The Cult: Marduk's Longest Night Reviews
App ID | 1074220 |
App Type | GAME |
Developers | Neon Sloth Studio |
Publishers | Neon Sloth Studio |
Categories | Single-player, Steam Achievements |
Genres | Indie, Adventure |
Release Date | 10 Dec, 2019 |
Platforms | Windows |
Supported Languages | English, Italian, German, Russian |
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3 Total Reviews
3 Positive Reviews
0 Negative Reviews
Negative Score
The Cult: Marduk's Longest Night has garnered a total of 3 reviews, with 3 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
114 minutes
Wanted it to be good, but the execution was flawed and bit all over the place. Didnt complete because it became to tedious towards the end.
👍 : 1 |
😃 : 0
Negative
Playtime:
307 minutes
Don't be deceived by its simple graphics (some scenes are beautifully hand-painted, though), Marduk's Longest Night has a lot to offer in terms of storytelling. First of all this is not a verbose adventure game, just to be clear this is not Broken Sword. Dialogs are straight to the point but never banal. The ability to condense conversation topics in few lines without sacrificing the pleasure of reading is incredible. Marduk's comments are also well-written and provide subtle clues about his mysteriuos past. I like this kind of storytelling where details are fundamental to have a complete picture. On the downside, sometimes I would have preferred these comments were more puzzle-solving oriented. Puzzles are mostly inventory-based with some pleasant variations. Surely Marduk's Longest Night isn't a genre-defining game and doesn't want to be. It's a gloomy and compelling story about a man and the consequences of his actions, where magic and demons take second place. I've really enjoyed the ride till the very end and, with these premises, I'm looking forward to play the next part.
👍 : 15 |
😃 : 0
Positive
Playtime:
254 minutes
ein kleines aber gutes point & click game, besonders schön fand ich die gute Musik.
a little but good point & click game, i love the music.
👍 : 5 |
😃 : 0
Positive
Playtime:
181 minutes
It's a decent game overall. Puzzles are engaging enough to keep your interest, without being too obtuse or handholding.
👍 : 0 |
😃 : 0
Positive
Playtime:
278 minutes
This is a very weak thumbs up, but I think it is worth the money for hardcore classic point and click fans that have money to burn, but realize that you aren't getting a long, winding story, you're getting a short prologue at best that seems like a vessel to sell you more DLC.
Depending on your skill and enthusiasm, this could run you 1-4 hours. It took me roughly 4 hours due to partially being AFK and being puzzled at the ambiguity. If I had played in a concentrated manner, I might have reduced this to 1-2 hours.
I have no illusions that this isn't any better than some of the old flash games, or some of the game you can get for free on itch.io. However, the music is decent and the story is a rip off of a lot of 80's-90's horror flicks.
👍 : 5 |
😃 : 0
Positive
Playtime:
514 minutes
I’ve just finished playing. Honestly, the game has its charm. I loved it. I know what I am talking about. I’ve played a lot indie-horror on my phone. I’m keen on this genre. Once I’ve seen this game I decided to pay for it and play. I’m not sorry for it at all. I think I have had great time, trying to listen up to any murmur at my room and solving puzzles:) Usually horror games use simple tactics as screamers and so on, but this is an exclusion. You won’t see here any screamers, but it has creepy atmosphere. Besides the plot is kinda deep. Idk why it reminds me some stories about penitence. The main character has interesting story behind and I hope I will learn more about him in next part of his adventures. What’s about paintings. I loved them. I see, they’re tasteful. Together with soundtracks they seem perfect background for such game.
👍 : 7 |
😃 : 1
Positive
Playtime:
251 minutes
A short but enjoyable adventure game with a slightly dark undertone. The world was interesting and I found myself invested.
👍 : 3 |
😃 : 0
Positive
Playtime:
320 minutes
Set in the gloomy and decadent Harvester City, MLN is a classic point-and-click adventure filled with magical objects, weird creatures and references to John Carpenter's movies. Despite the humor and all the magical stuff, it's a much darker game than I thought. It's basically the story of a man who corrupted himself in order to survive and now is facing the consequences of his actions. I really loved the way Marduk's journey alternates creepy moments with others of slight melancholy. And the atmospheric soundtrack made the whole experience even more enjoyable.
👍 : 9 |
😃 : 0
Positive
Playtime:
1190 minutes
Wow! That’s really cool!
I wasn’t expecting that the game turned out to be so gripping! It involves you immediately and doesn’t leave till the very end.
To begin with, the main character, Caleb Marduk, who stained his hands with blood of many people (and not only), must rescue his daughter – the only one character whose soul is not poisoned by Sins. At least not yet.
I gladly noticed that the game script pays attention to the smallest details. It wouldn’t be an exaggeration if I say that the game developers were able to create a full-fledged game universe and they’re pretty successful on this way: all the characters have their own stories and take specific place in Marduk’s journey. Nothing is casual here, and searching these connections is absorbing. Answers are not on the surface – gamers need to switch on brains and use logic to the maximum.
Dialogues deserve special attention. Various, full of deep meaning and great humor! And these witty jokes! It makes the game so dynamic, and I was really enjoying as if I read one of my favorite book.
As for graphic – it is more «alive» in contrast to what we see on screenshots. Surely it has unique style, and the fact of hand-drawn pictures makes the game more valuable. Atmospheric soundtrack adds the last detail, and we can dive into mysterious Marduk’s reality completely.
Unfortunately, the game is not available in Russian, and it was an obstacle for me. I had to google some words and reread statements for few times to catch the idea. Hope the game would be translated to the Russian language soon – I would try to play again with Russian interface.
Definitely it’s worthy to be played!
👍 : 6 |
😃 : 0
Positive
Playtime:
1978 minutes
boring game confined to very few places. you have to go to and from those places endless times. graphics are hand-drawn and they are ok. there is no voicing, but usually for this kind of indie game this is a blessing. either don't even bother or by all means add an option to turn off voices. humor wasn't bad, i did chuckle a few times, though nothing to write home about really. puzzles were mostly straightforward, some slightly more challenging, but fair, except i didn't bother to solve the extended cain's game puzzle after a few failed attempts. the hints in the letter didn't make a lot of sense to me. the story was meh, the dev obviously knows bits and pieces of mythology and the occult and wanted to construct a cool story, but it wasn't absorbing or interesting at all. he completely lost me when i saw a ruthless killer being named after blavatsky. all in all a game that probably was meant to be unique and somewhat oppressive, but it was boring and soulless more than anything else. despite some positives, i can't recommend this game.
👍 : 1 |
😃 : 0
Negative