After I met that catgirl, my questlist got too long!
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Players in Game

123 😀     13 😒
81,25%

Rating

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$12.99

After I met that catgirl, my questlist got too long! Reviews

Find love and establish your adventurers' guild in this yuri RPG / visual novel hybrid!
App ID1071220
App TypeGAME
Developers
Publishers Rascal Devworks
Categories Single-player, Steam Achievements, Steam Cloud, Partial Controller Support, Steam Trading Cards
Genres Casual, Indie, RPG, Adventure
Release Date18 Feb, 2021
Platforms Windows
Supported Languages English
Age Restricted Content
This content is intended for mature audiences only.

After I met that catgirl, my questlist got too long!
136 Total Reviews
123 Positive Reviews
13 Negative Reviews
Very Positive Score

After I met that catgirl, my questlist got too long! has garnered a total of 136 reviews, with 123 positive reviews and 13 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for After I met that catgirl, my questlist got too long! over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 3568 minutes
I came in because of the title but I actually ended up staying because of the game. The different endings and plots are so good, all of the girls are cute and interesting. The different quests are so fun too. Also, there are mini puzzles that are actually pretty good in the story too. Truly a really fun game Also, the music is also really good. I specially love the background music one you enter Fleurelle
👍 : 2 | 😃 : 0
Positive
Playtime: 8699 minutes
What a ride... I have to admit I wasn´t expecting that much from this game. I read the summary on the storepage and it looked interesting, but I didn´t expect a great game like this. It´s even way longer than I thought. Took me over 90 hours to complete the game with all routes and sidequests. The first full playthrough took me around 25 – 30 hours, but I explored a lot. Maybe some of you can beat the game in 15 – 20 hrs or less. Every route has its own unique and interesting quests. Sure there are parts of the story that are common, but these routes are surprisingly varied with its own storyline for each character and different endings. If you want to play the game, I would recommend to play every route to get the hole picture of the story. There is also a NG+ mode that let you start from a point later in the game to shorten the following playthroughs, if you want that. The graphic style of the RPG part (the world) is good, but nothing special. The art style of the VN-part (cutscenes) is great through, which also applies to the battle scenes. Each area has its own pleasant background music. What really stands out is the amazing voice acting. Sadly that not every line is voiced. Only important story parts and the „special“-scenes are voiced, but that´s also a nice change of pace, compared to other RPG maker games. The development of the story is steady and exciting, but also has its relaxing parts. It really pulls you under its spell. Another sign of the quality of this game is, that I didn´t encounter any tipos or bugs during my time ingame. This game is a real gem between these many RPGs and extremely underrated. If YOU are interested in this game and already played some RPG maker games, give it a chance. You won´t regret it.
👍 : 7 | 😃 : 0
Positive
Playtime: 1637 minutes
not gonna lie i got this because tities but forgot about that so like 9 hours into the game when i got to see them tities i was like what?! this is great! lol
👍 : 18 | 😃 : 6
Positive
Playtime: 970 minutes
This is a weird one. The Yuri content is sparse and very awkwardly done, the main character feels like a bit of a predator more than anything picking on confused lonely women. None of the interaction scenes felt particularly sapphic or even erotic. The RPG content however, is very decent. I kind of wish the developer had just made a fun RPG instead of forcing weird sexual content in there. Quest lines started out fun and interesting but got very lazy in the latter part of the game, I decided to dump it because it was continually just putting me in front a bunch of identical enemies to fight, that's just lazy and not respectful of my time. Not a fun Yuri sex-fest, not a bad RPG. I think you are better off sticking to some legit Japanese merchandise because if the voice acting doesn't put you off the extremely limited art will. A missed opportunity.
👍 : 13 | 😃 : 0
Negative
Playtime: 4264 minutes
You know, this game is a top-notch visual novel/rpg hybrid. The rpg elements are fun and entertaining, as well was each character feeling fully fleshed out in their own routes, as well as when they're on the sidelines! (I may make a better review soon as this is for the 2021 nominations, but I have to be honest, this game is FECKinG EPIC! Get it if you get the chance. After all, you get to woo a cat-girl! And I'm sure a lot of us who've stumbled across this game certainly would love to! ^^)
