Tricky Fox Reviews
Help this little fox by jumping on tiles but don’t fall down! Tricky Fox is the sequel to Tricky Cat with all new gameplay, graphics, music, sounds, and much more levels. Are you able to challenge yourself again?
App ID | 1083450 |
App Type | GAME |
Developers | NanningsGames |
Publishers | NanningsGames |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support |
Genres | Casual |
Release Date | 23 May, 2019 |
Platforms | Windows, Linux |
Supported Languages | English |

22 Total Reviews
18 Positive Reviews
4 Negative Reviews
Score
Tricky Fox has garnered a total of 22 reviews, with 18 positive reviews and 4 negative reviews, resulting in a ‘’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Tricky Fox over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
6436 minutes
TE
👍 : 0 |
😃 : 0
Positive
Playtime:
93 minutes
actually tricky but super fun especially for a 90 cent game
👍 : 0 |
😃 : 0
Positive
Playtime:
96 minutes
Fun little "puzzle platformer"... not really sure what genre this would fall into. Its nothing fancy, graphically, or gameplay-wise, but still a blast for some reason.
👍 : 0 |
😃 : 0
Positive
Playtime:
80 minutes
[h1]FoxMania: The Quest To Review All Fox Games On Steam![/h1]
[i]Conditions for inclusion:
[list]
[*]The player character must be consistently a fox; the fox must not be merely a skin or a character option
[*]Must have 100% working Steam achievements
[*]Must not be a visual novel
[/list][/i]
[b]Game #9: Tricky Fox[/b]
A quick, simple puzzle game. Jump on all the blocks in the correct order, or bump them from underneath Mario-style, then jump to the exit. Star blocks can be cleared anytime. Letter blocks must be cleared in alphabetical order. Cleared blocks disappear, so you need to be careful about order or you'll delete bridges and staircases needed get back across the screen. Some blocks can be ridden like elevators, but they will disappear when you jump off. Other blocks have protruding spikes you'll need to avoid. The spike blocks provide the most interesting challenge: they extend and retract with each block cleared, adding a fun parity puzzle to some of the levels.
The fox can't double-jump, but it gets a midair jump after walking off a ledge, which is required to beat several of the levels which require a super-long distance jump.
The game is a little glitchy, but it's not terribly distracting since most of the glitches I encountered seem to benefit the player. Sometimes you can activate a spike block while the spikes are still extended. Sometimes you can activate letter blocks in the wrong order. Sometimes you can activate a platform block while dying so that it keeps running after you respawn. You only need to be mindful sometimes of stepping on just one block instead of two, or making sure you land in the center of the block instead of the corner (or you'll get to see the physics spazz out and bump you into the pit)
The puzzle design isn't exactly what I'd call tight. Some of the levels have some focused ideas going on, but most of them feel like they only have vague suggestions of intended solutions which you're free to disregard. I feel like I beat most of the levels in unintended ways, but I'm not complaining -- I'd even say it's fun to break the levels. For instance, there are several levels where you're expected to ride a platform block up into a spike block and bump it with your head when the spike is retracted -- but instead you can just jump on top of the spike blocks and clear them all early.
So... is it an achievement spam game? Well, kind of. One hundred levels, one achievement per level, spanning about one hour of gameplay. But I feel as though I put at least some effort into the completion, so I'm willing to allow it this time. Out of all the levels, only about ten of them gave me notable pushback, but none were long or annoying enough to be called boring.
I'll score this a 4 / 10, but since there's nothing overly offensive or annoying about this, and it's only $0.99 (and probably cheaper on a sale) I won't thumbs-down it. Plus, that death animation is hilarious and made me crack up every single time. Do you want a quick 100% that isn't overly annoying but doesn't feel like a completely free giveaway? Have this one, then. This is fine.
👍 : 3 |
😃 : 0
Positive
Playtime:
48 minutes
[h1]Casual puzzle platformer, with similar mechanics to their other title [i]Tricky Cat[/i]. Free version available at [url=https://www.newgrounds.com/portal/view/730985]Newgrounds[/url].[/h1]
In [i]Tricky Fox[/i], every block has to be touched and disappeared, usually in particular order before the goal opens. Many levels contain spikes that emerge and disappear with every other vanished block. The management of spikes and jump height (to reach all blocks before end) is the main puzzle feature.
[i]Tricky Fox[/i] is not as repetitive as [i]Tricky Cat[/i] though with 100 small levels it can't avoid that.
Controls in the [i]Steam[/i] version are slick and way less slippery than in the free version. The free version also has a bug that you can't jump off from moving platforms, fortunately fixed in the [i]Steam[/i] version.
I played [url=https://www.newgrounds.com/portal/view/730985]the free version[/url] (with 30 levels) first. Afterwards, the [i]Steam[/i] version lasted about 45 minutes. Most levels took only a few seconds, while there's a few puzzles that took a little thinking. Every level grants an achievement, rendering it somewhat spammy.
It's great for children and novices in platformers. Recommended on sale.
[url=http://store.steampowered.com/curator/9997062/]~Twistorian Curator~[/url]
👍 : 4 |
😃 : 0
Positive
Playtime:
291 minutes
Honestly a great puzzler. Seems that the level design likes to punish "going with the flow" blindly, so you need to always stay on your toes. Seems difficult enough that it's actually not suitable for small children.
The biggest detriment and unfortunately the biggest component of its difficulty is the "floaty" physics: the character's acceleration from pressing arrow keys is linear; there's no initial rapid acceleration from stand-still that almost all good games have.
★★★★★★★☆☆☆
👍 : 7 |
😃 : 0
Positive