Sordwin: The Evertree Saga
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$7.99

Sordwin: The Evertree Saga Reviews

Set sail for adventure and mystery on the island of Sordwin. Explore the town in secret or in style, meet and mingle with the island's residents, wield weapons and magic and uncover clues before darkness falls!
App ID1029130
App TypeGAME
Developers
Publishers Hosted Games
Categories Single-player, Steam Achievements, Steam Cloud, Captions available
Genres Indie, RPG, Adventure
Release Date7 Mar, 2019
Platforms Windows, Mac, Linux
Supported Languages English

Sordwin: The Evertree Saga
31 Total Reviews
31 Positive Reviews
0 Negative Reviews
Negative Score

Sordwin: The Evertree Saga has garnered a total of 31 reviews, with 31 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 765 minutes
Reviewing (mostly) every game (or DLC) in my library, part 238: ⭐️⭐️⭐️⭐️⭐️⭐️⭐️⭐️⭐️⭐️ (10/10) This is how you do an interactive novel. [i]Sordwin[/i] is the rare sequel that not only respects your choices from the first game—it rebuilds itself around them. Whether you're chasing clues, revisiting old lovers (or cheating on them, oops), or navigating a tangled web of secrets and sorcery, this game gives you full control over your fate. The writing is sharp, the tension is palpable, and the mystery is deliciously satisfying. Your choices matter—in past and present—and the game constantly rewards curiosity, cleverness, and risk-taking. A fog-drenched fantasy mystery with heart, claws, and consequences. It’s everything I want in a fantasy detective game—and more. 🤓 [b]Pros:[/b] [list] [*] Phenomenal writing that’s tight, descriptive, and emotionally sharp. There’s not a wasted word in [i]Sordwin.[/i] Every sentence builds atmosphere, tension, or character. You can feel the damp chill of the harbor, the unease of the villagers, the weight of each decision. It’s descriptive without dragging, stylish without being purple. Also? Virtually no typos. Polished and professional. [*] The mystery is genuinely engaging and makes logical sense. This isn’t a mystery on rails. You gather clues, decide which locations to visit, and choose what questions to ask. There’s a clear sense of agency in how you approach your investigation. Best of all—it actually comes together in a satisfying way. The final reveal doesn’t feel like it’s pulled from thin air; it rewards careful reading and smart decisions. [*] Branching paths that truly matter. I peeked at the code. This game cares about your choices—from the first game and this one. Whether it’s who you suspect, who you love, who you saved (or didn’t), [i]Sordwin[/i] responds in meaningful, character-driven ways. I cheated on D. Twice. LMAO. She found out. She broke up with me. It hurt, but it made sense. On another route, you can move in with her, make it official, and the whole dynamic changes. It’s deeply reactive storytelling, and it hits. [*] Romance, heartbreak, and consequences. The romance here isn’t just fluff: it’s volatile. Your partner has their own feelings, reactions, and boundaries. Screw up, and they’ll call you on it. Stay loyal, and there’s some real warmth and intimacy to be had. It’s not a tagged-on subplot—it’s woven into your character arc. [*] Creepy, immersive atmosphere. Sordwin is a strange, fog-drenched island full of secrets. The game does an excellent job building suspense: not through jumpscares, but through dread. Strange occurrences. Villagers whispering. Eyes in the darkness. Murmurs of something ancient. It’s subtle, but chilling in the best way. [*] Clue system and stat checks create real replayability. Want to brute-force your way through? Use your strength. Prefer logic, intuition, or charm? That works too. The way your stats unlock new dialogue or investigation options makes the game feel incredibly flexible. You don’t just see different outcomes; you play differently depending on your build. [*] High replay value. Between romance branches, investigation styles, character backgrounds, and all the rippling consequences from [i]Evertree Inn,[/i] this game practically begs for a second playthrough. No two runs will look the same, especially if your protagonist made wildly different choices in the past. [/list] 👻 [b]Cons:[/b] [list] [*] Could’ve used a bit more worldbuilding. The central mystery is strong, but I did wish for more detail on the broader lore. We get hints of ancient forces, magical politics, and forgotten history, but it’s mostly background noise to the immediate plot. A little more fantasy depth would’ve enriched the stakes. [*] Romance content feels slightly limited. What’s there is excellent, but I was left wanting more, especially with how dynamic and reactive the relationships are. A few more scenes or emotional beats with love interests would’ve elevated the experience even further. Still, what exists is great—just needed more. [/list]
👍 : 3 | 😃 : 0
Positive
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