The Cat and the Box
Charts
14 😀     4 😒
66,33%

Rating

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The Cat and the Box Reviews

Built on no engine or external libraries, this game takes you through a 3D adventure rendered in a plain text window.
App ID1054980
App TypeGAME
Developers
Publishers Eli Schroeder
Categories Single-player
Genres Indie
Release Date20 Apr, 2019
Platforms Windows, Mac
Supported Languages English

The Cat and the Box
18 Total Reviews
14 Positive Reviews
4 Negative Reviews
Mixed Score

The Cat and the Box has garnered a total of 18 reviews, with 14 positive reviews and 4 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for The Cat and the Box over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 13 minutes
3/10 While I have to commend developer Eli Schroeder for attempting something that I've never seen before, I found the game pretty unplayable. I couldn't tell where I was going or what I was looking at with the graphical style the game employs. The stage was set for an interesting tale, at least going by the cat and beings that I interacted with, but in addition to the problems I just mentioned, the game does not provide much direction to the player. Beyond having difficulty figuring out where I'm actually going, bigger questions emerge, like "where am I even trying to go?" and "why?" A few other reviewers seemed to be more adept at orienting themselves, or at least more tolerant of confusion, so perhaps my opinion is a minority one.
👍 : 3 | 😃 : 0
Negative
Playtime: 56 minutes
This game is so unique that I can't help but recomend it. It can be a little abstract and confusing, and occasionally offensive to the eyes but it makes up for it with amazing atmosphere, originality, and concept
👍 : 3 | 😃 : 0
Positive
Playtime: 171 minutes
Keep in mind you might not like this game. I just so happen to enjoy walking simulators. It can be a bit frustrating at times, due to the graphics, but this game does what it strives to do and it does it well. I look forward to Eli's potential next project.
👍 : 1 | 😃 : 0
Positive
Playtime: 144 minutes
Really neat experience I picked up on a whim. The use of ascii art lends its self to this ethereal atmosphere where you're never quite sure what you're looking at or where you are. Unfortunately I don't think I will finish it as it jumps from walking simulator (I don't use that term derisively btw) to very difficult, frustrating part that comes out of nowhere. Anyway, for the price I still enjoyed my time with it, Edit: Ended up pushing past the difficult bit after countless tries and got credits. I still think that part will detract a lot of people from getting the full experience as it almost did me. I still think the whole thing is a really cool atmospheric and sombre experience worth checking out.
👍 : 6 | 😃 : 1
Positive
Playtime: 290 minutes
With some hesitation, I would recommend this walking-simulator to anyone that likes an experimental narrative. It takes about 3 hours to finish, but make sure that you find the credits - it's not very clear where the ending is. This review is going to be somewhat vague, I don't want to say too much about the mechanics. In order to set the game to fullscreen, press ESC and then press F. I like how the 3D world has a Matrix-like design, very unique look, and immersive atmosphere (it even has some platforming). You always respawn in a hub area that allows you to select several stages with different objectives. Most of the time you just have to find something to interact with in order to progress. The objectives can be a little cryptic, I had to blindly guess the solution a few times. However, I think that confusing exploration is part of the charm here. There are a few technical problems, some of the stages run very slowly, probably because the game was not programmed that well. I wish levels had some kind of identification so you would not enter the same one by accident. That being said, I genuinely like the mind games that happen to the character, and I have no regrets buying it. I thought that the narrative was very interesting, it definitely makes you think about what happened at the end. However, there was one part in the middle of the game that was kinda difficult due to clunky hit-boxes, it might be too hard for some players. [h1] Pros: [/h1] + unique visuals & atmosphere + mind games, cool narrative + interesting gameplay features [h1] Cons: [/h1] - some stages run very slowly - the stages could use labels (1-12) - somewhat cryptic and clunky [b] Overall Thoughts: 6/10 [/b] I definitely enjoyed this experience overall, it's just one of those games that has nothing to do with the actual gameplay quality. It's more about the art and the narrative, not so much about good controls or intuitive visuals. (kinda reminds me of Rail_Slave's games, some people get it, some people don't get it at all). [code]For more Hidden-Gems: http://store.steampowered.com/curator/31294838-Hidden-Gem-Discovery/ [/code]
👍 : 10 | 😃 : 1
Positive
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