
565
Players in Game
51 218 😀
3 683 😒
91,67%
Rating
$19.99
Skul: The Hero Slayer Reviews
Guide 'Skul' on his quest to single-handedly take on the Imperial Army and rescue his King from captivity, in an action-packed rogue-lite 2D platformer for the ages.
App ID | 1147560 |
App Type | GAME |
Developers | SOUTHPAW GAMES |
Publishers | NEOWIZ |
Categories | Single-player, Steam Cloud, Full controller support, Remote Play on TV, Remote Play on Phone, Remote Play on Tablet |
Genres | Indie, Action |
Release Date | 20 Jan, 2021 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Portuguese - Brazil, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Polish |

54 901 Total Reviews
51 218 Positive Reviews
3 683 Negative Reviews
Very Positive Score
Skul: The Hero Slayer has garnered a total of 54 901 reviews, with 51 218 positive reviews and 3 683 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Skul: The Hero Slayer over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1148 minutes
very smooth and entertaining gameplay with a nice game loop.
👍 : 0 |
😃 : 0
Positive
Playtime:
786 minutes
The gameplay loop is addicting, the story incredibly engaging, the art stunning and the music beautiful. Absolutely would recommend this game.
👍 : 0 |
😃 : 0
Positive
Playtime:
1277 minutes
To be honest I think it's one of the most unique roguelikes which u can play now. The mechanics are interesting and every run you can have fun with different builds. I really hope that authors will continue to ad new updates and content
👍 : 0 |
😃 : 0
Positive
Playtime:
3368 minutes
The game is beautiful even with pixels and the game play is nice
👍 : 0 |
😃 : 0
Positive
Playtime:
4005 minutes
Very good game, mechanically similar to Dead Cells with some of concepts of Rogue Legacy with multiple class.
👍 : 0 |
😃 : 0
Positive
Playtime:
851 minutes
Ideal rogue-like game, imo. Very balanced when it comes to drops and almost hand holdy at the very beginning, but it's necessary and does a good job at explaining in-game controls and mechanics. Progress feels good when accompanied by new maps and an amazing soundtrack 10/10.
👍 : 0 |
😃 : 0
Positive
Playtime:
2034 minutes
Shockingly cute story, cute game, beautiful graphics and very fun gameplay <3
Really worth it!
👍 : 0 |
😃 : 0
Positive
Playtime:
1204 minutes
ótimo jogo para quem pensa em abandonar o convívio social e se tornar um crackudo viciado em matar inimigos gerados proceduralmente.
👍 : 0 |
😃 : 0
Positive
Playtime:
410 minutes
Has Judgement cut in the game. Automatically 10/10 and peak.
👍 : 3 |
😃 : 1
Positive
Playtime:
5098 minutes
Skul: The Hero Slayer
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First thing first. Skul: The Hero Slayer is a good game... Now that that's out of the way. Let's get to business.
In Skul you'll fight three things.
1. The games difficulty.
2. The lords of RNG pounding your pelvis every step of the way. Which makes you question your sanity.
3. The urge to throw your fist into a cement wall. *Do not try at home without parental guidance*
Spoiler Alert!
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Things I dislike about Skul:
1. Thief. He was unloved by his parents and decided to be an edgelord. As such he has the ability to disappear faster then his dad going out for milk. His hitframes become delayed when stunned or frozen and as such hits Skul in the weirdest possible positions.
2. The layering. When you reach the point where you have a lot of spell effects. Your own effects may in some cases make your enemy invisible. This is frustrating. It is frustrating to no ends. When you get hit by a ranged attack that was hidden behind five layers of enemies. I want to see how far my head goes through the previous mentioned cement wall.
3. Buggy effects. When you stun an enemy or freeze them. Charging enemies can stop their animations. But post-stun or freeze. Their projectiles or attacks comes out like a slap out of the fifth dimension. Beware. Then we have the Warriors shield. Indicating the wrong direction. This has made me scream. Scream loud. In anger. And fury. And exasperation. I don't ever want to see the adventurers again.
Things I like about Skul:
Good bosses and stuff. Addictive as heck. Would recommend.
👍 : 6 |
😃 : 6
Positive