EVERSPACE™ 2
275

Players in Game

9 779 😀     1 440 😒
84,92%

Rating

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$17.49
$49.99

EVERSPACE™ 2 Reviews

EVERSPACE 2 is a fast-paced single-player spaceship shooter with exploration in space and on planets, tons of loot, RPG elements, mining, and crafting. Experience an exciting sci-fi story set in a vivid, handcrafted open world full of secrets, puzzles, and perils.
App ID1128920
App TypeGAME
Developers
Publishers ROCKFISH Games
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards
Genres Action, Simulation, RPG, Adventure
Release Date6 Apr, 2023
Platforms Windows, Mac
Supported Languages Portuguese - Brazil, French, Italian, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, English, Korean, German, Czech, Polish, Russian

EVERSPACE™ 2
11 219 Total Reviews
9 779 Positive Reviews
1 440 Negative Reviews
Very Positive Score

EVERSPACE™ 2 has garnered a total of 11 219 reviews, with 9 779 positive reviews and 1 440 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for EVERSPACE™ 2 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 2664 minutes
It’s the gaming equivalent of junk food: empty calories that want you to keep playing until you're sick of it. While this game looks as if it were crafted by space wizards and runs smoother than a Fast & Furious car chase, it’s still that shiny new phone with a busted battery. Sure, it’s got all the bells and whistles, but once you dig deeper, it’s just... meh. The story? As exciting as a damp napkin. Puzzles? They feel like they were designed by a bored intern just trying to ruin your vibe. And the combat? It's like trying to fight with pool noodles. But the biggest culprit? You’re stuck in an infinite battle royale with no real stakes. Everything has pointless levels now, just big numbers for the sake of big numbers, because everything scales up like Fortnite’s loot drops. You’re never stronger, just grinding endlessly to keep up. The goalposts are constantly shifting, and you’re stuck in a treadmill of upgrades just to have a fighting chance. The content? A never-ending treadmill of mind-numbing fetch quests, races, and "infinite rifts," where you’re doing the same thing over and over again like Groundhog Day—but somehow less fun. The world encounters are just empty filler to keep you on the hook, designed purely for retention, like they’re trying to lure you into a TikTok wormhole. You’re grinding for higher numbers, but it’s all just a giant treadmill of nothing.
👍 : 5 | 😃 : 0
Negative
Playtime: 3429 minutes
I really loved the first one and this one is pretty good. I will recommend it, but it is not a perfect game. Pros: Well built interesting world great graphics fun fights (arcady, not flight sim) sound track Some interesting characters and lore Side missions The story is mid. The only real gripe I have is the swarms. Dear lord. I get that it is supposed to be difficult but I am really tired of being jumped by 2 to 3 elites when in the middle of a fight. Or when it seems you are winning an engagement only to have 5 enemies jump right on top of you. It almost had me whipping a controller. Also, the missions where you control drones are not great and the trading just kind of feels tacked on. I would give this a solid 7.5 out of 10, but I am a sci fi nut. Loved it but it definately has flaws. Really hope for an Everspace 3.
👍 : 1 | 😃 : 0
Positive
Playtime: 13825 minutes
An excellent story, immersive world and a compelling cast of characters. Game is perfect for casual and dedicated player alike, offering a little something for everyone.
👍 : 1 | 😃 : 1
Positive
Playtime: 5367 minutes
Normally I tend to be harsh with my review for games whenever I find a niche aspect that rubs me the wrong way but in this case I genuinely stopped playing because I couldn't continue. Past the first 15 to 20 hours the game goes from a buttery smooth ~200 FPS (1080P) to an absolute nightmarish sub 20 FPS on certain planet surface environments. My suspicion at first was that this is plain bad optimization, only to hit the web and learn that I was right and worse, it's been an issue since about 4 years ago when peeps first got their hands on this game. I've tried fiddling with settings both off the top of my head as well as following other people's advice on what made the FPS melt-down more bearable for them, but on a good day I barely managed to scratch 25 frames. Add to that a certain story mission where a little more maneuvering finesse is required and you get a recipe for disaster. Love the game and everything about it so far but this just killed it for me and, since this is still an issue this far down the line, I can't be arsed no more.
