Bite the Bullet Reviews
Run, Gun and Eat your way through this roguelite RPG shooter. In a world where every enemy is edible, what you eat and how much you eat drives everything from your waistline to branching skill trees to weapon crafting. Shoot fast. Eat big. Satisfy your appetite for destruction.
App ID | 1075550 |
App Type | GAME |
Developers | Mega Cat Studios |
Publishers | Graffiti Games |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Full controller support, Shared/Split Screen Co-op, Remote Play Together |
Genres | Indie, Action, RPG |
Release Date | 13 Aug, 2020 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Spanish - Latin America |

87 Total Reviews
48 Positive Reviews
39 Negative Reviews
Mixed Score
Bite the Bullet has garnered a total of 87 reviews, with 48 positive reviews and 39 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Bite the Bullet over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
16 minutes
Good SFX and Quality. Game has a good indie game feel to it back in the old days. Definitely would recommend this to people who likes arcade style games.
Unique and very cool concept as well
👍 : 2 |
😃 : 2
Positive
Playtime:
233 minutes
Great game! Very cool art style and soundtracks. There are few bugs on the game itself like on the upgrades tree but doesn't really affect the gameplay directly. Cool concept on a post apocalyptic world where humans resorted to a certain type of "cannibalism" of some sort.
👍 : 2 |
😃 : 0
Positive
Playtime:
169 minutes
Bite the Bullet is a cool game with captivating pixel art and interesting mechanics. It can get pretty tedious to progress your character but it's one of the concepts that add up to the game's comedic and niche approach. It can sometimes be punishing if you're not exactly familiar with the controls of the game. I highly recommend it if you are into games like Megaman ZX, Metal Slug and modern platformers. It requires you to respond fast because there's a lot of things happening and the game does not run out of dull moments. I like how it supports ultrawide screens which makes the game more crisp in detail. It's a fair game for the avid platformer gamers, and the background music suits the mood of the game. It offers a wide customization of playstyle because of the skill tree, it can be a bit overwhelming because of the UI animations. The power ups have unique effects to them which somehow gives you an edge every level. My overall experience for the game is good so far, it's nowhere near perfect but the game definitely has a unique directive to it that you won't see in any other games.
👍 : 5 |
😃 : 0
Positive
Playtime:
18 minutes
It misses some of the finer points of game and level design. One thing I noticed while playing is it's really difficult to know what is going on on screen and it makes decisions and mechanics available to you feel really unimpactful on play. I found myself shooting and eating everything instead of picking and choosing. Somethings seemed really promising like the skill tree. But since I never knew what got me to that point, what I was supposed to be doing, and trying to read calories, etc while enemies were shooting at me, I just never got into a rhythm. And for a game like this, rhythm is everything.
Side note, gamepad controls were really lacking. Especially for directional shooting control.
👍 : 2 |
😃 : 0
Negative
Playtime:
20 minutes
Just avoid this one. It is not a good 2d side scroller while there are thousand other games like this that are better. The environments are forgettable, the mechanisms make no sense, in general the game gives a feeling of generic-ness....
👍 : 5 |
😃 : 0
Negative
Playtime:
55 minutes
Unfortunately, a rather dull game that doesn't bring the white-knuckle action as advertised. On the surface, the "eating/looting" system is a neat gameplay element but bogs down the game instead of focusing on action like a Metal Slug or Contra game that it aspires to be like. The whole point of run ' gun games is the challenge of surviving a horde of bullets and baddies. This game lacks that purpose and simply tasks you with eating stuff......just to eat them and get new stuff. Disappointing to say the least. The game had great potential.
👍 : 8 |
😃 : 0
Negative
Playtime:
134 minutes
The game was extremely intriguing and fun when it was first released but it has some issues. Apparently the publisher was holding up the game studio from getting fixes published in proper time. I picked this game back up and it feels like a completely different game. Everything is so incredibly well polished and full of fun new animations, actions, abilities, UIs and sound effscts.
👍 : 4 |
😃 : 0
Positive
Playtime:
31 minutes
NOT A CO-OP GAME
Despite being incredibly small the game insists on yanking your co-op partner from what they are doing to right next to you, this is bad game design. On top of that the UI is way too big and I had multiple experiences where I had to go behind it to progress in a level. Also spawning the player over a death pit is garbage design.
AND DON'T FORCE ME TO PLAY A TUTORIAL!!!
👍 : 13 |
😃 : 1
Negative
Playtime:
44 minutes
I tried to give this game a good shot (pun intended). Although eating your enemies is kind of unique, it just didn't appeal to me. It just felt weird, carefully shooting enemies 'just enough' to stun them, then eating them. In practise it just kills your 'momentum' and therefore harms the flow of your game experience.
Controls can be a bit awkward, you can choose from two different layouts, but you can't rebind them yourself. Tutorial didn't explain 'dashing straight up', so I almost gave up when I thought I was stuck.
👍 : 7 |
😃 : 0
Negative
Playtime:
35 minutes
An interesting idea and the game looks cool in screenshots but nah, really boring and unimpactful. Floaty and cheap feeling, really slow heavy walking. Poorly thought out default controls, must switch to "pro". AI sucks. No challenge at all. Music is repetitive and pretty bad. Every gun dropped will be a variation of one you already have with slightly different stats. Even the upgrade screen is unnecessarily janky.
Oh also the game forces you to do a tutorial, then has loads of talking (??) and then re-explains everything you were just told while ignoring all the other busy garbage. Loads of tiny explanation and stats text in the middle of combat that you may as well just completely ignore. The fat thing doesn't change much anyway.
👍 : 31 |
😃 : 2
Negative