My Train Arrives
81 😀     13 😒
76,99%

Rating

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$4.99

My Train Arrives Reviews

My Train Arrives is a railway construction simulation game. Build railroads, open new routes for trains. Enjoy the pleasant atmosphere of the game.
App ID1137020
App TypeGAME
Developers
Publishers Kochkin Dmitry
Categories Single-player, Steam Achievements
Genres Indie, Strategy, Simulation
Release Date10 Sep, 2019
Platforms Windows
Supported Languages English, German, Russian

My Train Arrives
94 Total Reviews
81 Positive Reviews
13 Negative Reviews
Mostly Positive Score

My Train Arrives has garnered a total of 94 reviews, with 81 positive reviews and 13 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for My Train Arrives over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 40 minutes
Hoped I would enjoy this game but unfortunately no ! I usually like train games but this one feels like a chore to play. It should be playable with just a mouse but isn't, I can hardly see the ui on my TV and no way to increase size which seems a bit silly. Clearly the option should be available. So, just not an enjoyable game.
👍 : 2 | 😃 : 0
Negative
Playtime: 1364 minutes
It is with great sadness I cannot actually recommend this game. The idea looks nice on paper, but after a few hours starts to leave me feeling emptiness and frustration. Too simplified to "relax and watch trains", and also insanely hard expert difficulty achievements.
👍 : 3 | 😃 : 0
Negative
Playtime: 3572 minutes
Short version: Pros: Fun and relaxing, while still being fairly interesting and offering a challenge or two. More in-depth than a casual game, but much, much more laid back than a full rail network managment sim. Cons: Short (I completed this game in 10 hours, including both the main campaign and the "Evacuation" alternative game modes), wish it was a bit MORE challenging. Not too much replayability. Long version: I really enjoyed this game. It was a perfect balance between a relaxing casual game and something more in-depth. It's like a more in-depth version of Mini Metro (and in fact, one of the game modes is "Survival", which basically functions like Mini Metro), but I mostly stuck to the campaign and evacuation mode. I fired this up whenever I needed to unwind for a little bit before getting back to a task at hand. I bought it during the winter sale and it was definitely worth the nice and affordable price tag. The controls are pretty intuitve, the graphics are cute, and it's fun. I recommend it. Having said that, the game isn't without it's flaws, and here's what I think they are: -Too short (Though some would argue "I want more of this" is barely a con) -Maybe it's because I have experience with railroad managment sims, because I can see this being far more challenging for someone who hasn't played those, but this game felt too easy for me. I barely ever failed a level, and even when I did it was usually because I was trying to do something extra challenging that the game didn't actually ASK me to do, like transport all the cargo in evacuation mode. -The rail editor is a bit clunky at times. Why can't I build a + shaped rail crossing? Why do I have to destroy a rail piece and close the route on it just because I want to destroy the track piece I accidently connected to it? -Not being able to tell where passengers want to go. Sometimes a station will be overloaded, and you would think it's because there's not enough trains arriving into it. But really it's because the station is just full of passengers/cargo trying to reach a destination that hadn't been connected to the network yet. Or alternatively - they want to reach somewhere on your network but you're not sure which one of the lines passing through the station is the one not carrying it's weight, so you have to watch the station carefully and deduce it from the trains coming through it and how full they are when they leave. Which is annoying. -Evacuation mode is fun but it has too much of a randomness factor. The station you must evacuate everyone to is generated randomly. As a result, one playthrough of a level might be significantly more/less challenging than the next, depending on if the station the game wants you to take everyone to is in a central location or not. This also takes the whole point out of the game giving you your "best time" for completing the task, because next time you play that level it won't be the same, and therefore beating your old time is meaningless. Overall a good, relaxing game. If there's ever a "My Train Arrives 2" I'd definitely lean towards getting it.
👍 : 7 | 😃 : 1
Positive
Playtime: 2778 minutes
Easy to learn. Challenging to master. Many open choices in routes and engine/car combinations. Fun and relaxing game play. Great game to grab your focus and unwind and de-stress. Minimal consequences when you fail. Easy-going and relaxing soundtrack. Worth the price.
👍 : 3 | 😃 : 0
Positive
Playtime: 3688 minutes
This is a good game and well worth the money. It's satisfying to play, with just the right amount of challenge on the campaign. I also like relaxation mode, where you start with a lot of money and just build an efficient rail network. The game is a little lighter than some, because there aren't signals, endless locomotive options and cargo types. I view that as a positive here. If you enjoy transportation games, try out this great casual option.
👍 : 6 | 😃 : 0
Positive
Playtime: 1302 minutes
