Super Toy Cars 2 Reviews

Super Toy Cars 2 is a fast paced arcade racing game where you control miniature cars that speed across amazing tracks made of supersized everyday objects. Race, fight, crash, jump, play with the objects around the track, alone or with friends. Provoke mayhem with your little toy car!
App ID1028840
App TypeGAME
Developers
Publishers Eclipse Games
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, PvP, Online PvP, Full controller support, Shared/Split Screen, Remote Play Together, Shared/Split Screen PvP
Genres Indie, Sports, Racing
Release Date14 May, 2020
Platforms Windows
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Russian

Super Toy Cars 2
1 Total Reviews
0 Positive Reviews
1 Negative Reviews
Negative Score

Super Toy Cars 2 has garnered a total of 1 reviews, with 0 positive reviews and 1 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 148 minutes
trash game trash physics trash game play dont waste your money ........ cant get refund .... just dont buy it
👍 : 3 | 😃 : 1
Negative
Playtime: 6 minutes
I would really love to play this game, but it doesn't work with my direct input gamepad, so I will refund it. Will come back if proper direct input support is added.
👍 : 3 | 😃 : 0
Positive
Playtime: 439 minutes
12 hours post-release: Cons:::::: -No Campaign mode. -No tracks to unlock -No paints to unlock -No cars to unlock -No track editor - user content - community mods -No accessories to unlock ᅟ((Rims? tail-pipe bling? Window tints? Decals? Antenna bling? Named Licence Plates? Tire widths? Tread types? Nothing? *saaad faaaace*)) -No Alt-views (ToyCars 1 had a top down view option) -Cars are terrrrribly squirrely to control, -Crashes are sometimes buggy-buggy! ᅟ((Sometimes after bouncing off an object, resetting, or just stopping after the crash, if you had prior been rolled 90° while entering the crash, You will suddenly regain all your directional momentum in the direction you were going -BEFORE- the crash. This causes you to get dragged off the stage even after landing well, or using reset to recover.)) -Using E-Break seems to be more of a Bane then a Boon. ᅟ(( while it turns your car some what faster,and it appears some effort to add a boost machanic for a good drift was included. Often Ebrake cant turn you enough, using regular break with it will cause you to boost-turn overshoot. *think of a forced hair pin turn where your forced into a 270 every time you try to do a 180)) -Obstacles in the road that transition between open and closed during regular races, are ALL CLOSED during time trial, making some tracks extremely hard to even drive through slowly. - Time trial sometimes says 1/1 lap for 3 whole laps before finishing. where other maps say 1/3 laps 2/3 laps 3/3 laps before finishing. -the render distance is so short that you cant tell where your going to be going until your almost there. thus you miss turns. and theres no settings to change this in the options. -Many things in the road seem utterly unavoidable. -No windowed/fullscreen/resolution options, no ability to pick which monitor it starts on. -I've not found any 3-2-1-Boost! mechanic for race startup. -There does not seem to be any rubber band dynamic. +/- some people would like to win more then race well. -no race replays -no ghost replays -no car-wings to guide you back to ---- DISTANCE by Refract, & Rush 2049 have spoiled me with car-wings. -no manual painting of your cars. ---- I've played other race games where you could custom color each car part. Pros:::::: -There does not seem to be any rubber band dynamic. +/- I prefer no catchup-rubberband ai/player dynamics. -More then a hand full of pre-painted color choices for the cars. -Its first-day of early access so maybe they'll keep improving it! -Everything is cool looking, or fun looking. -The music tracks seem like they spent a lot of money on them..? Presently i do not recommend this game... wait till it leaves early access. it has far too far to go to equate to "Super Toy Cars 1" and i think its not nearly deep enough to be the game it could-be, and appeal to ages above 6 years old. Its not even holding to its own physics as well as MARIO KART did on the SNES.almost 30 years ago.
👍 : 8 | 😃 : 0
Negative
Playtime: 271 minutes
Good game! Really fun but needs more online players, otherwise really good. Love the customizable soundtrack and levels.
👍 : 0 | 😃 : 0
Positive
Playtime: 196 minutes
this game is in early acces state, but i like many good race games, and this one is good, for now. the graphics can better, but i like the level design.
👍 : 9 | 😃 : 1
Positive
Playtime: 127 minutes
Essa continuação de Super Toy Cars deveria ser melhor que o jogo original, mas é justamente o contrário. Gráficos estão piores, assim como a mecânica de drifting.
👍 : 0 | 😃 : 0
Negative
Playtime: 245 minutes
Most achievements are not working - reason for thumbs down. Game itself is somewhere 5-6 / 10. Not great, not terrible.
👍 : 3 | 😃 : 0
Negative
Playtime: 106 minutes
A continuation of the first Super Toy Cars with some new things including a power drift system, last man standing & battle modes and new vehicle categories. Watch gameplay of Super Toy Cars 1 & 2: https://www.youtube.com/watch?v=12FjKUVfyv4 In addition to the fun and different toy cars, you can also unlock others, here everything is somewhat similar to the first Super Toy Cars game, but to be honest the first game feels a little more comfortable and fun to play, but maybe it's because my performance in Super Toy Cars 2 wasn't as great as I was hoped.
👍 : 23 | 😃 : 1
Positive
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