Farthest Frontier Reviews
Protect and guide your people as you forge a town from untamed wilderness at the edge of the known world. Harvest raw materials, hunt, fish and farm to survive. Produce crafted items to trade, consume, equip and fight with as you battle for your survival against the elements and outside threats.
App ID | 1044720 |
App Type | GAME |
Developers | Crate Entertainment |
Publishers | Crate Entertainment |
Categories | Single-player |
Genres | Indie, Strategy, Simulation, Early Access |
Release Date | 9 Aug, 2022 |
Platforms | Windows |
Supported Languages | Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Russian, English, Korean, Japanese, Czech, Polish, Swedish |

1 180 Total Reviews
1 036 Positive Reviews
144 Negative Reviews
Very Positive Score
Farthest Frontier has garnered a total of 1 180 reviews, with 1 036 positive reviews and 144 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Farthest Frontier over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
13596 minutes
really fun and cozy city builder. The devs are making steady progress on the game. Better choice than Manor Lords
👍 : 1 |
😃 : 1
Positive
Playtime:
12636 minutes
Wonderful game. I play on peaceful as the baddies scare me too much. Keeps you thinking...lots of relaxed fun. No monsters...just life.
👍 : 1 |
😃 : 0
Positive
Playtime:
11748 minutes
A fun city builder game that is still in development but with much content and good AI. There are a few mechanics that need to be worked out but they are close. Its not a hugely in depth city builder but fun and engaging.
👍 : 1 |
😃 : 0
Positive
Playtime:
11769 minutes
There is a lot to learn which makes it intellectually stimulating. I played it in Pioneer mode until Tier 4 then everything seemed to go haywire. The wells dried up. The fish disappeared. The crops got stuck in an endless repeat of the same cycle and inevitably my population was doomed to famine. Even the last barbarian raider camp seemed to almost stand around and do nothing as I attacked it. There was nothing left to do so the game seemed to simply stop working correctly without saying it had ended. It took me 76 hours to complete.
👍 : 3 |
😃 : 0
Positive
Playtime:
6667 minutes
Its if Banished got re-released in today's time with improvements. This game basically grabbed everything about realistic city management survival and is improving and updating regularly. I don't run into any problems with bugs or performance much at least to my notice and at times the game can really look beautiful. I'm looking forward to everything coming and the final release of the game with mod support in the works as well. As a game you can get glued to for hours its a 4/5 for me. Well worth getting.
👍 : 2 |
😃 : 0
Positive
Playtime:
1426 minutes
Great city builder that'll trap you at your PC until way past your preferred bed time. It's not overly complicated or difficult to learn and it gets moving pretty quickly. It made for a really great weekend and I look forward to revisiting it again in the future as it gets updated and the mood strikes.
👍 : 2 |
😃 : 0
Positive
Playtime:
760 minutes
looks beautiful, things build out organically and end up looking good even if placing things almost randomly.
but not complex enough game overall. played on mid difficulty first map, seemed way too easy. literally 0 challenge.
wish there were more buildings with a proper tech tree spanning upto tier 5, everything after tier 3 is just boring resource grind.
raids and fighting system is rather repetitive and very cheesable, bandit camps stupid, can clear whole camp with 1 archer
no justice system.
why not let build regular mines on deep resource wells? only to justify tier 4???
constant notifications about minimal worker count super annoying like yeah i get it
like yeah great game if you just want to chill out and play more advanced version of medieval themed farmville
👍 : 17 |
😃 : 5
Negative
Playtime:
16403 minutes
This game is addictive for people who like city builders. I like the aesthetics and the open world, which is different from Manor Lords, another middle ages-type city builder in early release. There are a few things that can be irritating. The process for creating a starting map can be tedious for those of us who want that balance of resources and buildable space to create a large, complex city. I've spent an hour or more rerolling until I get a good starting seed. I think the developers want cities to be deficient in one or more critical resource to encourage purchasing from the traders, but the traders vary a great deal wrt which ones show up in which years and which resources they are buying and selling each time. You can wait years for someone to be selling iron ore or sand or clay, or whatever it is you desperately need. In the early game that is dire!
I have also had issues with random crashes. I might play hours with no issue, then I'll hit a spot where I will get repeated crashes. Then it will be fine for a while. My computer does exceed the recommended specs by quite a bit, and the game itself runs well with no overheating of my processor cores or video card, and I do keep my drivers up to date. Note that this is something I run into with other indy games created via the unity engine as well, so there's something odd going on. From comments in various forums, I am not alone with this problem. It hasn't made the game unplayable thus far, but I have to remember to save often.
Having said this, the developers are really involved in improving this game. They have an active forum and generally respond promptly to comments, and they have frequent updates to the game that address player comments and concerns. I look forward to seeing where this game ends when it reaches 1.0
👍 : 9 |
😃 : 1
Positive
Playtime:
3858 minutes
Farthest Frontier – A Promising but Clearly Still Early Access Survival City Builder
I’ve spent a lot of time in Farthest Frontier, and while it has the foundation of a great game, it still feels like a work in progress. If you love survival-focused city builders, there’s a lot to enjoy here, but it’s not quite there yet.
What Makes It Great
🌾 A True Survival City Builder – Every decision matters. Food doesn’t just appear—you have to manage soil fertility, rotate crops, and prepare for bad harvests. A single mistake can mean the difference between a thriving town and a winter of starvation.
🏡 Satisfying Progression – Watching your tiny outpost evolve into a full-fledged town feels incredibly rewarding. You start with survival basics, then move on to trade, industry, and defenses. Every milestone feels earned.
🛠 Deep Resource Management – The game tracks soil quality, water sources, waste buildup, and disease outbreaks in a way few other city builders do. Planning ahead is key to keeping your people alive and your town growing.
Where It Falls Short
🐌 Pacing Issues and Lack of Endgame Content – The early and mid-game are fun and engaging, but once your town is established, the challenge fades. Right now, there’s not a lot to do once you hit a certain level of stability.
🛠 Clunky Management UI – The game gives you a ton of depth in resource management, but the UI doesn’t always make it easy to track everything. Sometimes, small problems spiral out of control because key info isn’t surfaced well.
⚔️ Combat Feels Underdeveloped – Raiders will attack, but fighting them is more of a chore than a real strategic challenge. The system works, but it’s not very engaging. Hopefully, future updates improve on this.
Final Verdict
Farthest Frontier has a solid core but still feels unfinished. It’s a rewarding city builder with great survival mechanics, but the lack of late-game content and some UI issues hold it back. If you’re okay with a game that’s still evolving, it’s worth playing—but if you’re looking for a fully polished experience, you might want to wait for more updates.
⭐ 7/10 – Good potential, but needs more development.
👍 : 12 |
😃 : 0
Positive
Playtime:
11221 minutes
If you're looking for a spiritual successor to Banished the you've found it.
If you like colony builders with some twists like light combat you're in luck
If you have patience when wolves consistently murder your villagers this is the game for you
My only hope is the modding community and the Devs keep expanding the game, as its not very difficult and once you've created a big city, you've done it all...All the cities are about the same and you can eventually have just about everything going full force by year 20 of your very first city build.
But either way this is the best colony game out now and its 9/10 in its current state
👍 : 23 |
😃 : 1
Positive