Danger Gazers Reviews
Danger Gazers is a post-apocalyptic roguelite top-down shooter where you pave your own path. The choices you make will decide your fate, it will either turn you into the new ruler or... the ashes to be windswept away.
App ID | 1043150 |
App Type | GAME |
Developers | Shotx |
Publishers | Shotx |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together, Remote Play on TV, Stats |
Genres | Indie, Action |
Release Date | 2 Jan, 2020 |
Platforms | Windows, Linux |
Supported Languages | French, German, Russian, English |

69 Total Reviews
50 Positive Reviews
19 Negative Reviews
Mixed Score
Danger Gazers has garnered a total of 69 reviews, with 50 positive reviews and 19 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Danger Gazers over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
2753 minutes
An absolute thrill while progressing through levels. The experience only gets more intense and emotionally charged when discovering the loads of ammo and bombs later enemies are keeping for you. The game is exhilarating at points, with moments of high-stakes action and suspense.
Pay attention to the whole diamonds to gems economy or you won't endure and enjoy as much the punishing experience.
One minor caveat: the game ran slightly slower on my Linux machine at first, so I don't really know if it's a bug or what?. However, once I figured out how fast it actually played, this issue didn't detract from entirely enjoying the experience.
I highly recommend giving this game a try. It's a wild ride!
Fun facts:
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dying will crack you up at least once in a while
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doesn't need a lot system resources
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it is the perfect gift for game snobs and people with dumb Disney character mustaches.
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works great on Linux
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people giving bad reviews has developmental issues.
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Thought of Nuclear Throne? Well, there's probably nothing better than that. This one is just different. I actually stopped longing for Nuclear after getting this one, although there are other nice games out there right now.
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Look at a picture of Michael Bloomberg, then look at a picture of Lord Voldemort. Now look into your heart and tell me they aren't related.
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👍 : 6 |
😃 : 0
Positive
Playtime:
170 minutes
Game play, variety of mechanics and each one of the important elements tied to the procedural generation and randomness give the very dynamic feeling. It's seriously addictive and each run plays truly differently and results in unique experience. Finally, general style and soundtrack fits the overall atmosphere of the game perfectly.
👍 : 7 |
😃 : 1
Positive
Playtime:
238 minutes
Fun game. Reminds of nuclear throne. Co-op feature is neat.
Lots of stuff for EA game, no bugs so far.
If you love the genre, then should be a no brainer buy for the price.
👍 : 12 |
😃 : 1
Positive
Playtime:
42 minutes
I think it's a fun little game.
My only complaint and it's a large complaint is the lack of auto-fire. my index finger is exhausted from pressing the trigger endlessly.
👍 : 3 |
😃 : 0
Positive
Playtime:
440 minutes
The gameplay overall was pretty good but the thing that bothers me and made me write this negative review is the optimisation. This game runs terribly on my PC when I can play many games which should require more from my PC with stable fps.
👍 : 4 |
😃 : 2
Negative
Playtime:
5 minutes
As many guys here around their 40s, I was once a poor student in the 90s that used the desktop pc of the family for gaming. Downloaded a lot of games from the BBS´s and dial-up connections era through the begging of the internet and the torrents, and after I finished university and managed to get a job, first thing I did was to start buying all the games I love and were and are part of my history as a gamer and as a person.
Today I have the means to buy games, but with all the bs the gaming industry has been throwing at us, I went back sailing again, as a way of "demoing" the games and see if I should buy them or not. If I like it, I come back here and purchase it. If not, I just delete it. So, what the dev did was a great move, and something that we should not only praise but support. The game is a regular action roguelike, like nuclear throne and many others, but his decision of uploading it to our most loved harbour was simply genious. Tbh, I´m gonna uninstall it and never play again, but he got my support (literally, since Ive bought the supporters edition) and I hope that he and devs like him keep not only making games, but try to change the industry from inside, with actions like the one he did. I happen to be a sociologist with some knowledge about videogames and the industry itself, and I can assure you that the pirating games help the this industry more than they want to acknowledge, and not only that, it is responsible in keeping the sharing nature of internet alive and kicking.
Anyway, have a nice a career mr. Dev, and I hope to see more games from you here! Glad that I could help you!
👍 : 23 |
😃 : 0
Positive
Playtime:
2072 minutes
I have had my first glance on the game and will continue to update the review as I progress.
So far with less than an hour in a game - I love the style.
Style of everything: environment and enemy visuals (with tons of their variety), game progression on the campaign map, looting system, art of special characters' "rooms".