I wouldn't call this a simulation game, it's more of a transportation puzzler like Train Valley. Everything is static except the routes you build, and there are some restrictions on how you can build them. It's very simple and there's no progression. The game is solid but not exciting imo. There are 3 modes: 1 - Campaign where you have to move X people/goods in Y time. There's no penalties for people/goods waiting, nor for ignoring stations completely. 2 - Survival where you can't let more than X people/goods stack up at a station. Achievement is granted after 20 minutes (you can accelerate time up to 8x). I found this mode needlessly difficult to the point of frustration. 3 - Evacuation where you have to get X people/goods to an "exit" station in Y time. You only get exactly enough people to finish, so you have to empty all stations. There's also hard mode for Campaign and Evacuation, and "Relaxation" mode where you can just watch the game run itself if that's your thing. The major limitations to building are that tracks can only go one way, and you have no way of crossing perpendicular (no intersections or bridges allowed). Not realistic but works in the sense of it being a puzzle. Other than Survival mode I found the game to be decently fun. If you're looking for a simple train tracks timed puzzle then there's a lot of content here, but if you are hoping for things like financial simulation or town growth or realistic train behavior look elsewhere.
👍 : 5 | 😃 : 0
Positive
Playtime: 80 minutes
This game has so many basic flaws with its track building system that just make it incredibly hard to enjoy. For one, the minimum amount of curve you can have is very large, meaning small corners aren't possible. the second and much more frustrating reason is that you cant have x shaped junctions. This makes building a complicated rail network nearly impossible. there is also no signalling. Why is there no signalling? how can you have a rail game with no signals? this means that building interlinked one and two ways networks are impossible. All these frustrating things mean i cant recommend this game.
👍 : 8 | 😃 : 1
Negative
Playtime: 112 minutes
As much as I like both trains and logistics simulators, unfortunately I cannot recommend this game. I am so sorry to say this, but lack of vital information and a crippled interface make the gameplay just painfully frustrating. My Train Arrives is technically stable, has a captivating graphic, a passable soundtrack, but a terrible interface. These are the biggest issues I found while playing it: - You can't blueprint the whole track before building it (click and drag, meaning L-shaped segments at most), so you'll often find yourself backtracking and deleting when you find out the last curve does not fit, given the map is - rightfully - full of obstacles - You can't see destinations for cargo and passengers (just the amount in the starting station), so you can't really plan your routes - You can't edit a route, so any change to passengers/cargo demand requires deleting a route completely, then creating it again, then assigning to it all trains again - You can't duplicate trains, so increasing capacity of a route is a tedious process - You can't see the composition of a train unless you send it to the depot (losing the whole load, hence profit), so adding the same/complimentary wagons to a train once you have more money is a convoluted process of pausing the game, looking at the train, and trying to find the matching wagon from the menu - Upgrades reset for every level, so there is no sense of progression - Upgrades cost money, but as soon as you have money you'll spend it in tracks/trains to avoid failing the level, so upgrades are pointless (developer, what about introducing research points instead, tied to specific milestones such as 100 passengers delivered, first delivery to a station, etc.?) Do yourself a favour and buy Mini Metro instead. While more minimalistic, it manages to be superior in every aspect and is therefore way more fun to play. The developer should learn from it.
👍 : 8 | 😃 : 0
Negative
Playtime: 722 minutes
The game has a lot of potential. However, it is not very polished right now. The game is very relaxing, everything moves very slowly and smoothly. You don't have to worry about signaling and bridges which is nice. The game is pretty easy as long as you don't buy the expensive and useless upgrades, Now for the lack of polish part: The controls and UI are a bit annoying, you have to move your hand all over the keyboard. Zooming once zooms all the way in or out. These is no way to edit existing routes, and deleting rail deletes all routes on the rail, so you have to remember all the routes to rebuild them. With just a few minor improvements in this area the game could be a lot less frustrating.
👍 : 11 | 😃 : 0
Positive
Playtime: 158 minutes
To keep it short, depending on current price it might be worth it but: - campaign takes around 2h - only 2 types of stations (passenger/cargo), with "hidden" destinations, so your target is always to make networks that connect all stations of same type - in theory there are 3 types of cargo, but they are always produced in same quantity - there is no save/load system - you have to recreate routes and trains after you delete piece of track that used it - all pieces of track all one directional and can't really cross at 90 degree, no bridges or tunnels either
👍 : 43 | 😃 : 1
Negative
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