👍 : 6 | 😃 : 0
Positive
Playtime: 2509 minutes
A wonderful, refreshing RPG with VN elements. Your party consists of heroines, and the story has a yuri flair that is tastefully done. NSFW content is ONLY shown if you download the patch in order to unlock it. I love the game so much, that I'm creating a guide for it that I plan to finish as I play through: https://steamcommunity.com/sharedfiles/filedetails/?id=2408559031
👍 : 7 | 😃 : 1
Positive
Playtime: 2825 minutes
After spending 42 hours on my first runthrough of the game (my time is a little exaggerated by my grinding, poor puzzle solving skills, and general drunkenness), I find myself writing this review. This game is fantastic in areas and acceptable in others. Lets start with the positives: The story is fun, the choices are interesting, the adult scenes are tasteful, and the mechanics are enjoyable. The RPG element is actually really fun, despite being a little bare in areas. The quests, especially some of the hidden ones, are really fun and interesting. Another important selling point: Romance options. There are several unique romance options that are available (all girls to your female protag, from what I've seen). All of them feel like unique people with interesting personalities, worth working through each to see. The negatives: The puzzles are bad. They're poorly designed and do not work well with the system itself. The lack of a mini map and guidance for quests is a little irritating at points, especially when you have to scour every map section every day in search of hidden quests with little to show for it. Both of these issues were clearly only added to stretch the play time, which the game didn't need. It's a gem, and it didn't need to try and fill more time. Overall, this game is a beautiful blend of RPG and Visual Novel, and is definitely worth the price. Time to start on New Game+
👍 : 6 | 😃 : 0
Positive
Playtime: 4767 minutes
The end of my first playthrough had me crying as I realised that I had romanced an in-game representation of [i]the actual me.[/i] In the interest of not spoiling the story I will just say that my particular demographic is almost never represented respectfully in these sorts of visual novels, and I truly appreciate this game doing it. Questlist encourages replays and makes it really easy to do so without having to re-do too much repetitive filler content. The story is at times heartbreaking, wholesome, disturbing, and satisfying; but is always beautiful. I fully encourage that you try all the endings, make every choice, and romance everyone to get the full story.
👍 : 10 | 😃 : 0
Positive
Playtime: 3363 minutes
I played this on Steam Deck, but without Proton-GE, it [b]WILL[/b] crash. [b]Pros:[/b] [list] [*][b]The story is extremely engaging.[/b] If it weren’t so good, I don’t think I’d be able to recommend this game, but it’s THAT good. I even wish it leaned more into the visual novel aspect than the RPG elements. The plot is filled with twists, and the characters are fascinating. While the art style could be more appealing, the writing is what keeps me invested, and it excels at that. [*][b]Seriously, the story is awesome.[/b] Once all the characters are introduced and you choose your route, the story becomes entirely unique to the romantic interest you’ve chosen. I just finished the Tea route, but there are still four more to explore. I’m not sure how different each will be, but the effort to create distinct experiences is commendable. [*][b]Another pro for the story...[/b] after going through one of the NG+ routes is that there is a considerable amount of changes to the main quest line. Different enough that its worth seeing it just for the changes in story. You don't have to do any of the side quest so running thruogh with already leveled characters isn't TOO much of a hassle. Lots of route specific environments and puzzles too. [*][b]Interesting puzzles[/b] provide a nice change of pace. Just when you start getting bored, the game gives you a break with a puzzle. The game also isn’t afraid to mix up the combat by splitting your party, which, while not a huge change, helps keep things fresh. [*][b]New Game+[/b] is available, which is great because there are tons of endings and quite a few missable achievements. Worth noting, It says all skills and items transfer but that's a lie. Very little of it does. [/list] Yes. Half of the pros are points towards the story which means everything else is severely lacking. If the story wasn't so good, this would be the easiest skip ever. [b]Middling:[/b] [list] [*][b]Combat is… okay.