Frequency Garden Reviews
Explore a scenic world while trying to find your way to another frequency dimension.
App ID | 1091270 |
App Type | GAME |
Developers | GeneralKnow |
Publishers | Tyler del Giudice |
Categories | Single-player, Tracked Controller Support, VR Only |
Genres | Casual, Indie, Adventure |
Release Date | 11 Nov, 2019 |
Platforms | Windows |
Supported Languages | English |

19 Total Reviews
15 Positive Reviews
4 Negative Reviews
Mixed Score
Frequency Garden has garnered a total of 19 reviews, with 15 positive reviews and 4 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Frequency Garden over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
87 minutes
This has a really great vibe - I'm loving it so far.
👍 : 1 |
😃 : 0
Positive
Playtime:
363 minutes
Really enjoyed this experience. You start out in Forbidden Planet and end up in the star gate from 2001. The scale of the earlier stages is impressive, especially the lifts to the final switch - nearly had to turn back from that one... I hope their civilization survives and other portals open soon!
👍 : 1 |
😃 : 0
Positive
Playtime:
78 minutes
This game has a certain atmosphere with the design and audio, and if you like the look of the screenshots, and go in considering the low price, it's pretty great! The VR interactions are fairly minimal but they work fine. It's really more about the general vibe than the gameplay anyway.
It doesn't take too long to get through what's present (I think), but I was entertained. And don't worry, it seems to save progress when you quit.
👍 : 1 |
😃 : 0
Positive
Playtime:
45 minutes
It's not bad. Dark, yet relaxing industrial environment. Got stuck on m y first go. Worth the cheap price of admission. I will go back there.
👍 : 0 |
😃 : 0
Positive
Playtime:
17 minutes
I found this really boring. The game seems to be about pulling switches and pressing buttons in a certain order, without ever discovering why.
👍 : 3 |
😃 : 5
Negative
Playtime:
35 minutes
Generic textures poorly overlaid on simply geometry with lots of holes and issues.
game play involves flicking levers and pushing buttons in a random order until a solution is found. Had to keep leaving the level to know if i had completed everything.
I recommend Scanner Sombre for a VR walking simulator
👍 : 1 |
😃 : 0
Negative
Playtime:
27 minutes
Interesting platform puzzle game , developer is quick to respond and fix any issues , would be cool with some synthwave music and neon lighting signs. Looking forward to continued development and ideas from the community for the developer to use.
👍 : 2 |
😃 : 0
Positive
Playtime:
60 minutes
This is not really a game. I would guess somebody was trying to learn with some game engine, and desided to release his "tutorial work". There is only a simple geometry and repeating textures. Levels are copy and past. There are long rides on elevators and rails throu repeating tunnels. Simplest game mechanics. Only thing to do is to push button, and flip lever. Again and again… There is no way to know if you complete the level. So you can enjoy going throu loading to main level, and throu loading back to teleport all over those empty places to check again doesens of same buttons and levers.
If there would be in the description something mentioning it is test project like this. And with line like "please support new developer" than it would be fine I guess…
👍 : 0 |
😃 : 0
Negative
Playtime:
90 minutes
The main draw to this game is the atmosphere. It's filled with massive, haunting, semi-liminal spaces, all set on a space station, with terrifyingly immense machinery.
Sadly this is all held back by the gameplay. There is almost zero instruction presented in the beginning of the game, so figuring out what you are even supposed to do can take a while. It's a puzzle game, albeit with very simple puzzles, where you have to hit buttons and pull levers in a certain order to activate giant machines. Unfortunately, these buttons and levers can be a seriously long way from each other, which means a LOT of walking back and forth, especially since most of the time to solve the puzzle you just have to brute force it with trial and error. (Or, if there was some hint as to what order to press them in, I couldn't find it. I am known to be stupid from time to time though, so that may just be a me issue.)
When you do finally solve all the puzzles, you arrive in what I assume is the "another frequency dimension," but it's a little unclear. If you have photosensitive epilepsy- for one, I'd recommend you don't play VR in general, but- I would especially recommend not playing this game, and especially not this section. There's a lot of pulsing lights and colors, and in general the whole area is surreal and confusing.
Overall, I'd rate this game a 3/5. Somewhat slow, sometimes boring and sometimes confusing, but I will admit that the atmosphere, at least in the first few sections, is on point. If you've got an hour or so to burn, this is a fair way to burn it.
👍 : 0 |
😃 : 0
Positive
Playtime:
96 minutes
[h1]Experienced on the Oculus Rift and Windows Mixed Reality[/h1]
You can view my review & gameplay here: https://youtu.be/TlgVBDB89bY
I would normally give this game a negative review. It's not worth $5. However, I am being very generous and reviewing it at the current sale price of $1.24 USD and asking if it's worth it at that price. The answer is maybe.
This is basically a walking simulator (teleporting really). You teleport from one area to the next. You'll ride lifts of various sorts. Then you'll press buttons or pull levers. If it's blue, you pull and turn it green. If it's red that means you need to look for another one that's blue so you can turn it green. Teleport around until you have them all turned green.
Once you do all that, a new area opens up. The frequency dimension. I'm not sure there's anything to do there except explore. It looks like a generic trippy music visualizer.
There are some genuinely good moments in this game. There's this electric shower after you pull some of the buttons and levers that is pretty cool. You'll also be high on some platforms while seeing sound dishes being raised. Unfortunately, there's a lot more negatives.
This game runs horribly. On my 1060 GTX, I was getting about 30 frames per second. It's running on the Unity engine and there are no settings of any kind to mitigate the issue (graphical or otherwise). Teleport doesn't always work. For some strange reason, there's some spots you can't teleport to, but that you need to in order to reach the buttons or levers. You'll just have to be able to move within your play-space to reach them and hopefully, be able to get close enough. There's also a lot of backtracking. Finally, the game overall has poor lighting & poor textures (why does it run so badly then?)
I thought the cool music from the store page video would be in the game. it isn't. The gameplay is just too basic. Push button or pull levers in the order the game wants. That's all. Well, I would have rated this game negatively. I paid $5 USD when this game's normal price was $10 (50%), but now it's normal price $4.99 USD and 75% off. At only $1.24 USD, I can give it a neutral recommendation.
[b]Rate 5/10. For like every 1-2 minutes that are pretty awesome, there's like 20-30 minutes of sheer uncomfortableness, frustration, & downright boredom. TWSS. [/b]
👍 : 5 |
😃 : 0
Positive