Chill II Reviews
Chill is a relaxing, minimalist maze game.
App ID | 1041140 |
App Type | GAME |
Developers | ZELENIUK |
Publishers | ZELENIUK |
Categories | Single-player, Steam Achievements, Steam Cloud |
Genres | Casual, Indie |
Release Date | 21 Mar, 2019 |
Platforms | Windows, Linux |
Supported Languages | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Arabic, Greek, Russian, Korean, Spanish - Latin America, Turkish, Finnish, Ukrainian, Bulgarian, Czech, Danish, Dutch, Hungarian, Norwegian, Polish, Portuguese - Portugal, Romanian, Swedish, Thai, Vietnamese, Catalan, Basque, Galician, Persian, Hindi, Afrikaans, Bangla, Indonesian, Slovak, Belarusian, Irish, Icelandic, Latvian, Lithuanian, Serbian, Croatian, Estonian, Hebrew, Albanian, Amharic, Armenian, Assamese, Azerbaijani, Bosnian, Cherokee, Dari, Filipino, Georgian, Gujarati, Hausa, Igbo, K'iche', Kannada, Kazakh, Khmer, Kinyarwanda, Konkani, Kyrgyz, Luxembourgish, Macedonian, Malay, Malayalam, Maltese, Maori, Marathi, Mongolian, Nepali, Odia, Punjabi (Gurmukhi), Punjabi (Shahmukhi), Quechua, Scots, Sindhi, Sinhala, Slovenian, Sorani, Sotho, Swahili, Tajik, Tamil, Tatar, Telugu, Tigrinya, Tswana, Turkmen, Urdu, Uyghur, Uzbek, Valencian, Welsh, Wolof, Xhosa, Yoruba, Zulu |
Age Restricted Content
This content is intended for mature audiences only.

11 Total Reviews
5 Positive Reviews
6 Negative Reviews
Mixed Score
Chill II has garnered a total of 11 reviews, with 5 positive reviews and 6 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Chill II over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
5 minutes
Classic black and white with Striptease, environmental music, even myself being a girl I got horny!
👍 : 1 |
😃 : 0
Positive
Playtime:
18 minutes
no nudes, only butt, it was mid tier butt as well. not worth. no nippies.
👍 : 2 |
😃 : 0
Negative
Playtime:
18 minutes
Nothing new offered in the game compared to the images, boring as the original without any actual nudity along with no badges/steam items makes it not worth as much as the original.
👍 : 0 |
😃 : 0
Negative
Playtime:
555 minutes
Game is ass but if you buy at sale you get more money from selling the trading cards then you spent on this "game". profit.
👍 : 7 |
😃 : 0
Positive
Playtime:
23 minutes
About 20 min of game play before you get bored. This is a step above the first game because there are 5 backgrounds, but not enough here to recommend.
👍 : 0 |
😃 : 1
Negative
Playtime:
127 minutes
Like the 1st "Chill" game, very relaxing & easy breezing. Even though their was a little different's comparing this with the 1st game, however, being a puzzle-solver for so long, little distractions & seeing what this game had to offer, doesn't seamed to bother me a bit. But at least the puzzle game was fun to enjoy.
👍 : 0 |
😃 : 0
Positive
Playtime:
19 minutes
As a game, I would not recommend this. There may be value in the trading cards, but that's about it.
100% completion can be done within 30 minutes - just beat the first five stages, fail, repeat until done.
👍 : 1 |
😃 : 0
Negative
Playtime:
9 minutes
I think folks are being a bit too harsh. This was never intended to be a deep engaging multi hour life changing experience. It's a cheap naughty game. If you are not buying it to actually crank to, and realize it's just a lewd time waster, then it's ok. I'm still glad I got it on sale. Don't get me wrong, I make no bones. This is not special or great in any way. But I've wasted money on a lot worse than this.
👍 : 4 |
😃 : 0
Positive
Playtime:
19 minutes
[h1]No changes at all[/h1]
Nice manga girl now lieing on the dock planks and seablue background has turned into purple. "Mouse shoving so called puzzle" changed from rectangle to hexagon form. I'm amazed - not. Since you get 1 achievement for 1 passed gap you just have to touch the walls and play the first 5 levels over and over again.
👍 : 8 |
😃 : 2
Negative
Playtime:
48 minutes
First of all, the description of this game is misleading. It's not a puzzle game, there is no brainwork involved at all. It's about mouse control. You have to move the dot to the exit without touching the borders. That's it.
The achievements are ridiculous. It would make sense for this game to base achievements on win streaks, but no, you get one for each level regardless of whether you win, lose or even attempt it. The nature of the game means that it's actually much quicker to get the achievements by instantly FAILING. That's where we are with achievements now - failure is an achievement.
So let's ignore the achievement situation for now, and look at whether this game does actually present a challenge. There are 100 achievements, so there must be increasing challenge for 100 levels, right? Wrong. You get an extra "wall" for every 5 wins streak. The trouble is, it tops out at 5 walls maximum, so by level 20 you've seen everything the game has to offer. The most annoying thing is that this is the point where it starts to get (slightly) challenging! It does keep track of your personal best win streak so in theory you can chase that. However, there's really no point in doing so due to the low difficulty plateau.
Value/play time? Well, if you play it properly and win 100 levels (the last 80 of them being basically the same) then you'll get 30 minutes out of it. If you're just in it for the achievements then you can easily get a 100 loss streak within 10 minutes and clean them all up. If this was intended as achievement fodder then why not give it the maximum number allowed, whatever that number is these days? But it even fails at that really.
On the plus side, the app is stable; graphics are pleasant enough; UI is simple, functional and unobtrusive; screen resolution is windowed or full with wide variety and goes up to 1920x1200 (thank you). It even runs flawlessly on Proton (Linux).
In the end, I wouldn't call it a fake game - I've seen much worse - but it's borderline. I wouldn't recommend it, unless you just want the cheevos. The most fun I got out of it was writing this review.
Comments are open, if you have anything to say.
👍 : 24 |
😃 : 3
Negative