[/b] With the combat speed turned all the way up, even grinding for XP isn't as tedious as it could be. The variety of encounters makes exploring new regions rewarding throughout the game. However, the playstyle doesn’t evolve much—it’s the same characters using the same strategies for a very, very long time. While there are plenty of encounters, they’re mostly the same enemies with slight reskins, which often feel out of place in the world. The enemy design is generic, and the boss fights are forgettable, making the combat feel more like a chore. It doesn’t help that about halfway through, I ended up with near-infinite health potions [spoiler]thanks to the casino[/spoiler]. [*][b]Exploration[/b] is consistently rewarded with new places to discover. Though the art may not be the best, the developers made the most of what they had. The game pulls you into areas to fight unique mobs that you’ll only find in those specific locations. It’s a creative solution to the limited overworld space and adds some much-needed variety to the game’s pacing. [/list] [b]Cons:[/b] [list] [*][b]The art is very "RPG Maker."[/b] There are lots of reused assets, and character sprites often reappear as different people, which can be distracting. This hinders the atmosphere, making towns feel generic and the overworld look like it’s straight out of a basic "Getting Started with RPG Maker" kit. The backgrounds, while occasionally decent, often feel like they could be AI-generated. This sometimes leads to confusion about where you can actually go, as the art doesn't always convey the correct pathways. The wording of some quests doesn’t help with this issue either. [*][b]Quest documentation is lacking.[/b] If you search the community discussions, you’ll find a lot of confused players. The game often tells you to do something without providing clear guidance on how to do it. Checking the journal usually offers no help, and returning to where you received the instructions doesn’t always trigger a repeat of the dialogue. While the story is excellent, the quest design feels like it's just barely hanging on. [b]Example[/b] of this is getting a quest and in the conversation they'll say something vague like "It's on the highway" but then when you look at the journal it'll say that the quest is located "everywhere". If you forgot or skipped past that conversation part, you'd be incredibly lost then [*][b]The game includes NSFW romance scenes[/b], but they’re more like audiobooks with occasional picture changes. They’re not terrible, but they don’t add much to the overall game. You won’t miss much if you skip them. [*][b]Everyone in this game is bi and/or gay... like, everyone.[/b] While this isn’t inherently a con, it can be a bit distracting once you notice it. I'm not just talking about the player and companions; even random NPCs who only have one line seem to fit this mold. There are maybe two straight couples in the entire game. [spoiler]Also turns out one of the characters is trans and the reveal comes out of nowhere. So if that's not up to your speed, then its certainly something to keep in mind. That said, it's only revealed if you choose the least likely of 5 routes. Also happens to be the only route with no nsfw scenes. I imagine that was intentional so that players don't feel they were tricked into that. At risk of going political, It's a bit awkward that in all but one ending, the trans version of a happy ending is to spend the rest of her days living in a world of deceit and delusion. Those are the games words, not mine.[/spoiler] Again, it’s not a problem, but in a game so focused on romance, it stands out when nearly everyone you meet outside of your own romance is also gay. Like what they hell did they put in the water over there. [*][b]The music is… extremely generic.[/b] If you search "fantasy RPG background music" on YouTube, you’ll probably find something similar. While it’s not bad, it’s not memorable either. Boss fights don’t have standout tracks, and date scenes don’t have interesting music. It’s all very generic, the kind of background music that could fit any game. [/list] [b]TL;DR[/b]: There are lots of cons, but the story more than makes up for them. The combat may be grindy and mindless, and the music and art repetitive, but the story is worth it. It looks like the devs' next game is focusing more on the story, with a visual novel-type experience. Honestly, this is the right move. They should focus on their strengths and create something truly worthy of their excellent writing. [b]EDIT after 100% achievements [i](Achievement hunters beware)[/i][/b]: After having experienced all the routes and all the endings, I can confidently say that the story is pretty kickass. The only route I didn't like was Lyra's route, and that's mainly because [spoiler]I'm not interested in trans relationships[/spoiler]. Even still, each route provides a piece of information that the other routes only glance at; and by the end of it all, I've more than fallen in love with my guild <3 I've touched every corner of the game, talked to nearly every NPC worth talking to, and experienced all the secrets that world has to offer. Granted, I did kind of start cheating after the 2nd playthrough, and here's why... NG+ only puts you halfway through the story, and it really is a drag to replay all of this 5 different times given the slow paced nature of it all. I get that some of the main quests change depending on the route, but A LOT of them don't, and you still have to play through those quests if you want to see all the endings. If combat were better and exploration were more enjoyable, that'd be a different story, but as you saw from the rest of the review, combat and exploration are merely serviceable the first time and entirely boring thereafter. I'm going to miss you Morpheya. Thanks for having me
