Travellers Rest
4 128

Players in Game

787 😀     297 😒
69,84%

Rating

Compare Travellers Rest with other games
$12.05
$17.99

Travellers Rest Reviews

Craft, farm, build and cook! In Travellers Rest you will have to use all the available tools to become the best tavern keeper in the kingdom. Create unique dishes and drinks to please your customers while you discover the world and its colorful characters.
App ID1139980
App TypeGAME
Developers
Publishers IndieArk, Isolated Games
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together
Genres Casual, Indie, Simulation, RPG, Adventure, Early Access
Release Date28 Jul, 2020
Platforms Windows
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Turkish, Ukrainian, Czech, Dutch, Hungarian, Polish, Portuguese - Portugal, Romanian, Thai, Indonesian

Travellers Rest
1 084 Total Reviews
787 Positive Reviews
297 Negative Reviews
Score

Travellers Rest has garnered a total of 1 084 reviews, with 787 positive reviews and 297 negative reviews, resulting in a ‘’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Travellers Rest over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 937 minutes
This game's amazing. If you're looking to scratch that Stardew Valley itch this is the game for you. It is essentialy a Stardew Valley-like if you will. But still stands on it's own as this fun managment sim on top of the usual crafting, decorating and exploring formula. Since the online update I think this game has realized it's full potential though I think there's more coming wich is nuts since this already is a kickass cozy game. (Devs are really cool, oh and please add mod support <3)
👍 : 4 | 😃 : 0
Positive
Playtime: 8308 minutes
I played this game when it was very new and loved it. Picked it up again and it's even better. I looks beautiful. It's cozy. It's relaxing. Got the right bits of complexity. The farming is satisfying without being too much. Crafting alcohols and cheese and fermenting them. Some balancing on how much you get of certain items is needed but doesn't hinder enjoyment of the game. The NPCs in the town and surrounding areas are in development and I'm very much looking forward to seeing how they evolve.
👍 : 3 | 😃 : 0
Positive
Playtime: 2155 minutes
I would definitely recommend this game to whoever are in this genre or even who wants to keep one or two chill business management games in their library. Even though its still in early access, it shows great promise. Updates are being rolling in pretty consistently too.
👍 : 6 | 😃 : 0
Positive
Playtime: 5557 minutes
I have 92 hours at the time of writing this review, and I picked it up today for a solid 3h, and I can confidently say that it's my last 3h I'll play of this game. If you played it at the first possible stage, yes, I'd say the game upgraded a whole lot. If you've played it last year or so, then I'd say it downgraded. I miss the customization with my whole heart. The game feels very limiting at the stage it's currently at, and I don't know if I can find myself enjoying it. The NPCs feel very, very bland, too. Obviously I don't expect the customers to have depth to them, but the city NPCs are bland, too. I got the game for 10 euros because from the bottom of my heart, it seemed like a project worth supporting. Now it costs more, for what feels like less. I recommend playing the game, if you're willing to roll back to a good few versions back. At this state, it's both unplayable because it's unfun, but also because the dialog boxes bug out a good 5-10 times in 3-4 hours lol.
👍 : 29 | 😃 : 1
Negative
Playtime: 3882 minutes
A lot of fun and very addictive to say how simple the game is in principle. Love the hiring of staff once you reach lvl 5 but really need to be able to hire more than 1 bar tender and be able to fire staff. Needs a save option instead of just the auto save at the end of every day. I also think using a game pad or controller will help for this game.
👍 : 10 | 😃 : 0
Positive
Playtime: 1758 minutes
Super cute animated game with low system requirements. Time flies as you serve your guests, brew your own alcohol, and explore the area. Fans of Stardew Valley will definitely enjoy this one.
👍 : 10 | 😃 : 0
Positive
Playtime: 1903 minutes
4.5 hours in and experienced two bug crashes during character dialogue. Had to reset the day by exiting the game, which can be very frustrating as I lose the day's progress and foraging (only saves when you sleep). Apart from those two bugs, it's a good restaurant management game and crafting sim. I'm still on the fence whether I would recommend this game but I'll say yes for now and provide an update later as I am only level two so expect more things to open up.
👍 : 15 | 😃 : 0
Positive
Playtime: 2679 minutes
5+ years in early access. $6+Million in revenue. Only one update every 6-7 months that still takes at least 4 patches afterwards to make it playable. On top of that, they keep doing these annual "Halloween" and "Christmas" updates that do not impact the actual permanent story or playability of the game. They only add temporary items and recipes. Instead of working on big long-term updates, we get these mini seasonal updates that don't impact the progress the of actual game. The new "multiplayer" update is a complete joke considering 2/3 of the game still isnt even completed and there's nothing to do after 2 hours. Total playtime before reaching end of the current story: about 5-6 hours. Release a full game before doing all the extra gimmicks.
👍 : 89 | 😃 : 4
Negative
Playtime: 2639 minutes
good game but really isnt too much content once you get a good tavern running and lots of money flowing
👍 : 36 | 😃 : 0
Positive
Playtime: 1193 minutes
This game entered early access in 2020, and to this day the experience still feels thread-bare. Every corner you turn there's something that looks like it might lead to a quest, a new zone, or something you could unlock, but you just can't. The game has a lot of issues besides content that you might usually be inclined to hand-wave as typical early-access issues, like a poorly tuned resource economy, and an ineffectual skill-point system, but when it's been in early access for nearly five years, it's starting to run out of excuses. The game looks amazing, and has some incredibly detailed environments, solid sound effects and music, and I'd happily change my review if the game was ever actually released, as I do think the potential is there. But realistically, this does unfortunately look like a game doomed to languish in an incomplete state in early access forever.
👍 : 458 | 😃 : 7
Negative
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