DanCop - Daniela on Duty Reviews
App ID | 1060820 |
App Type | GAME |
Developers | ScrubbySquirrel |
Publishers | Sascha Hopstein |
Categories | Single-player, Full controller support |
Genres | Indie |
Release Date | 15 May, 2019 |
Platforms | Windows |
Supported Languages | English |
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1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
DanCop - Daniela on Duty has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
19 minutes
If you expected it to play like Metal Gear or even normal stealth game - avoid! Very limited hotspot based movement ruined this game, i expected it to play like Metal Gear with full freedom of movement and set of standard stealth feature, but it just a "guess the right route" game with stealth flavor, also not very well balanced one. For example second level is absolutely impossible to finish in given time, because movements of NPC are randomized, there is no strict start point for NPC and more than this, once you loose and restart you can see how NPC continue to move from last position, like its route was not reloaded, and timing for this NPC to look in oposite direction is so short you will not be able to run fast no matter what,, you will be forced to wait until it gets to right positon which is at the left, or you will have to restart level again and again until you are lucky with starting postion, but even then timer is too short for this level to get in time for goal.
To fix it. timer should be longer and NPC routes should be strict and shoul always start from same position and correct route should be precalculated that way that i it always beatable in time if correct actions are choose in right time. For now it does not work like that.
Anyway this would not fix limited gameplay which is very frustrating. I strongly suggest devs to spent extra time and add some sort of free movement mode and rebrand current mode into puzzle mode. In free movement mode some adjustments to AI anf vision of AI should be done and it should react to sounds of everything including running to make stealth gameplay more challenging and enjoyable and more similar to Metal Gear.
Im big fan of Metal Gear series and Stealth games and also admin of biggest russian community related to Metal Gear and Stealth and dedicated more than decade to it and even more years playing stealth games and quite some years attempting to develop perfect stealth game on my own (which got stuck in development hell because of limited budged and ulimited perfectionism), so i know stealth genre as player and developer pretty well, and i expected this game to be sort of Metal Gear homage and parody and everything suggested it would be it, but this game happened to be nothing like i expected and for a puzzle its a very primitive one, which does not require much of brains to figure out right route. VR trainings in MGS 1 felt way more puzzling and challennging than this.
So its neither good stealth, nor a good puzzle, but i really like style of this game and think it has potential, and its cheap so i would not refund it, and i have some tiny hope that maybe dev would listen and would rework this game into proper stealth game by adding new gameplay mode, which may change my opinion and review.
👍 : 3 |
😃 : 1
Negative
Playtime:
136 minutes
A very nice 16-bit retro stealth/action title, this game definitely deserves some more attention.
Kill the enemy, knock em out, or work your way around them. Find keycards, pull switches, and find your way to the exit. It is basically a 2D game with a 3D perspective also known as 2.5D, but instead of being merely a style choice it actually adds onto the gameplay as well.
There are quite few stages to complete becoming increasingly more challenging. There is a definite puzzle element to your strategies in order to complete the stages, but if you fail to survive you will instantly respawn to the beginning without having to go through all kinds of screens or menus which keeps the pace going.
Its pretty good.
👍 : 1 |
😃 : 0
Positive
Playtime:
494 minutes
A fun stealth game. It's not too hard to get through the levels, but getting the extra achievements like beating the clock and picking up the hidden badge add a nice extra challenge.
👍 : 4 |
😃 : 0
Positive
Playtime:
432 minutes
Simple yet effective stealth game. Now without achievement breaking bug !
Took me 7h to 100%. Some of it is agreeably challenging.
👍 : 2 |
😃 : 0
Positive