Persephone Reviews
What if death isn't the end, but the key to solve puzzles? Where, when and how will you choose to die in order to progress? Transport yourself to this magical world enriched with beautiful graphics and captivating music.
App ID | 1132180 |
App Type | GAME |
Developers | Momo-pi |
Publishers | Momo-pi |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards |
Genres | Indie |
Release Date | 21 Jan, 2021 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Arabic, Greek, Russian, Korean, Spanish - Latin America, Turkish, Finnish, Ukrainian, Bulgarian, Czech, Danish, Dutch, Hungarian, Norwegian, Polish, Portuguese - Portugal, Romanian, Swedish, Thai, Vietnamese |

9 Total Reviews
6 Positive Reviews
3 Negative Reviews
Mixed Score
Persephone has garnered a total of 9 reviews, with 6 positive reviews and 3 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Persephone over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
282 minutes
Nice little sokoban. Controls are a little janky but it's a mobile port
👍 : 1 |
😃 : 0
Positive
Playtime:
692 minutes
Simple game, to enjoy some free time solving nice puzzles.
You must die in order to win, an interesting concept.
👍 : 1 |
😃 : 0
Positive
Playtime:
171 minutes
its the only game where drowning is an objective and fun
👍 : 3 |
😃 : 1
Positive
Playtime:
774 minutes
Game is incredibly simple, yet very fun puzzles.
👍 : 1 |
😃 : 0
Positive
Playtime:
333 minutes
Persephone is mobile-first turn-bassed puzzler.
Controls are direved from touchscreen gestures. Strange and unwieldy as the result.
Puzzles revolve around multitude of mechanics: dead bodies, boxes, lasers, push buttons, fire, rivers, bridges... Most of them used in inventive and fun ways. Except one: "dolls". Honestly, they should be left out for good.
Story is split into 2 parts and a half. Persephone part is alright, Demeter part is borderline annoying and Hades extra is silly good.
So far it's mixed bag.
It's glitchy mixed bag. I had to redo several secret levels because game "forgot" I completed them. At certain level game refused to accept my solution and progress to the next level. Glitchy mixed bag means thumbs down.
👍 : 0 |
😃 : 0
Negative
Playtime:
358 minutes
Nice level of challanage. Only had to look up a few answers on the main story. The story is a little week. Not really sure what is happening. The grandma story so far is a challange.
I like it
👍 : 0 |
😃 : 0
Positive
Playtime:
375 minutes
I hated this game and would strongly recommend almost every other person avoid spending their money on this game. Not only is the game play tedious, the story is bare bones, and -- to be completely honest -- the isometric nature of the game made the controls frustrating, it also resulting in a majority of the puzzle mistakes. While there was genuinely some amazing puzzles that felt wonderful to get through, the controls alone made me want to exit the game and never play it again.
👍 : 0 |
😃 : 0
Negative
Playtime:
182 minutes
At first I was sceptical, but the idea to use your "dead body" as blocks i find innovative enough to keep playing.
Not too easy so you have to retry some levels but not too hard so you feel the urge to throw your laptop at the wall.
👍 : 0 |
😃 : 0
Positive
Playtime:
628 minutes
(Обзор на русском: [url=https://dtf.ru/u/96301-igorious/1866768]> тыц <[/url])
It seemed like a pretty good sokoban-like puzzle firstly, but with more playing, I got a more disappointment.
The main feature is that the heroine leaves corpses when she dies, up to 3 of them. Should we waste good things? Of course, no; so push corpses to spike pits to build a path, leave them on the plates to open doors or to protect the player from the shooting traps.
+ Rarely-used concept.
+ Four kinds of corpses: normal, stone, fire, and dark. For example, the stone ones can be pushed into the river to make a bridge.
+ Many mechanics: pits, shooting traps, crates, rivers, plates, poisonous crevices...
+ Hidden passages to bonus levels.
+ Nice graphics.
= There is a little epilogue for Hades, where the gameplay is more like a regular sokoban.
– No step undo. It's OK at first, but further there are the bigger, harder and longer levels. It's annoying when you waste time for replaying because of one accidental mistake in a hundred of steps.
– Glitches. For example, I was able to go inside the box.
– Once, my completed bonus levels hadn't saved, so I had to solve them again!
– Some levels are too overcomplicated and still non-interesting.
– There is no window mode.
– Disappointing ending. Completing the hardest bonus level in the game gives you a completely useless thing.
Unfortunately, there is a minus for each plus of the game. The idea of the levels is interesting, but the lack of step undo and minor flaws annoyed me more and more. Buy it at your own risk.
👍 : 12 |
😃 : 1
Negative