit to finished the main story.
Overall, pretty good story and sexy parts. The combat is better than most RPGmaker games. A lot of content for a 20ish USD game. But I really think the dev should focus on the main girls that are important to the plot because it is kinda overwhelming with all the events. You will need to grind the events, combat and mini-game if you don't use cheats. I would say 20hr+ of gameplay if you can read real fast or skip some of not important events. Just don't expect this to be your generic RPGmaker games. I cannot stress enough that this game is LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONG and bit Grindy game.
👍 : 120 |
😃 : 5
Positive