Tankex Reviews
Soldier! All to your tanks! We must win this battle at all costs!
App ID | 1066240 |
App Type | GAME |
Developers | RewindApp |
Publishers | RewindApp |
Categories | Single-player, Multi-player, PvP, Online PvP |
Genres | Casual, Indie, Action |
Release Date | 30 May, 2019 |
Platforms | Windows |
Supported Languages | English |

58 Total Reviews
43 Positive Reviews
15 Negative Reviews
Mixed Score
Tankex has garnered a total of 58 reviews, with 43 positive reviews and 15 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Tankex over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
18 minutes
There is only one server and I was alone.
👍 : 5 |
😃 : 4
Positive
Playtime:
9 minutes
this game makes no sense....i have yet to find a game with anyone in it
👍 : 0 |
😃 : 4
Negative
Playtime:
11 minutes
its pretty simple yet fun
👍 : 0 |
😃 : 0
Positive
Playtime:
275 minutes
Very fun to play offline. Computer requirements are very low. Overall great game.
👍 : 3 |
😃 : 0
Positive
Playtime:
6 minutes
Cool idea. But no matter how we changed hosts, whoever wasn't hosting would have control lag issues. This made it unplayable.
👍 : 0 |
😃 : 0
Negative
Playtime:
7 minutes
If this game had had more players, it would have been a nice game, but atm, you can only play with bots. There are not sufficient players to play this game in multiplayer.
👍 : 0 |
😃 : 0
Positive
Playtime:
10 minutes
This is literally a unity multiplayer example project, charging money for it it rediculous
👍 : 0 |
😃 : 0
Negative
Playtime:
334 minutes
This game is a nice take on the classic Battle City from the old NES days. A one map, 4 teams of 2 tanks, 3D labyrinth where you play until you get 30 kills. It's actually pretty addicting and has a lot of potential but there are a few things that need addressing:
- The game desperately needs a better room creating system where you can easily play with other people. There are currently no people online at any time but even if there were - I didn't find a way to create or join a specific room to play with your friends and not just random people. This is the biggest issue that needs addressing as the game would benefit immensely from the existence of a developed multiplayer system.
- No separation of music and sound effects - they are both squished together into one volume bar which lowers both. So you can't just mute your background music but keep the sound effects which kinda defeats the whole purpose of it; if I wish to lower the whole game's volume, I can do it from my computer's volume mixer.
- Only one map - while it's a very nice map, I kinda wish there was more variety and maybe even a map editing option to better the gaming experience.
- No achievements, records, statistics or unlockables - you play each game for itself but there is no bigger objective involved.
- No difficulty setting - the bots actually play decently but I'd love to have an even more difficult option. Plus all bots struggle in the middle of the map and rarely go for the shield which makes it an obvious direction to head to.
- No way of choosing your team - you always start red. Having only the four main colors is fine, not being able to choose the one you like is not.
Overall, it's a pretty cheap and simple game, yet fun and fast-going. I recommend it, although the game itself can be largely improved in several areas.
👍 : 3 |
😃 : 0
Positive
Playtime:
8 minutes
This is just the unity multiplayer example project with a slight reskin. Don't buy this, you can basically download it for free.
👍 : 0 |
😃 : 0
Negative
Playtime:
30 minutes
As a huge supporter of indie developers, I saw this and liked the idea. As an idea, it has potential. Lots of it. But there are some things that need fixing and improving. First of all is the hit detection system. It's hit and miss (no pun intended). Sometimes it works and sometimes it doesn't and it can be frustrating to see clear hits just not detected thrice in a row. Secondly, it takes forever to find a match. Understandably, the player base is very very small but waiting 15m plus for a match is wayyy too long, but as the player base grows, this will get better. Thirdly, is the incredibly annoying freezing. While only lasting about a second, it's noticeable and happens too frequently. This is running on a 1070. This needs to be patched.
All in all, I'll be keeping an eye on the game as I can see it becoming very fun to play.
Edit: Turns out this is an asset flip, so RewindApp is incompetent. Great. Just great.
👍 : 12 |
😃 : 0
Positive