And the audio - pure awesomness.
Everyone's comparing this game to some other games that I haven't yet played, but I personally find it a bit simillar to Edmund McMillen's classic - Binding of Isaac. Maybe the color scheme of the graphics and randomly generated levels does the trick, but I love the similar feeling these two share.
The only negative aspect that I have encountered so far is the performance issue, which will most likely be resolved by the next patch.
[b]>>>>>UPDATE<<<<<[/b]
I like this little stylistic game more and more.
Each time I die it's because of my fault only, never once blamed the game design for my misfortunes (well... sometimes it's about luck too, but that's the fun part!).
And during my playthrough I never lost my desire to get back to the game. It kept me engaged, wondering how good my luck was going to turn this time, and how far I could go with my next random adventure.
[b]After 16+ hours I beat the game. [/b]
16 hours full of fun, and I'm not even done yet. I plan to unlock all the achievements and hope for the release of DLCs, because apparently [b]I can't get enough of this game.[/b]
👍 : 20 |
😃 : 0
Positive
Playtime:
8 minutes
When I read that this game was voluntarily released on Torrent, as well, I went ahead and purchased this game as fast as I could type my username and password for my PayPal account. We need more of this developer kind and we need to get rid of EA/Activision.
Finally a developer that does not talk down to the people, that so-called "piracy" is "theft" or stupid stuff like that, but actually understands that not everyone can afford a game, yet. All pirates I personally know, have purchased all games they previously tried out and actually liked and even threw in an additional dime, by buying DLC as a further "Thank You" after trying out the games.
This is one small step leading in the direction of a better society. How this one small step of a game developer already crushes the reality of capitalism so profoundly, is very entertaining.
👍 : 42 |
😃 : 1
Positive
Playtime:
953 minutes
*EDITED 1/6/20*
About five hours in as of writing this, and I'm very happy to see a good indie roguelike start off well in 2020. Danger Gazers has a lot going for it, as I'll (somewhat) briefly detail. It's addictive, has great replayability, and is a welcome addition to any roguelike fan's library.
Quickly I'll just pay the "Game It's Like" toll - it's close to Nuclear Throne, with some twists. Also, gotta name-drop NL for giving this game a go and piquing my interest.
The gameplay is responsive and controls well with KB/M. I don't play roguelikes like these with a controller, so I can't give you my input there (pun intended). The curve of starting out a new run and adding items/tarot cards to your character works beautifully. At first you start out slow in a small arena, gradually getting stronger as you progress through each location as you fight stronger and faster enemies. You'll find companions to help you along the way (think "followers" in Binding of Isaac or guon stones in Enter the Gungeon - ack! I paid the toll thrice!) and many of the items come with trade-offs.
I'll talk a bit about the art. Personally, I'm not a fan of the CRT overlaid scanline aesthetic, so I changed it in the settings. The actual artwork is very interesting, as I'm not sure which art style they wanted to stick with. The playable characters look a like they're taken from a 2010-era Flash game. The monsters seem like quirky versions of Nuclear Throne enemies. The map seems like FTL and Slay the Spire had a baby. The Rotting Elder... I couldn't even begin to try to describe. To me, the different artistic styles amount to one of the things that definitely makes the game unique, and I kinda like that.
Audio-wise, the music is great. I bought the Supporter's Edition and I'll be happy to listen to these tracks outside of Danger Gazers. The sound effects are good and fitting, thanks to a new update which added some feedback to when shots hit and enemies fire. Your weapons sound as they should, with the "beefier" weaponry yielding "beefier" effects.
It is very early, and from what I've seen the developers are eager to address any issues the Danger Gazers playerbase with bugs, so I look forward to seeing what they're planning for the future of this nice little roguelike. If there is one detail I'd like to see added, it would be a proper stats screen - as it is, the pause menu shows the tarot cards and teeny-tiny items on the bottom, but I'm unsure of what they exactly affect, especially from character to character. It would be nice to see a bit more on character stats that update as each item is added.
To conclude, I am having a great overall time with Danger Gazers with its unique art, great soundtrack, and fun gameplay. I look forward to getting my first of many run victories in the future (I keep dying in the first level of the fourth area, dang it!). I look forward to the future of this game and other titles from ShotX - I support indie devs!
👍 : 48 |
😃 : 4
Positive
Playtime:
28 minutes
Dev shared a torrent of the game so those who can't buy the game for XY reason can play it.
Instant purchase for me.
As for the game, its fun from what I have played so far. Happy to support the studio.
👍 : 144 |
😃 : 3
Positive