👍 : 7 | 😃 : 0
Positive
Playtime: 975 minutes
Finished one ending of the game (does not plan to finish more), it was pretty decent. Why am I not recommending this game? See below for details. I will do my best to eliminated spoilers so you can read on without worries. - The main reason is that the writing degrades over the spam of the story pretty drastically. At the start Táe (one of the MC) was this mordern person dropped in this fantasy world, the juxtaposition was amazing and it is used nicely over the dialogues. The amount of British humour that made me giggle at the beginning was wonderful. But overtime the scenes with Táe became more and more generic, it is like she is losing personality over time. She eventually just became this bland girl that's a dime a dozen in any kind of story telling. And that applies to all the other MCs as well, they are have a dazzling entry to shining personalities then slowly becoming bland and generic over the course of the story. The story also slowly shows desperation it terms of the twists and turns that it is trying to introduce. Lacking any real depth or sense of logic behind the words. Also filled with throwaway characters that are more or less wasted potential. The ending was generic and demanded suspension of disbelieve that it did not built. The writing were amazing at the start, which is that got me hooked in the first place, I wonder if they had to change writer mid production. If so that explains the writing quality. - The writing being bad is a killer, since this is a story driven game. What I mean by that? I mean this is not a lewd game for you to play with one hand. The lewd scenes were scarce and follows the story pretty well. (In a lewd game the story is just for building up to the lewd scenes). And the game isn't very sexy, no explicit language/quest/abilities/etc... There isn't even a feature to change armour that will cause the splashes to change (which is a standard in great games like Caire and Colette). My point is, the game isn't erotic. I'm sure I struck 0 boners throughout the entire 20 (according to my save files) hours of game play. - The fighting mechanics are well above average for these turn based combat games. But eventually it just turned into a tank and spank, and the amount of wild/non-mandatory encounters are rather annoying. The game should just be balanced around the mandatory fights and get rid of all the grinding. This should be a neutral point since there are people out there that likes monotonous grinding. - The game some times shove your face into some dangerous mandatory monster's ass without allowing you to save, means if you fail, you might need to load a save from ten minutes ago. This seems like an oversight, since there are some safer fights were the game gives you a chance to save. - The splashes are okay. Here is where you can clearly see the budget constrains seeping through. There are about 50 cgs claimed by the game, but from what I've seen so far (about 30 of them) are just 5~6 of the same character drawings layered on top of a different background. Every splash has the exact same angle, and it is flat as Earth. I don't know if the artist don't know about camera angles or just don't like them. This might also contribute towards the non-erotic factor of the game. - Music is good, serviceable. Matches each area rather well, it is not very memorable and it does not have to be. It served it's purpose well. - Voice acting, only about 10% of the game is voice acted. And it is a honest shame. I personally have a soft spot for British accents, and Táe talking at the beginning poked it real good. The rest of the voice actings are also quite good, not something you expect from a game like this. I just wish there will be more of them. (A note, Táe's accent seems to be slowly going away as the story progresses, I'm not sure if it is canon lore that she lost her accent along with her personality) - The game is filled with too much throwaway quest for my preference. A lot of fetch and talk to me quests that are usually frowned upon. TL;DR Game is lacking here and there. Enjoyable, yes. Do I recommend it, no. There are games that do better. But if the above mentioned points are not too much of a turn off for you, you can always try it for 119 minutes and decide if you want to keep it.
👍 : 28 | 😃 : 7
Negative
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