Monaco 2
57

Players in Game

103 😀     46 😒
64,90%

Rating

$24.99

Monaco 2 Steam Charts & Stats

Get your crew back together for the ultimate heist experience! Monaco 2, the sequel to the award-winning Monaco: What's Yours is Mine, will bring back the friend-fueled energy of the original: a mix of smarts, stealth, and frenzied improvisational mayhem when plans go awry.
App ID1063030
App TypeGAME
Developers
Publishers Humble Games
Categories Single-player, Multi-player, Co-op, Online Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together
Genres Indie, Strategy, Action, Adventure
Release DateComing soon
Platforms Windows
Supported Languages English

Monaco 2
57 Players in Game
241 All-Time Peak
64,90 Rating

Steam Charts

Monaco 2
57 Players in Game
241 All-Time Peak
64,90 Rating

At the moment, Monaco 2 has 57 players actively in-game. This is 0% lower than its all-time peak of 231.


Monaco 2 Player Count

Monaco 2 monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-04 95 0%

Monaco 2
149 Total Reviews
103 Positive Reviews
46 Negative Reviews
Mixed Score

Monaco 2 has garnered a total of 149 reviews, with 103 positive reviews and 46 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Monaco 2 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 448 minutes
I have enjoyed it so far. Gets pretty challenging by level 4. Not really unexpected though considering the difficulty got pretty high in the original one too. The later levels can get very involved and lengthy in comparison to the first game. Some initial exploration of levels could be up to 30-40 minutes.
👍 : 0 | 😃 : 0
Positive
Playtime: 1094 minutes
In co-op, it's a ton of fun. When all your planning falls apart and all hell breaks loose, the scramble to hold it together is an absolute joy.
👍 : 2 | 😃 : 0
Positive
Playtime: 1049 minutes
Much better than mixed. First game was great, this game is too. Play with a friend.
👍 : 3 | 😃 : 0
Positive
Playtime: 1015 minutes
It's easy to compare Monaco 2 to its predecessor unfavorably. The original Monaco was such a masterpiece of pixel art, music, story, and game-play that it sets a very high bar. To do so, however, is a disservice to the clear labor of love Pocketwatch has done to bring this sequel out. There are many things that make this a worthy successor. - Visually please level design and graphics - The variety of ability variations for each character makes for interesting emergent synergies - The procedural level components keep things fresh when replaying levels - They have managed to preserve the emergent moments of panic and chaos that made the original Monaco such a blast All in all, it doesn't quite measure up to the original. Despite this it's a VERY enjoyable game in its own right, and in my opinion deserves better praise than waht most of the reviews suggest.
👍 : 1 | 😃 : 0
Positive
Playtime: 908 minutes
I was a huge fan of the first game and I'm enjoying this one as well. I appreciate the reworked game systems like lives and checkpoints, as well as how coins and pickups work. I've found the character powers to be more specific but powerful in the right situations, compared to the prequel. The mid-game levels seemed very difficult for a while, but after overcoming those I felt like my skills have improved enough to succeed at the later levels. I've only played co-op online with groups of 2-3 which has been a ton of fun. Not sure how the single player experience is. I like the new graphics, story, music, and voice acting. There have been a couple minor bugs but nothing game-breaking. Overall, I like it.
👍 : 1 | 😃 : 0
Positive
Playtime: 743 minutes
It doesn't feel clever, the first one had strategy, this i more.. punch people to knock them out and be forced to set off lasers. Not a bad game, but i couldn't recommend this despite being a huge fan of the first.
👍 : 5 | 😃 : 0
Negative
Playtime: 1343 minutes
It's a good game, sir. I think folks completely new to the franchise might have an easier go of it than folks with 40 hours on the original, as the second is definitely a real shift in terms of game design philosophy from the first. The first Monaco occasionally felt like a chaos simulator first and a heist game second, where the point of missions was often to see how you could drag a limping, alarm-hounded team over a field of corpses and rubble to the finish line. A similar approach to the second game leaves you out of lives not even one floor into the mission, with an increased number of guards and a less forgiving health pool. Monaco 2 emphasizes finesse and going in with a specific plan - grab the disguise in this annex, knock out this guard, grab the key in the few seconds you have before the laser crosses your path. And, importantly, the game gives you all the tools to determine your route through, with a pre-mission map that reveals the layout of every floor, of every staircase, of every tool placement. It's an incredibly empowering amount of information once you figure out how to process it all - though processing it all is a daunting task in itself. In the