The Bloodline
49

Players in Game

2 187 😀     431 😒
80,40%

Rating

Compare The Bloodline with other games
$19.99

The Bloodline Reviews

The Bloodline is a sandbox adventure RPG that lets you play your way. Reforge bonds between kingdoms, explore the wilds, craft and plan adventures and wield mighty weapons or magic as you prepare for what is to come…
App ID1159290
App TypeGAME
Developers
Publishers HOOK
Categories Single-player
Genres Indie, Action, RPG, Early Access
Release Date5 Oct, 2023
Platforms Windows
Supported Languages English

The Bloodline
2 618 Total Reviews
2 187 Positive Reviews
431 Negative Reviews
Very Positive Score

The Bloodline has garnered a total of 2 618 reviews, with 2 187 positive reviews and 431 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for The Bloodline over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 4114 minutes
If you like the idea of a giant sandbox for your not-so-serious open world fantasy RPG, then this will be the place to be. Eventually. Probably. The foundation of The Bloodline is solid, and the potential is massive. The skill system is great, there are no "classes" as such, just a wide variety of skills to pick and choose whatever play-style tickles your fancy. Equipment choices are similarly unrestricted. So you can play as your favourite fantasy trope character, or mix together whatever fist-fighting, fireball-slinging, flintlock rifle-wielding, priestly vampire blood-mage bard-in-their-underwear your imagination comes up with. Then after a brief introduction you are cast into the wide world to do whatever you wish. Go on an epic quest, help a bunch of villagers, or go on a murder spree. Mine some ores, chop some trees and build yourself an arsenal of weapons. Or build a peaceful little village of crop-farming necromancers. Or all of the above. BUT. It's a big but for a reason. As of writing, many of these systems are unfinished, unbalanced, missing, buggy, or all of the above. It's early access, and it shows in many areas. Parts of the map that look interesting will be empty, or labelled as work in progress when you get there. Many of the skill trees are yet to be fleshed out. Quests will break or straight up be labelled as WIP. Much of the village building aspect is still "coming soon". You might fall through the map in places, the game might crash, or brick your save (make backups!). In spite of this, The Bloodline is a ton of fun. Even in its current state I've had a blast, and keep coming back for more. Worth the price as is, and still actively improving. Definitely recommend to support ongoing development.
👍 : 1 | 😃 : 0
Positive
Playtime: 466 minutes
Recommended with caveats: - This game was created by a solo developer. What they've accomplished is absolutely impressive. - The game is incredibly ambitious. The dev took all the coolest aspects of his favorite action/adventure RPGs, and found a place for them. - It's $20 full price, $10 on sale, and in early access. - The framework is there, but the world is incredibly empty. Huge, breathtaking cities, with enormous, empty rooms. - Much of the game is utterly... generic. You're a chosen one hero, who is explicitly told they must save the world... whenever they get around to it. The guilds are comprised of radiant quests (kill x number of enemies of x type, mostly). - There's a fantastic skill tree with all sorts of different magic and melee branches. Very diverse. Lots of great options. - There is a good diversity of enemies, each with their own tactics, moves, and attacks. - There's a decent amount of lore, and some incredibly imaginative places. I wish the dev all the best in their efforts. But they've undertaken a massive project here, and I remain more hopeful than optimistic.
👍 : 1 | 😃 : 0
Positive
Playtime: 235 minutes
this game frocking slaps - movement tech - slide cancel into a wallrun in a fantasy rpg? hell yeah alert - less common rpg character archetypes like bard, druid, blood magic, etc - weapons feel weighty and satisfying - mount and blade warband meets elder scrolls type beat - bangin soundtrack - big map with more areas being added while the game is being developed still a bit rough around the edges but it is early access of course big fan
👍 : 1 | 😃 : 0
Positive
Playtime: 658 minutes
A game that puts fun before everything else. This game has the balls modern RPGs WISH they could have.
👍 : 1 | 😃 : 0
Positive
Playtime: 221 minutes
this game's potential is unreal and the scope seems to be amazing. there is already really solid foundations from crafting to overall exploration and dungeon crawling. from what i have heard this is the work from a single developer which makes it even more impressive. there is absolutely a lot of space for improvement like the UI and menus of the game, but what is there so far is impressive. there are quite a few interesting and fun skill trees, like being a bloodmage, necromancer or druid. the combat is fun and fluid and the ragdolls from enemies are downright hilarious. this next to hades 2 might be the only early access game i am genuinely incredibly looking forward to seeing the progress of. updates seem to come fairly often and usually of very good size. if the developer keeps going in this direction i can see this in a year or a few as one of those "must play indie" titles.
👍 : 1 | 😃 : 0
Positive
Playtime: 17 minutes
Despite of being a 1 man Dev, I'm not gonna lie it has a potential. However, This is more interesting if you can play with your friends. for now I'm just gonna wait if the Dev will add coop or lan gameplay.
👍 : 3 | 😃 : 0
Positive
Playtime: 846 minutes
I actually really enjoyed my time with this game, I like the movement, How open the world is (even if most of it is empty) and the ability to level up all of my skills without much restriction. However keeping an eye on this game since I've last played it all the updates seem sporadic not in terms of cadence but content. The updates feel like they have no focus, none of them pushing the game forward just sideways, like they're just adding things that seem cool or whimsical without having a vision of how they want the game to be when its out of Early Access. I hope they find a vision for this game because the foundation gives this game so much potential but as of now it feels like they're squandering it along with all the goodwill they've earned.
👍 : 8 | 😃 : 0
Negative
Playtime: 2065 minutes
game is awesome! understand it's in early access... but i WISH i could play this with my son, going on adventures and just having fun. he loves the game and so do i. PLEASE please please... add coop.
👍 : 11 | 😃 : 0
Positive
Playtime: 234 minutes
It's not the kind of open world you are probably thinking of. The overworld map is a top down view hub with some random encounter system bolted on. It's slightly more in depth than selecting the disconnected instanced areas from a menu, and the absolute bare minimum to secure an "open world" tag, I guess. The fact that this part of the game is completely omitted from the storefront here is suspicious to me. It might be an okay game in spite of it, but it's not what I was under the impression I was getting, nor was I in the market for. Refunded.
👍 : 20 | 😃 : 0
Negative
Playtime: 3041 minutes
It's been in EA for a 16 months and it looks like it's going to be a long while before it's out of EA. There are so very many replicatable, nearly guaranteed bugs that happen constantly. Gameplay bugs, menu bugs, camera/visual bugs, animation bugs, so very many bugs. I cannot stress enough how buggy this game is. On top of the bugs, most areas of interest are marked as 'Work In Progress', with half of these unfinished miniprojects getting a popup label to tell you so. Additionally, the skill trees are wildly unbalanced and most abilities are unfinished. Some of the game systems are unfinished. There's no way this is done and ready within another 16 months. And that's why you should be intrigued by the positive reviews. Despite the absolute janketyjank that happens in this game, it's still quite fun and worth the asking price.
👍 : 19 | 😃 : 1
Positive
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