👍 : 8 | 😃 : 0
Negative
Playtime: 2318 minutes
Really liked the first game. Unfortunately this game has less combat and more story and puzzles. They should have stuck to what they are best at.
👍 : 3 | 😃 : 0
Negative
Playtime: 3858 minutes
hardcore mode is unplayable without legendary items but easy and normal doesnt require such thing and acctualy fun ..
👍 : 3 | 😃 : 0
Positive
Playtime: 1690 minutes
To be honest - it's a bit disappointing after the first one. It's a different game - in some aspects better, in some aspects worse. For the positives - there's more content and dialogues, space is bigger, visuals are improved, and the game-play is pleasant. But that's most of it. For negatives, there's whole list of things that are just worse: * Story is very linear with almost no decision making. And kinda boring. In the first Everspace I wanted to know the story - all the "why" and "how". This time it's just meh - things are happening. Also I'm not sure if I like my character - overly confident, positive and kinda naive. * Innovative and wonderful replayability mechanic from the first iteration was replaced with level system so you're artificially forced to iterate on the arsenal. * Locations and side-quests are very repetitive. You jump into some asteroids or derelict ships and fight all red ships and/or spend ages looking for that one item that unlocks questionable rewards * The grind is real - quests give you maybe 1% of the credits required for the ship you want. Crafting is reduced to "disassemble X components of Y rarity to create anything you've got a blueprint for" * Jumping between locations is lengthy and boring - need to get to the other side of the system - you've got to just wait. * Painted cutscenes are original but lack dynamics - I'd expected something more sophisticated in the second iteration. It's still enjoyable game but it's just a step back from the original in terms of gameplay. Definitely get the first one if you didn't play it already, and maybe get this one if you've got too much time.
👍 : 3 | 😃 : 0
Negative
Playtime: 7799 minutes
Rockfish Games, thank you for not one, but two amazing space games. You are a shining example of what a developer can do in this day and age when they focus on not only the content of the game, but making sure it runs smoothly, and everything else that truly makes a game and a developer great. I loved Everspace, and this sequel is fantastic. The core gameplay has changed slightly, but in a way that makes sense for the story. Not only is it a great game, but it has been improved noticeably over the years since release with numerous free content updates. If you loved Freelancer, don't really vibe with how complicated other space games can be, this one might be exactly what you need to scratch that itch! Graphics: great! Soundtrack: great! Story: Pretty good! Combat: Fun, challenging yet approachable Missions: sometimes repetitive, but almost always fun! upgrades, skills, perks, etc: it's got 'em! Why are you still here? Buy it already!
👍 : 8 | 😃 : 0
Positive
Playtime: 1110 minutes
This game hides grinding but it's there. Very much so. Seems like a nice sci-fi space adventure but there is obvious nothingness, it's ominous when you go to your 2nd star system there is nothing new on offer, but you still need to update your existing gear, and the story doesn't want to advance. So you try to level up maybe that helps but you end up grinding the same old encounters and then you reach your next story part and it's just... a few lines of dialogue. Dissaponting and you become very hesitant if this is worth the time. Sorry but no.
👍 : 14 | 😃 : 2
Negative
Playtime: 2848 minutes
9/10 - Ever want to play a Starfox game but wish it was an adventure RPG like Skyrim? Well, here you go. While the first game is a rogue-lite experience with meta progression after dying, and this game is not, I like that it's at least lore-relevant why the change in sub-genre. This is the most fun I've had in any space combat since Everspace 1 and that was the best space combat prior. The graphics are gorgeous, the music makes for beautiful ambiance, and the ship customization is fantastic. The only thing I would change is letting us name each of our vehicles. Keep the model names/numbers but if I'm picking the parts and paint job, I want to name my creation when I'm done. Please devs, this is all I ask. Instant 10/10.
👍 : 11 | 😃 : 0
Positive
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