Sellswords: Ashen Company Reviews

Sellswords: Ashen Company is a medieval Action RTS. As a captain of a mercenary company, you shall travel the world seeking for contracts, manage your company, and take part in massive battles. All of this in a unique blend between Real Time Strategy and Third Person Melee Combat.
App ID1037570
App TypeGAME
Developers
Publishers Mutiny Software
Categories Single-player
Genres Strategy, Action, Early Access
Release Date28 Apr, 2019
Platforms Windows
Supported Languages English, French

Sellswords: Ashen Company
7 Total Reviews
6 Positive Reviews
1 Negative Reviews
Mixed Score

Sellswords: Ashen Company has garnered a total of 7 reviews, with 6 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Sellswords: Ashen Company over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 225 minutes
The game was good for the first couple hours, i thought we we're going to receive more updates but we got nothing. The guy took my money and dipped
👍 : 4 | 😃 : 0
Negative
Playtime: 720 minutes
fun and exiting! you would think a game made of 1 man would be pretty shit, but it's amazingly immersive and fun. thumbs up!
👍 : 3 | 😃 : 0
Positive
Playtime: 16 minutes
I very hesitantly recomend this game. In early access I expect a game to either be updated regularly or I at least want information as to the state of development periodically. Radio silence for 6 months is very worrying. I will come back to change my review once something changes. Either for better or worse
👍 : 1 | 😃 : 0
Positive
Playtime: 614 minutes
This game is awesome. I recommend it! I am excited for the future updates! Some things that could be improved in the future - - Nerf the archers power lol - Maybe improve the animations for incoming arrow fire. It looks awesome up until when there are few targets left and you see 100 million arrows all converging to land in the exact same spot ha ha. that landing part looks a little wacky. However, for the most part, arrow fire is fine. - In the future, sword attacks could be less predictable as at the moment its usually obvious as to when you should strike back. - Maybe have the soldiers standing closer together as they are quite spread apart. I think Pixelated Apollo mentioned this too. - I think an amazing thing would be to be able to control random soldiers just like you can with the general but make them weaker I suppose. I might have missed a thing or two - but either way - I REALLY LIKE THIS GAME AND I DON'T EVEN CARE IF IT'S IN THE EARLY STAGES. AWESOME WORK!!!!!!!!!!!
👍 : 1 | 😃 : 0
Positive
Playtime: 37 minutes
The idea is interesting, and one I would absolutely get behind. However the execution is pretty bad. Combat is incredibly simple, sluggish, and clunky. Not being able to move during attacks, the attacks being controlled with the same buttons used for footwork, the actual impacts feeling underwhelming at best... The RTS aspect also seems fairly broken. I frequently order units to move around or attack certain units and they flat out don't respond to my order. I'm so hungry for more content in this kind of genre, but quite frankly this game really isn't in a state where you should be allowed to buy it. On the brightside, the performance is actually good and the models look fairly detailed for the scale so that's cool! ------------ Rework combat. Allow us to move during swings, add alternative control schemes, improve AI coordination, improve dodges, etc. Make the RTS aspect more similar to total war and actually work more than 40% of the time and this is the beginning of a fun game. It could be good one day, but this really isn't worth the price at all or worth paying unless you love this genre and really want to support the dev.
👍 : 5 | 😃 : 0
Negative
Playtime: 28 minutes
So the idea behind this game is what iv been waiting for, for a long time. unfortunatly the moment i decided i was going to refund was watching One single enemy soldier be ignored, and really they just cant comprehend the small radius so they will walk towards him slowly, dieing one by one. i mean dont get me wrong, it was cool running alongside my army, but there are better games with this idea, even old ones for example rise and fall. I know the game is not done, but with what iv seen, i cant imagine it will get 10x better. Il deff buy it later on even if it costs more! it seems they should have worked on it more before giving us a taste, because once i noticed how hard it was for my men to fight one person, the other faults came easily. anyways, good luck with the game! i pray you make it an awsome thing that makes me look foolish for not staying by its side through the early access. please prove me wrong, i have been wanting this style of game like TW series but 3rd person. omg imagine switching from 3rd or 1st. Please. make my dreams come true!
👍 : 5 | 😃 : 1
Negative
Playtime: 27 minutes
Genuinely an awesome concept and the foundation of something very special. For the early stages it is in and for a solo developer I am most impressed. Very excited to see future updates and I am more than happy to support the developer and the growth of his project.
👍 : 4 | 😃 : 0
Positive
Playtime: 57 minutes
If I was Total War and I would be very worried....this game has huge potential. Imagine having this battle system while being able to build your character in the campaign mode ? The couple battle I played here were very epic with me running with my guys while arrows were flying everywhere and people were dying all around me and them BAM we hit the enemy shield wall ... Anyway, pretty good game so far and I am very exited to see what dev updates will bring in the future !
👍 : 10 | 😃 : 0
Positive
Playtime: 37 minutes
No updates from the Dev in multiple months so nobody has an idea if he is even still working on the game... It's really not hard to printscreen and write a small message on steam or on Discord is it... There is no real excuse. If the dev is still working on the game then I shall gladly remove this review
👍 : 15 | 😃 : 0
Negative
Playtime: 64 minutes
I can't say for sure it is a good game, but it is a GOOD idea. Really good idea. I tried to learn how to make games in order to make THIS SPECIFIC GAME. I've been thinking about it, dreaming about it. I wanted an union of Mount and Blade with Total War series. as realistic as possible. This one is trying this. It is an astounding idea, the graphics are good, and it works well even though the battles are huge, but I know the game has a lot to improve yet. I feel the attacks are irresponsive. Slow to happen, I would very much like to see it fixed, but as we know, it is in early stages. I also feel you could control another soldier after you fall in battle instead of only controlling it as Total War style. Also, I believe the battles are lengthy, I don't know yet if this is due to anything but the early stage of the game, or anything else. I hope this game is also willing to approach the union between RTS and RPG, but I don't know yet it this is the case. Nonetheless, even though if it doesn't unite with RPG (which would be my dream) I would still play it, for I have countless hours of Total War in my life. I have only to thank you creators of this amazing piece. The idea has been my dream for years.
👍 : 46 | 😃 : 3
Positive
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