moments where Monaco 2 clicks, it feels very elegant. Character classes' abilities make you feel like a real slick operator. Jobbie teleports a whole team through hazards before Gibson deploys a drone to knock out the lights and Una punches out a guard. Character items giving different "build paths" gives some incentive to replay levels, and lend a breadth of choice to how you want to want to approach a character. You can choose to be more supportive, or more offensive, or more evasive. Multiplayer/netplay works pretty well. Playing with a group of 3 had some folks stuttering, but one of the players was playing across the Pacific. Importantly, that did not happen when I was playing only with that cross-Pacific player. Special shoutout to the OST by Austin Wintory, which is just stellar.
👍 : 2 | 😃 : 0
Positive
Playtime: 5704 minutes
Personally I'm loving this game much like the first one, but it feels like It's designed for hardcore fans of the first game, I feel most new players will really struggle for many reasons. New players should either start with the first game, or be very patient as this is a hard game at first, made easier as you learn the levels and mechanics. If you stick with the game, it's very rewarding, Monaco is a really unique co-op heist game that's a blast to play with friends or solo, and great for speedrunning. If you feel the levels are too long, try to NOT collect all the coins on your first run of a level, even as a Monaco 1 speedrunner the levels take way too long trying to do this on a first playthrough and you risk losing more if you fail, and unlike monaco 1 you still explore most of the levels by only doing the main objective. This game really shines on a second playthrough, at first the maps feel confusing to navigate are packed with objects, it's hard to find good hiding spots when you dont understand the AI or know the layout of the level, some things aren't properly tutorialized, or have odd quirks you have to learn (Also level 5 is a big difficulty spike). A lot of these are serious issues on a first playthrough of the game. BUT, after you spend enough time with the game, you learn the level layout, where the useful items are, the good hiding spots, and why pickaxes don't want to dig through that wall (You have to have seen the exit point before), how vents make noise as you exit them so guards can spot you sometimes, etc. Almost all complaints I could make about the game don't apply once you spend enough time with it. Mostly what I still have issues with is the lack of a level editor, some levels that are too linear, and minor bugs.
👍 : 3 | 😃 : 0
Positive
Playtime: 226 minutes
No idea where all the hate for this game is coming from. From every conceivable angle this is a much improved game over the first. Yes the charming pixel aesthetic has been replaced with a freak sharp art style. Maybe not as stylistic but still gorgeous. I will admit the levels look a little bit busy sometimes, but that’s pretty normal with a graphics upgrade like this. It doesn’t take long to adjust to it. The powers of each of the thieves are much improved over the first game and each thief’s power seems much better balanced against the others. These powers are also much better suited towards coop play, where the game really shines. Speaking of which, split screen is now a thing, meaning you can both go off on your own adventures. A fully voice acted cast comes in to tell the story for lively looking comic book style cutscenes and keeps the gameplay entertaining with funny situational quips. The game’s level and enemy design also feels quite a bit more forgiving than before, allowing you to recover easier if you make a mistake (usually the bane of stealth games). All in all, I think it’s a pretty good game and feel very comfortable recommending it. Plus if it’s anything like the first game you can look forward to years of updates and improvements along with free content drops. Certified banger.
👍 : 2 | 😃 : 0
Positive
Playtime: 591 minutes
While the first game had extremely tight gameplay and wonderful art design, Monaco 2 unfortunately has none of those things. Art is a matter of taste, but the new 3D design just doesn't look good to my eyes. Movement is loose, player abilities are mostly useless, and the level design is mostly linear and boring. Many levels are huge but there is really only one path to move towards the objective and the rest of the space is there just to hunt coins. The only element of the game I absolutely love is the score. Everything else isn't bad, but unfortunately not great.
👍 : 13 | 😃 : 0
Negative

Monaco 2 Screenshots

View the gallery of screenshots from Monaco 2. These images showcase key moments and graphics of the game.


Monaco 2 Minimum PC System Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • Additional Notes: tbd

Monaco 2 Recommended PC System Requirements

Recommended:
  • Requires a 64-bit processor and operating system

Monaco 2 has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

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